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toaster ab68be49e1 cv_antigrief
- Increments a timer on human players who aren't making progress, does it even faster if they're going backwards.
    - Only applies in:
        - Netgames
        - GTR_CIRCUIT after the timer starts
        - If there's no timelimit, pointlimit, or K_Cooperative (because unproductive behaviour there will be punished by other rules)
    - The rate at which this changes needs trial and error, but getting the feature functional is more important to start out with.
- If this timer reaches cv_antigrief's value in seconds , the player gets a "Grief Strike"
    - This doesn't happen if:
        - There's only one active player in the server, so FREE PLAY permits mappers to test what increments/decrements the counter
            - Turn `debugwaypoints` on to observe this
        - The cvar is set to 0
    - Less than 3 grief strikes is a forced spectate
    - Anything more is a kick via "automatic grief detection"
        - Unless your node is the host (or an admin)
    - Remove grief strike strike for finishing normally

# Conflicts:
#	src/d_clisrv.h
2023-05-01 16:57:35 +01:00
.circleci
android
assets
cmake cmake/Comptime.cmake: exclude remote refs HEAD from current branch search 2023-03-22 15:23:44 -07:00
debian-template Fix Debian (.deb) build from making (Project_root)/bin/Linux 2022-03-18 19:36:45 +00:00
deployer
doc SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
extras
libs
src cv_antigrief 2023-05-01 16:57:35 +01:00
thirdparty thirdparty: add nlohmann/json 2023-04-28 12:50:43 -07:00
tools
.clang-format clang-format: really avoid return type alone on line 2023-02-10 07:17:38 -08:00
.editorconfig
.gitattributes
.gitignore
.travis.yml
alias-bootstrap.sh
Android.mk
appveyor.yml
CMakeLists.txt cmake: add SRB2_CONFIG_ASAN, enable AddressSanitizer 2023-04-22 18:35:22 -07:00
CMakePresets.json
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
Doxyfile
LICENSE
LICENSE-3RD-PARTY.txt Update more third-party licenses 2023-03-29 23:59:31 -07:00
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
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SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.