RingRacers/libs/SDL2/test/Makefile.in
James R fd3b045f80 Update libs/SDL2 to 2.0.22
# Conflicts:
#	libs/SDL2/COPYING.txt
#	libs/SDL2/WhatsNew.txt
#	libs/SDL2/docs/README-android.md
#	libs/SDL2/docs/README-linux.md
#	libs/SDL2/i686-w64-mingw32/bin/SDL2.dll
#	libs/SDL2/i686-w64-mingw32/bin/sdl2-config
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_assert.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_atomic.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_audio.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_bits.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_blendmode.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_clipboard.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_config.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_cpuinfo.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_egl.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_endian.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_error.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_events.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_filesystem.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_gamecontroller.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_gesture.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_haptic.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_hints.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_joystick.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_keyboard.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_keycode.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_loadso.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_log.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_main.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_messagebox.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_mouse.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_mutex.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_name.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_opengl.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_opengles.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_opengles2.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_pixels.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_platform.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_power.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_quit.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_rect.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_render.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_revision.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_rwops.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_scancode.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_sensor.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_shape.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_stdinc.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_surface.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_system.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_syswm.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_assert.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_common.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_compare.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_crc32.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_font.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_fuzzer.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_harness.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_images.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_log.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_md5.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_memory.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_test_random.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_thread.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_timer.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_touch.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_types.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_version.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_video.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/SDL_vulkan.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/begin_code.h
#	libs/SDL2/i686-w64-mingw32/include/SDL2/close_code.h
#	libs/SDL2/i686-w64-mingw32/lib/libSDL2.a
#	libs/SDL2/i686-w64-mingw32/lib/libSDL2.dll.a
#	libs/SDL2/i686-w64-mingw32/lib/libSDL2.la
#	libs/SDL2/i686-w64-mingw32/lib/libSDL2_test.a
#	libs/SDL2/i686-w64-mingw32/lib/libSDL2_test.la
#	libs/SDL2/i686-w64-mingw32/lib/libSDL2main.a
#	libs/SDL2/i686-w64-mingw32/lib/libSDL2main.la
#	libs/SDL2/i686-w64-mingw32/lib/pkgconfig/sdl2.pc
#	libs/SDL2/test/Makefile.in
#	libs/SDL2/test/Makefile.os2
#	libs/SDL2/test/checkkeys.c
#	libs/SDL2/test/configure.ac
#	libs/SDL2/test/controllermap.c
#	libs/SDL2/test/loopwave.c
#	libs/SDL2/test/loopwavequeue.c
#	libs/SDL2/test/testatomic.c
#	libs/SDL2/test/testaudiocapture.c
#	libs/SDL2/test/testaudiohotplug.c
#	libs/SDL2/test/testaudioinfo.c
#	libs/SDL2/test/testautomation.c
#	libs/SDL2/test/testbounds.c
#	libs/SDL2/test/testcustomcursor.c
#	libs/SDL2/test/testdisplayinfo.c
#	libs/SDL2/test/testdraw2.c
#	libs/SDL2/test/testdrawchessboard.c
#	libs/SDL2/test/testdropfile.c
#	libs/SDL2/test/testerror.c
#	libs/SDL2/test/testfile.c
#	libs/SDL2/test/testfilesystem.c
#	libs/SDL2/test/testgamecontroller.c
#	libs/SDL2/test/testgesture.c
#	libs/SDL2/test/testgl2.c
#	libs/SDL2/test/testgles.c
#	libs/SDL2/test/testgles2.c
#	libs/SDL2/test/testhotplug.c
#	libs/SDL2/test/testiconv.c
#	libs/SDL2/test/testime.c
#	libs/SDL2/test/testintersections.c
#	libs/SDL2/test/testjoystick.c
#	libs/SDL2/test/testkeys.c
#	libs/SDL2/test/testloadso.c
#	libs/SDL2/test/testlock.c
#	libs/SDL2/test/testmessage.c
#	libs/SDL2/test/testmultiaudio.c
#	libs/SDL2/test/testnative.c
#	libs/SDL2/test/testnative.h
#	libs/SDL2/test/testnativew32.c
#	libs/SDL2/test/testnativex11.c
#	libs/SDL2/test/testoverlay2.c
#	libs/SDL2/test/testplatform.c
#	libs/SDL2/test/testpower.c
#	libs/SDL2/test/testqsort.c
#	libs/SDL2/test/testrelative.c
#	libs/SDL2/test/testrendercopyex.c
#	libs/SDL2/test/testrendertarget.c
#	libs/SDL2/test/testresample.c
#	libs/SDL2/test/testrumble.c
#	libs/SDL2/test/testscale.c
#	libs/SDL2/test/testsem.c
#	libs/SDL2/test/testsensor.c
#	libs/SDL2/test/testshader.c
#	libs/SDL2/test/testshape.c
#	libs/SDL2/test/testsprite2.c
#	libs/SDL2/test/testspriteminimal.c
#	libs/SDL2/test/teststreaming.c
#	libs/SDL2/test/testthread.c
#	libs/SDL2/test/testtimer.c
#	libs/SDL2/test/testver.c
#	libs/SDL2/test/testviewport.c
#	libs/SDL2/test/testvulkan.c
#	libs/SDL2/test/testwm2.c
#	libs/SDL2/test/testyuv.c
#	libs/SDL2/test/testyuv_cvt.c
#	libs/SDL2/test/testyuv_cvt.h
#	libs/SDL2/test/torturethread.c
#	libs/SDL2/x86_64-w64-mingw32/bin/SDL2.dll
#	libs/SDL2/x86_64-w64-mingw32/bin/sdl2-config
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_assert.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_atomic.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_audio.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_bits.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_blendmode.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_clipboard.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_config.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_cpuinfo.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_egl.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_endian.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_error.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_events.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_filesystem.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_gamecontroller.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_gesture.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_haptic.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_hints.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_joystick.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_keyboard.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_keycode.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_loadso.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_log.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_main.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_messagebox.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_mouse.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_mutex.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_name.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_opengl.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_opengles.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_opengles2.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_pixels.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_platform.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_power.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_quit.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_rect.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_render.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_revision.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_rwops.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_scancode.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_sensor.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_shape.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_stdinc.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_surface.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_system.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_syswm.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_assert.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_common.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_compare.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_crc32.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_font.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_fuzzer.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_harness.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_images.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_log.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_md5.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_memory.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_test_random.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_thread.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_timer.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_touch.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_types.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_version.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_video.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/SDL_vulkan.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/begin_code.h
#	libs/SDL2/x86_64-w64-mingw32/include/SDL2/close_code.h
#	libs/SDL2/x86_64-w64-mingw32/lib/libSDL2.a
#	libs/SDL2/x86_64-w64-mingw32/lib/libSDL2.dll.a
#	libs/SDL2/x86_64-w64-mingw32/lib/libSDL2.la
#	libs/SDL2/x86_64-w64-mingw32/lib/libSDL2_test.a
#	libs/SDL2/x86_64-w64-mingw32/lib/libSDL2_test.la
#	libs/SDL2/x86_64-w64-mingw32/lib/libSDL2main.a
#	libs/SDL2/x86_64-w64-mingw32/lib/libSDL2main.la
#	libs/SDL2/x86_64-w64-mingw32/lib/pkgconfig/sdl2.pc
2022-09-05 15:13:45 +01:00

376 lines
9.1 KiB
Makefile

# Makefile to build the SDL tests
srcdir = @srcdir@
CC = @CC@
EXE = @EXE@
CFLAGS = @CFLAGS@ -g
LIBS = @LIBS@
TARGETS = \
checkkeys$(EXE) \
checkkeysthreads$(EXE) \
controllermap$(EXE) \
loopwave$(EXE) \
loopwavequeue$(EXE) \
testatomic$(EXE) \
testaudiocapture$(EXE) \
testaudiohotplug$(EXE) \
testaudioinfo$(EXE) \
testautomation$(EXE) \
testbounds$(EXE) \
testcustomcursor$(EXE) \
testdisplayinfo$(EXE) \
testdraw2$(EXE) \
testdrawchessboard$(EXE) \
testdropfile$(EXE) \
testerror$(EXE) \
testevdev$(EXE) \
testfile$(EXE) \
testfilesystem$(EXE) \
testgamecontroller$(EXE) \
testgeometry$(EXE) \
testgesture$(EXE) \
testhaptic$(EXE) \
testhittesting$(EXE) \
testhotplug$(EXE) \
testiconv$(EXE) \
testime$(EXE) \
testintersections$(EXE) \
testjoystick$(EXE) \
testkeys$(EXE) \
testloadso$(EXE) \
testlocale$(EXE) \
testlock$(EXE) \
testmessage$(EXE) \
testmouse$(EXE) \
testmultiaudio$(EXE) \
testnative$(EXE) \
testoverlay2$(EXE) \
testplatform$(EXE) \
testpower$(EXE) \
testqsort$(EXE) \
testrelative$(EXE) \
testrendercopyex$(EXE) \
testrendertarget$(EXE) \
testresample$(EXE) \
testrumble$(EXE) \
testscale$(EXE) \
testsem$(EXE) \
testsensor$(EXE) \
testshape$(EXE) \
testsprite2$(EXE) \
testspriteminimal$(EXE) \
teststreaming$(EXE) \
testsurround$(EXE) \
testthread$(EXE) \
testtimer$(EXE) \
testurl$(EXE) \
testver$(EXE) \
testviewport$(EXE) \
testvulkan$(EXE) \
testwm2$(EXE) \
testyuv$(EXE) \
torturethread$(EXE) \
@OPENGL_TARGETS@ += testgl2$(EXE) testshader$(EXE)
@OPENGLES1_TARGETS@ += testgles$(EXE)
@OPENGLES2_TARGETS@ += testgles2$(EXE)
all: Makefile $(TARGETS) copydatafiles
Makefile: $(srcdir)/Makefile.in
$(SHELL) config.status $@
checkkeys$(EXE): $(srcdir)/checkkeys.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
checkkeysthreads$(EXE): $(srcdir)/checkkeysthreads.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
loopwave$(EXE): $(srcdir)/loopwave.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
loopwavequeue$(EXE): $(srcdir)/loopwavequeue.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testsurround$(EXE): $(srcdir)/testsurround.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testresample$(EXE): $(srcdir)/testresample.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testaudioinfo$(EXE): $(srcdir)/testaudioinfo.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testautomation$(EXE): $(srcdir)/testautomation.c \
$(srcdir)/testautomation_audio.c \
$(srcdir)/testautomation_clipboard.c \
$(srcdir)/testautomation_events.c \
$(srcdir)/testautomation_keyboard.c \
$(srcdir)/testautomation_main.c \
$(srcdir)/testautomation_mouse.c \
$(srcdir)/testautomation_pixels.c \
$(srcdir)/testautomation_platform.c \
$(srcdir)/testautomation_rect.c \
$(srcdir)/testautomation_render.c \
$(srcdir)/testautomation_rwops.c \
$(srcdir)/testautomation_sdltest.c \
$(srcdir)/testautomation_stdlib.c \
$(srcdir)/testautomation_surface.c \
$(srcdir)/testautomation_syswm.c \
$(srcdir)/testautomation_timer.c \
$(srcdir)/testautomation_video.c \
$(srcdir)/testautomation_hints.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testmultiaudio$(EXE): $(srcdir)/testmultiaudio.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testaudiohotplug$(EXE): $(srcdir)/testaudiohotplug.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testaudiocapture$(EXE): $(srcdir)/testaudiocapture.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testatomic$(EXE): $(srcdir)/testatomic.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testintersections$(EXE): $(srcdir)/testintersections.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testrelative$(EXE): $(srcdir)/testrelative.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testhittesting$(EXE): $(srcdir)/testhittesting.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testdraw2$(EXE): $(srcdir)/testdraw2.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testdrawchessboard$(EXE): $(srcdir)/testdrawchessboard.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testdropfile$(EXE): $(srcdir)/testdropfile.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testerror$(EXE): $(srcdir)/testerror.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testevdev$(EXE): $(srcdir)/testevdev.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testfile$(EXE): $(srcdir)/testfile.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testgamecontroller$(EXE): $(srcdir)/testgamecontroller.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testgeometry$(EXE): $(srcdir)/testgeometry.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testgesture$(EXE): $(srcdir)/testgesture.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @MATHLIB@
testgl2$(EXE): $(srcdir)/testgl2.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @MATHLIB@
testgles$(EXE): $(srcdir)/testgles.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @GLESLIB@ @MATHLIB@
testgles2$(EXE): $(srcdir)/testgles2.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @MATHLIB@
testgles2_sdf$(EXE): $(srcdir)/testgles2_sdf.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @MATHLIB@
testhaptic$(EXE): $(srcdir)/testhaptic.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testhotplug$(EXE): $(srcdir)/testhotplug.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testrumble$(EXE): $(srcdir)/testrumble.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testthread$(EXE): $(srcdir)/testthread.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testiconv$(EXE): $(srcdir)/testiconv.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testime$(EXE): $(srcdir)/testime.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @SDL_TTF_LIB@
testjoystick$(EXE): $(srcdir)/testjoystick.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testkeys$(EXE): $(srcdir)/testkeys.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testloadso$(EXE): $(srcdir)/testloadso.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testlock$(EXE): $(srcdir)/testlock.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
ifeq (@ISMACOSX@,true)
testnative$(EXE): $(srcdir)/testnative.c \
$(srcdir)/testnativecocoa.m \
$(srcdir)/testnativex11.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS) -framework Cocoa @XLIB@
endif
ifeq (@ISWINDOWS@,true)
testnative$(EXE): $(srcdir)/testnative.c \
$(srcdir)/testnativew32.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
endif
ifeq (@ISUNIX@,true)
testnative$(EXE): $(srcdir)/testnative.c \
$(srcdir)/testnativex11.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @XLIB@
endif
ifeq (@ISOS2@,true)
testnative$(EXE): $(srcdir)/testnative.c \
$(srcdir)/testnativeos2.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
endif
#there's probably a better way of doing this
ifeq (@ISMACOSX@,false)
ifeq (@ISWINDOWS@,false)
ifeq (@ISUNIX@,false)
ifeq (@ISOS2@,false)
testnative$(EXE): ;
endif
endif
endif
endif
testoverlay2$(EXE): $(srcdir)/testoverlay2.c $(srcdir)/testyuv_cvt.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testplatform$(EXE): $(srcdir)/testplatform.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testpower$(EXE): $(srcdir)/testpower.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testfilesystem$(EXE): $(srcdir)/testfilesystem.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testrendertarget$(EXE): $(srcdir)/testrendertarget.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testscale$(EXE): $(srcdir)/testscale.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testsem$(EXE): $(srcdir)/testsem.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testsensor$(EXE): $(srcdir)/testsensor.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testshader$(EXE): $(srcdir)/testshader.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @GLLIB@ @MATHLIB@
testshape$(EXE): $(srcdir)/testshape.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testsprite2$(EXE): $(srcdir)/testsprite2.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testspriteminimal$(EXE): $(srcdir)/testspriteminimal.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @MATHLIB@
teststreaming$(EXE): $(srcdir)/teststreaming.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @MATHLIB@
testtimer$(EXE): $(srcdir)/testtimer.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testurl$(EXE): $(srcdir)/testurl.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testver$(EXE): $(srcdir)/testver.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testviewport$(EXE): $(srcdir)/testviewport.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testwm2$(EXE): $(srcdir)/testwm2.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testyuv$(EXE): $(srcdir)/testyuv.c $(srcdir)/testyuv_cvt.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
torturethread$(EXE): $(srcdir)/torturethread.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testrendercopyex$(EXE): $(srcdir)/testrendercopyex.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS) @MATHLIB@
testmessage$(EXE): $(srcdir)/testmessage.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testdisplayinfo$(EXE): $(srcdir)/testdisplayinfo.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testqsort$(EXE): $(srcdir)/testqsort.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testbounds$(EXE): $(srcdir)/testbounds.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testcustomcursor$(EXE): $(srcdir)/testcustomcursor.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
controllermap$(EXE): $(srcdir)/controllermap.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testvulkan$(EXE): $(srcdir)/testvulkan.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
testlocale$(EXE): $(srcdir)/testlocale.c
$(CC) -o $@ $? $(CFLAGS) $(LIBS)
testmouse$(EXE): $(srcdir)/testmouse.c
$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
clean:
rm -f $(TARGETS)
distclean: clean
rm -f Makefile
rm -f config.status config.cache config.log
rm -rf $(srcdir)/autom4te*
DATA = \
axis.bmp \
button.bmp \
controllermap.bmp \
controllermap_back.bmp \
icon.bmp \
moose.dat \
sample.bmp \
sample.wav \
testgles2_sdf_img_normal.bmp \
testgles2_sdf_img_sdf.bmp \
testyuv.bmp \
unifont-13.0.06.hex \
utf8.txt \
$(NULL)
ifneq ($(srcdir), .)
$(DATA) : %: $(srcdir)/% Makefile
cp $< $@
endif
copydatafiles: $(DATA)
.PHONY : copydatafiles