RingRacers/src/menus/play-local-race-time-attack.c
James R b26cd786ec Move all specialized code out of k_menufunc.c
Adds new files:

- menus/extras-statistics.c
- menus/play-online-room-select.c
- menus/transient/cup-select.c
- menus/transient/explosions.c
- menus/transient/gametype.c
- menus/transient/message-box.c
- menus/transient/virtual-keyboard.c
2023-01-12 20:31:31 -08:00

210 lines
5.7 KiB
C

/// \file menus/play-local-race-time-attack.c
/// \brief Race Time Attack Menu
#include "../k_menu.h"
#include "../r_local.h" // SplitScreen_OnChange
#include "../s_sound.h"
#include "../f_finale.h" // F_WipeStartScreen
#include "../v_video.h"
#include "../d_main.h" // srb2home
#include "../m_misc.h" // M_MkdirEach
// see ta_e
menuitem_t PLAY_TimeAttack[] =
{
{IT_STRING | IT_SUBMENU, "Replay...", NULL, NULL, {.submenu = &PLAY_TAReplayDef}, 0, 0},
{IT_STRING | IT_SUBMENU, "Guest...", NULL, NULL, {.submenu = &PLAY_TAReplayGuestDef}, 0, 0},
{IT_STRING | IT_SUBMENU, "Ghosts...", NULL, NULL, {.submenu = &PLAY_TAGhostsDef}, 0, 0},
{IT_HEADERTEXT|IT_HEADER, "", NULL, NULL, {NULL}, 0, 0},
{IT_STRING | IT_CALL, "Start", NULL, NULL, {.routine = M_StartTimeAttack}, 0, 0},
};
menu_t PLAY_TimeAttackDef = {
sizeof(PLAY_TimeAttack) / sizeof(menuitem_t),
&PLAY_LevelSelectDef,
0,
PLAY_TimeAttack,
0, 0,
0, 0,
2, 5,
M_DrawTimeAttack,
NULL,
NULL,
NULL,
NULL
};
menuitem_t PLAY_TAReplay[] =
{
{IT_STRING | IT_CALL, "Replay Best Time", NULL, NULL, {.routine = M_ReplayTimeAttack}, 0, 0},
{IT_STRING | IT_CALL, "Replay Best Lap", NULL, NULL, {.routine = M_ReplayTimeAttack}, 0, 0},
{IT_HEADERTEXT|IT_HEADER, "", NULL, NULL, {NULL}, 0, 0},
{IT_STRING | IT_CALL, "Replay Last", NULL, NULL, {.routine = M_ReplayTimeAttack}, 0, 0},
{IT_STRING | IT_CALL, "Replay Guest", NULL, NULL, {.routine = M_ReplayTimeAttack}, 0, 0},
{IT_STRING | IT_CALL, "Replay Staff", NULL, NULL, {.routine = M_HandleStaffReplay}, 0, 0},
{IT_HEADERTEXT|IT_HEADER, "", NULL, NULL, {NULL}, 0, 0},
{IT_STRING | IT_SUBMENU, "Back", NULL, NULL, {.submenu = &PLAY_TimeAttackDef}, 0, 0},
};
menu_t PLAY_TAReplayDef = {
sizeof(PLAY_TAReplay) / sizeof(menuitem_t),
&PLAY_TimeAttackDef,
0,
PLAY_TAReplay,
0, 0,
0, 0,
2, 5,
M_DrawTimeAttack,
NULL,
NULL,
NULL,
NULL
};
menuitem_t PLAY_TAReplayGuest[] =
{
{IT_HEADERTEXT|IT_HEADER, "Save as guest...", NULL, NULL, {NULL}, 0, 0},
{IT_STRING | IT_CALL, "Best Time", NULL, NULL, {.routine = M_SetGuestReplay}, 0, 0},
{IT_STRING | IT_CALL, "Best Lap", NULL, NULL, {.routine = M_SetGuestReplay}, 0, 0},
{IT_STRING | IT_CALL, "Last Run", NULL, NULL, {.routine = M_SetGuestReplay}, 0, 0},
{IT_HEADERTEXT|IT_HEADER, "", NULL, NULL, {NULL}, 0, 0},
{IT_STRING | IT_CALL, "Delete Guest", NULL, NULL, {.routine = M_SetGuestReplay}, 0, 0},
{IT_HEADERTEXT|IT_HEADER, "", NULL, NULL, {NULL}, 0, 0},
{IT_STRING | IT_SUBMENU, "Back", NULL, NULL, {.submenu = &PLAY_TimeAttackDef}, 0, 0},
};
menu_t PLAY_TAReplayGuestDef = {
sizeof(PLAY_TAReplayGuest) / sizeof(menuitem_t),
&PLAY_TimeAttackDef,
0,
PLAY_TAReplayGuest,
0, 0,
0, 0,
2, 5,
M_DrawTimeAttack,
NULL,
NULL,
NULL,
NULL
};
menuitem_t PLAY_TAGhosts[] =
{
{IT_STRING | IT_CVAR, "Best Time", NULL, NULL, {.cvar = &cv_ghost_besttime}, 0, 0},
{IT_STRING | IT_CVAR, "Best Lap", NULL, NULL, {.cvar = &cv_ghost_bestlap}, 0, 0},
{IT_STRING | IT_CVAR, "Last", NULL, NULL, {.cvar = &cv_ghost_last}, 0, 0},
{IT_DISABLED, "Guest", NULL, NULL, {.cvar = &cv_ghost_guest}, 0, 0},
{IT_DISABLED, "Staff", NULL, NULL, {.cvar = &cv_ghost_staff}, 0, 0},
{IT_HEADERTEXT|IT_HEADER, "", NULL, NULL, {NULL}, 0, 0},
{IT_STRING | IT_SUBMENU, "Back", NULL, NULL, {.submenu = &PLAY_TimeAttackDef}, 0, 0},
};
menu_t PLAY_TAGhostsDef = {
sizeof(PLAY_TAGhosts) / sizeof(menuitem_t),
&PLAY_TimeAttackDef,
0,
PLAY_TAGhosts,
0, 0,
0, 0,
2, 5,
M_DrawTimeAttack,
NULL,
NULL,
NULL,
NULL
};
// autorecord demos for time attack
consvar_t cv_autorecord = CVAR_INIT ("autorecord", "Yes", 0, CV_YesNo, NULL);
CV_PossibleValue_t ghost_cons_t[] = {{0, "Hide"}, {1, "Show Character"}, {2, "Show All"}, {0, NULL}};
CV_PossibleValue_t ghost2_cons_t[] = {{0, "Hide"}, {1, "Show"}, {0, NULL}};
consvar_t cv_ghost_besttime = CVAR_INIT ("ghost_besttime", "Show All", CV_SAVE, ghost_cons_t, NULL);
consvar_t cv_ghost_bestlap = CVAR_INIT ("ghost_bestlap", "Show All", CV_SAVE, ghost_cons_t, NULL);
consvar_t cv_ghost_last = CVAR_INIT ("ghost_last", "Show All", CV_SAVE, ghost_cons_t, NULL);
consvar_t cv_ghost_guest = CVAR_INIT ("ghost_guest", "Show", CV_SAVE, ghost2_cons_t, NULL);
consvar_t cv_ghost_staff = CVAR_INIT ("ghost_staff", "Show", CV_SAVE, ghost2_cons_t, NULL);
// time attack stuff...
void M_HandleStaffReplay(INT32 choice)
{
// @TODO:
(void) choice;
}
void M_ReplayTimeAttack(INT32 choice)
{
// @TODO:
(void) choice;
}
void M_SetGuestReplay(INT32 choice)
{
// @TODO:
(void) choice;
}
void M_StartTimeAttack(INT32 choice)
{
char *gpath;
char nameofdemo[256];
(void)choice;
modeattacking = ATTACKING_TIME;
if ((gametypes[levellist.newgametype]->rules & GTR_CIRCUIT)
&& (mapheaderinfo[levellist.choosemap]->numlaps != 1))
{
modeattacking |= ATTACKING_LAP;
}
// Still need to reset devmode
cht_debug = 0;
emeralds = 0;
if (demo.playback)
G_StopDemo();
if (metalrecording)
G_StopMetalDemo();
splitscreen = 0;
SplitScreen_OnChange();
S_StartSound(NULL, sfx_s3k63);
paused = false;
// Early fadeout to let the sound finish playing
F_WipeStartScreen();
V_DrawFill(0, 0, BASEVIDWIDTH, BASEVIDHEIGHT, 31);
F_WipeEndScreen();
F_RunWipe(wipedefs[wipe_level_toblack], false, "FADEMAP0", false, false);
SV_StartSinglePlayerServer(levellist.newgametype, false);
gpath = va("%s"PATHSEP"media"PATHSEP"replay"PATHSEP"%s",
srb2home, timeattackfolder);
M_MkdirEach(gpath, M_PathParts(gpath) - 3, 0755);
strcat(gpath, PATHSEP);
strcat(gpath, G_BuildMapName(levellist.choosemap+1));
snprintf(nameofdemo, sizeof nameofdemo, "%s-%s-last", gpath, cv_skin[0].string);
if (!cv_autorecord.value)
remove(va("%s"PATHSEP"%s.lmp", srb2home, nameofdemo));
else
G_RecordDemo(nameofdemo);
M_ClearMenus(true);
D_MapChange(levellist.choosemap+1, levellist.newgametype, (cv_dummygpencore.value == 1), 1, 1, false, false);
}