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toaster b33597e225 Beginnings of system for using Chao Keys on large tiles
- M_UpdateChallengeGridExtraData: Register whether major unlock tiles have had every surrounding Challenge cleared (CHE_ALLCLEAR)
- M_DrawChallengeTile: For locked tiles with CHE_ALLCLEAR, show a little dot (temporary drawer)
2023-09-27 16:02:28 +01:00
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cmake Comptime.cmake: get rid of CMake < 3.5 compatibility warning 2023-07-27 18:19:14 -07:00
debian-template
deployer
doc SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
extras
libs Remove unnecessary ACSVM files from libs 2022-12-27 08:32:13 -05:00
src Beginnings of system for using Chao Keys on large tiles 2023-09-27 16:02:28 +01:00
thirdparty Add Tracy client library and build preset 2023-09-18 16:13:19 -05:00
tools
.clang-format
.editorconfig
.gitattributes
.gitignore
.travis.yml
alias-bootstrap.sh alias-bootstrap.sh: use i686-w64-mingw32-cmake-static 2023-02-21 21:56:55 -08:00
Android.mk
appveyor.yml
CMakeLists.txt Add Tracy client library and build preset 2023-09-18 16:13:19 -05:00
CMakePresets.json Merge branch 'opt-level-3' into 'master' 2023-09-19 02:53:58 +00:00
comptime.bat
comptime.mk
comptime.props MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
comptime.sh
cpdebug.mk Compile Win32 EXE with -gdwarf-2 2014-04-07 10:03:14 -04:00
debian_template.sh
Doxyfile Remove some more DOS related stuff 2020-07-25 19:15:54 -04:00
LICENSE
LICENSE-3RD-PARTY.txt
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
srb2.png
SRB2_common.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Debug.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.