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			36 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
			
		
		
	
	
			36 lines
		
	
	
	
		
			1.7 KiB
		
	
	
	
		
			Text
		
	
	
	
	
	
# SRB2 Debian package control file.
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Source: srb2
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Section: games
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Priority: extra
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Maintainer: Callum Dickinson <gcfreak_ag20@hotmail.com>
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Build-Depends: debhelper (>= 7.0.50~), libsdl1.2-dev (>= 1.2.7), libsdl-mixer1.2-dev (>= 1.2.7), libpng12-dev (>= 1.2.7), libglu1-dev | libglu-dev, libosmesa6-dev | libgl-dev, nasm [i386]
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Standards-Version: 3.8.4
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Homepage: http://www.srb2.org
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Package: srb2
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Architecture: any
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Depends: ${shlibs:Depends}, ${misc:Depends}, srb2-data (= 2.0.6)
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Description: A cross-platform 3D Sonic fangame
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 Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog
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 fangame built using a modified version of the Doom Legacy
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 port of Doom. SRB2 is closely inspired by the original
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 Sonic games from the Sega Genesis, and attempts to recreate
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 the design in 3D. While SRB2 isn't fully completed, it already
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 features tons of levels, enemies, speed, and quite a lot
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 of the fun that the original Sonic games provided.
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Package: srb2-dbg
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Architecture: any
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# FIXME: should be Depends: ${shlibs:Depends}, ${misc:Depends}, srb2-data (= 2.0.6), srb2 but dh_shlibdeps is being an asshat
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Depends: libc6, ${misc:Depends}, srb2-data (= 2.0.6), srb2
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Description: A cross-platform 3D Sonic fangame
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 Sonic Robo Blast 2 is a 3D open-source Sonic the Hedgehog
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						|
 fangame built using a modified version of the Doom Legacy
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						|
 port of Doom. SRB2 is closely inspired by the original
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						|
 Sonic games from the Sega Genesis, and attempts to recreate
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						|
 the design in 3D. While SRB2 isn't fully completed, it already
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						|
 features tons of levels, enemies, speed, and quite a lot
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 of the fun that the original Sonic games provided.
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 This is a debug binary, its symbols will be loaded by gdb
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 when the user starts the game with gdb for debugging.
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