RingRacers/src
toaster b805380294 Merge branch 'titlemap' into 'master'
Titlemap

See merge request !97
2017-09-19 07:44:00 -04:00
..
android
blua
djgppdos Closed captioning! 2017-04-17 01:09:47 +01:00
dummy
hardware Remove unused floorinfo_t struct and some unused vars in the hardware code 2017-08-19 18:51:56 +01:00
locale
nds
sdl Merge branch 'public_next' 2017-09-04 20:19:47 +01:00
sdl12 Merge branch 'public_next' 2017-05-31 15:18:05 +01:00
win32 Merge branch 'public_next' 2017-05-31 15:18:05 +01:00
win32ce Closed captioning! 2017-04-17 01:09:47 +01:00
.gitignore
am_map.c
am_map.h
Android.mk
asm_defs.inc
b_bot.c Increased space in pflags (because we were getting VERY close to full capacity), which I will re-organise when this branch is closer to completion. 2017-03-14 18:11:17 +00:00
b_bot.h
byteptr.h
CMakeLists.txt Merge branch 'master' into opengl-improvements 2017-01-25 19:37:35 +00:00
command.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into charabilities_mk3 2017-04-04 21:03:35 +01:00
command.h
comptime.c
config.h.in
console.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into addfile_menu 2017-05-06 23:24:21 +01:00
console.h
d_clisrv.c Disable "connect self" due to being broken, cleaned up ip+port part 2017-08-18 18:14:03 +01:00
d_clisrv.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into new_coop 2017-08-05 22:13:14 +01:00
d_event.h
d_main.c Merge branch 'master' into titlemap 2017-08-22 19:07:32 -04:00
d_main.h Removed unused function prototypes in d_main.h 2017-02-11 22:56:08 +00:00
d_net.c Merge branch 'public_next' 2017-05-31 15:18:05 +01:00
d_net.h
d_netcmd.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into new_coop 2017-08-16 19:29:23 +01:00
d_netcmd.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into new_coop 2017-08-16 19:29:23 +01:00
d_netfil.c Merge branch 'addfile_menu' into 'master' 2017-08-05 16:05:12 -04:00
d_netfil.h Merge branch 'addfile_menu' into 'master' 2017-08-05 16:05:12 -04:00
d_player.h Merge branch 'new_coop' into 'master' 2017-08-16 15:01:39 -04:00
d_think.h
d_ticcmd.h
dehacked.c Merge branch 'master' into titlemap 2017-08-22 19:07:32 -04:00
dehacked.h
doomdata.h Implementation of all the new skincolours. No new exe yet, though, since I'm still doin' stuff. 2017-07-22 23:24:12 +01:00
doomdef.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into new_coop 2017-08-16 19:29:23 +01:00
doomstat.h Merge branch 'master' into titlemap 2017-08-22 19:07:32 -04:00
doomtype.h Get rid of stack overflow code because filesystem case insensitivity is Windows exlcusive, so we can just create a wrapper function for there instead of rolling our own. 2017-05-06 13:37:10 +01:00
endian.h
f_finale.c Merge branch 'master' into titlemap 2017-08-22 19:07:32 -04:00
f_finale.h * Prevent crash if you go to a map and it doesn't exist. 2017-05-09 11:09:58 +01:00
f_wipe.c Introducing pMasterPalette. 2017-04-30 22:18:06 +01:00
fastcmp.h
filesrch.c Minor refactor, plus cutting out a potential bug of setting dir_on[] to -1. 2017-05-24 20:55:35 +01:00
filesrch.h Thanks Alam for letting me know I was messing up! 2017-05-09 14:09:09 +01:00
g_game.c Merge branch 'master' into titlemap 2017-08-22 19:07:32 -04:00
g_game.h Merge branch 'public_next' 2017-06-23 17:19:06 +01:00
g_input.c First part of revamp: Removing Camera Rotate L/R keys, and giving the two situations where they had any unique functionality (Analog mode and NiGHTS objectplace) suitable replacements. 2017-04-14 20:29:08 +01:00
g_input.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into Deez_NewUserXperiences 2017-04-19 23:03:47 +01:00
g_state.h
hu_stuff.c Exiting icon on the tab menu! (Requires new patch.dta) 2017-07-08 11:41:32 +01:00
hu_stuff.h Whoops, I did some menu stuff in here. Oh well. 2017-07-04 13:17:29 +01:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h
i_video.h
info.c * Combine all shield-giving functions into a single one, since they were practically identical anyways. 2017-08-10 13:57:09 +01:00
info.h * Combine all shield-giving functions into a single one, since they were practically identical anyways. 2017-08-10 13:57:09 +01:00
keys.h
lua_baselib.c Merge branch 'new_coop' into 'master' 2017-08-16 15:01:39 -04:00
lua_blockmaplib.c <Alam_Squeeze> lua_blockmaplib.c:269:7: no newline at end of file 2017-05-09 14:18:45 +01:00
lua_consolelib.c Merge branch 'public_next' 2017-08-16 20:11:33 +01:00
lua_hook.h Add the "MapThingSpawn" hook to Lua 2017-04-15 21:41:22 +01:00
lua_hooklib.c Merge branch 'master' into lua-lump-load-only 2017-07-09 15:06:15 +01:00
lua_hud.h title screen hud hook 2017-05-13 22:38:06 +01:00
lua_hudlib.c Merge branch 'master' into titlemap 2017-08-22 19:07:32 -04:00
lua_infolib.c There are now captions for specific types of music! (Currently signified with an M, but I'll change that in a bit...) A whole lotta things needed to be modified for this, though. 2017-04-29 16:27:52 +01:00
lua_libs.h
lua_maplib.c Guess who forgot to press "Save All Files" in Notepad++ ^^; 2017-08-06 17:07:23 -04:00
lua_mathlib.c
lua_mobjlib.c * Who wore it better? https://cdn.discordapp.com/attachments/293238104096112641/338696939774279680/srb20037.png 2017-07-23 17:49:19 +01:00
lua_playerlib.c * Set player->outofcoop to false if it's not a coop gametype. 2017-07-06 14:53:52 +01:00
lua_script.c Merge branch 'master' into lua-lump-load-only 2017-07-09 15:06:15 +01:00
lua_script.h Added the "lua_lumploading" variable for restricting certain Lua functions to lump load time only 2017-04-25 21:45:53 +01:00
lua_skinlib.c
lua_thinkerlib.c Merge branch 'public_next' 2017-05-31 15:18:05 +01:00
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c Introducing pMasterPalette. 2017-04-30 22:18:06 +01:00
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c First part of revamp: Removing Camera Rotate L/R keys, and giving the two situations where they had any unique functionality (Analog mode and NiGHTS objectplace) suitable replacements. 2017-04-14 20:29:08 +01:00
m_cheat.h
m_cond.c * Who wore it better? https://cdn.discordapp.com/attachments/293238104096112641/338696939774279680/srb20037.png 2017-07-23 17:49:19 +01:00
m_cond.h Fix inconsistencies in spacing in m_cond.h 2017-05-09 16:28:20 +01:00
m_dllist.h
m_fixed.c
m_fixed.h
m_menu.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into new_coop 2017-08-07 20:36:14 +01:00
m_menu.h Good: 2017-05-07 17:14:57 +01:00
m_misc.c Change from "on/off" to "yes/no" - makes more sense here 2017-05-07 20:50:48 +01:00
m_misc.h Disable colour profile influence on screenshots and gifs if you want. 2017-04-20 18:59:27 +01:00
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile Merge branch 'master' into opengl-improvements 2017-05-31 15:18:42 +01:00
Makefile.cfg Makefile: disable GETTEXT by default 2017-05-26 18:10:53 -04:00
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c Merge branch 'new_coop' into 'master' 2017-08-16 15:01:39 -04:00
p_floor.c Merge branch 'public_next' 2017-07-25 17:17:22 +01:00
p_inter.c Merge branch 'master' into mi-misc-whatever 2017-08-18 17:00:05 +01:00
p_lights.c
p_local.h Merge branch 'master' into mi-misc-whatever 2017-08-18 17:00:05 +01:00
p_map.c Merge branch 'public_next' 2017-09-04 20:19:47 +01:00
p_maputl.c
p_maputl.h
p_mobj.c Merge branch 'master' into titlemap 2017-08-22 19:07:32 -04:00
p_mobj.h Hooh boy. 2017-07-02 15:11:09 +01:00
p_polyobj.c Whooh boy. Probably requires re-review. 2017-07-18 14:17:23 +01:00
p_polyobj.h
p_pspr.h * SPR2_DRL0-C are gone. They're now (FF_SPR2SUPER|SPR2_NGT0-C). This frees up a bunch of badly-used freeslots, considering that you can't be super AND NiGHTS at the same time. 2017-03-11 17:14:39 +00:00
p_saveg.c Clean whitespace 2017-08-06 23:47:39 -04:00
p_saveg.h
p_setup.c Merge branch 'master' into titlemap 2017-08-22 19:07:32 -04:00
p_setup.h
p_sight.c Fixed P_CheckSight not considering polyobject top and bottom at all 2017-04-19 22:19:46 +01:00
p_slopes.c * Put all of the wall transfer code in one place. 2017-01-23 17:23:42 +00:00
p_slopes.h * Put all of the wall transfer code in one place. 2017-01-23 17:23:42 +00:00
p_spec.c Merge branch 'master' into mi-misc-whatever 2017-08-18 17:00:05 +01:00
p_spec.h Merge branch 'level-specials-setup-stuff' into 'master' 2017-05-08 15:15:50 -04:00
p_telept.c Increased space in pflags (because we were getting VERY close to full capacity), which I will re-organise when this branch is closer to completion. 2017-03-14 18:11:17 +00:00
p_tick.c Some minor tweaks to make countdown not COMPLETELY broken. 2017-07-04 21:33:16 +01:00
p_tick.h
p_user.c Merge branch 'master' into titlemap 2017-08-22 19:07:32 -04:00
r_bsp.c Getting polyobject flats to the equivalent functionality BEFORE I changed up how floor offsets worked. (Doesn't touch OGL, since they work perfectly there.) 2017-08-08 15:32:12 +01:00
r_bsp.h
r_data.c Clean out code/update comments relating to TEXTUREn, TEXTURE (SOC), PNAMES, and ANIMATED. 2017-08-08 22:03:37 +01:00
r_data.h Clean out code/update comments relating to TEXTUREn, TEXTURE (SOC), PNAMES, and ANIMATED. 2017-08-08 22:03:37 +01:00
r_defs.h Clean out code/update comments relating to TEXTUREn, TEXTURE (SOC), PNAMES, and ANIMATED. 2017-08-08 22:03:37 +01:00
r_draw.c Merge branch 'new_coop' into 'master' 2017-08-16 15:01:39 -04:00
r_draw.h
r_draw8.c
r_draw16.c
r_local.h
r_main.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into titlemap 2017-05-08 23:58:44 +01:00
r_main.h
r_plane.c Getting polyobject flats to the equivalent functionality BEFORE I changed up how floor offsets worked. (Doesn't touch OGL, since they work perfectly there.) 2017-08-08 15:32:12 +01:00
r_plane.h
r_segs.c Merge branch 'public_next' 2017-03-13 18:25:26 +00:00
r_segs.h
r_sky.c titlemap - skipintro bugfix 2017-04-24 12:52:51 -04:00
r_sky.h
r_splats.c
r_splats.h
r_state.h Remove unused sscount variable 2017-02-11 22:41:15 +00:00
r_things.c Merge branch 'new_coop' into 'master' 2017-08-16 15:01:39 -04:00
r_things.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into new_coop 2017-08-16 19:29:23 +01:00
s_sound.c <Alam_Squeeze> s_sound.c: In function `S_StartCaption': 2017-05-09 14:42:23 +01:00
s_sound.h Reset captions where appropriate (including in S_StopSounds(), as it should have been doing all along). 2017-04-29 17:53:24 +01:00
screen.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into titlemap 2017-05-08 23:58:44 +01:00
screen.h Closed captioning! 2017-04-17 01:09:47 +01:00
sounds.c Clean up the event and caption when a life is transferred. 2017-07-08 19:42:01 +01:00
sounds.h Closed captioning! 2017-04-17 01:09:47 +01:00
st_stuff.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into new_coop 2017-08-16 19:29:23 +01:00
st_stuff.h
string.c Accidentially removed newline 2017-05-09 14:22:53 +01:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Merge branch 'master' into opengl-improvements 2017-05-31 15:18:42 +01:00
v_video.h Introducing pMasterPalette. 2017-04-30 22:18:06 +01:00
vid_copy.s
w_wad.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into skin_patch 2017-08-14 21:34:37 +01:00
w_wad.h Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into skin_patch 2017-08-14 21:34:37 +01:00
y_inter.c Fix whitespace goofup of mine 2017-07-09 15:08:17 +01:00
y_inter.h Moved Y_EndGame from y_inter.c/h to g_game.c/h, renamed it to G_EndGame 2017-05-18 16:54:58 +01:00
z_zone.c
z_zone.h