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Sally Coolatta b95a18676f Clipping rectangle
Instead of the absolute insanity that is V_DrawCroppedPatch, which makes you specify the number of pixels to crop off the top/left and then the number of pixels to show after the crop ... you just use V_SetClipRect to create a rectangle for any future draws to be cropped down to, and V_ClearClipRect afterwards to clear it.

Currently only supported by V_DrawStretchyFixedPatch. Ideally other drawing functions should also receive clipping rectangle support too.
2022-12-11 13:53:51 -05:00
.circleci Let stop building a NONET build of Kart 2022-09-24 15:56:42 +00:00
android
assets cmake: Remove asset hashing, CMAKE_ASSETS_DIR 2022-11-27 02:44:10 -08:00
cmake cmake: Use TheLartians' Ccache script on non-Win32 2022-11-27 02:44:10 -08:00
debian-template Fix Debian (.deb) build from making (Project_root)/bin/Linux 2022-03-18 19:36:45 +00:00
deployer
doc
extras Speed Pads are now a TERRAIN effect 2022-10-11 02:26:54 -04:00
libs Update libs/SDL2 to 2.0.22 2022-09-05 15:13:45 +01:00
src Clipping rectangle 2022-12-11 13:53:51 -05:00
thirdparty cmake: change library link name casing 2022-11-27 03:42:43 -08:00
tools Remove FMOD files 2022-07-23 12:57:46 -05:00
.gitattributes
.gitignore cmake: gitignore /build 2022-11-27 02:44:11 -08:00
.travis.yml
Android.mk
appveyor.yml
CMakeLists.txt cmake: let SRB2_SDL2_EXE_NAME override git branch 2022-11-28 22:02:33 -08:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
Doxyfile
LICENSE
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png Icons + other tweaks to rebranding 2022-05-20 19:42:34 -04:00
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png Icons + other tweaks to rebranding 2022-05-20 19:42:34 -04:00

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.