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Digiku b9e37d1ed0 Merge branch 'sdl-vidmode-display-fix' into 'master'
SDL: Center window on current monitor during vidmode change

Closes #47

See merge request STJr/SRB2!415
2018-12-22 09:06:55 -05:00
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assets Add wget to assets deb depends 2018-11-27 18:16:20 -05:00
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cmake/Modules Make this be consistent with non-CMake builds 2018-12-03 15:42:37 -05:00
debian Add symlink to debian package for /usr/games/srb2 2018-12-14 16:19:38 -05:00
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libs Move DLL binaries from bin/Resources to libs/dll-binaries 2018-12-04 00:57:28 -05:00
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src Center window on current monitor during vidmode change 2018-12-22 01:43:58 -05:00
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CMakeLists.txt Merge branch 'next' into 21-version 2018-12-04 17:19:36 +00:00
comptime.bat
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comptime.props
comptime.sh
cpdebug.mk
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srb2-vc10.sln
SRB2.cbp Backport the Blockmap library I made two years ago 2018-11-30 17:11:11 +00:00
Srb2.dev
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Sonic Robo Blast 2

Build status Build status CircleCI

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.