RingRacers/src
2017-04-30 17:25:18 +01:00
..
android
blua
djgppdos
dummy
hardware
locale
nds
sdl
sdl12
win32
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
asm_defs.inc
b_bot.c
b_bot.h
byteptr.h
CMakeLists.txt
command.c
command.h
comptime.c
config.h.in
console.c
console.h
d_clisrv.c
d_clisrv.h
d_event.h
d_main.c
d_main.h
d_net.c
d_net.h
d_netcmd.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into Deez_NewUserXperiences 2017-04-30 10:46:53 +01:00
d_netcmd.h
d_netfil.c
d_netfil.h
d_player.h
d_think.h
d_ticcmd.h
dehacked.c There are now captions for specific types of music! (Currently signified with an M, but I'll change that in a bit...) A whole lotta things needed to be modified for this, though. 2017-04-29 16:27:52 +01:00
dehacked.h
doomdata.h
doomdef.h
doomstat.h Emerald tokens being used as actual game tokens on the end-of-act screen! 2017-04-24 21:56:17 +01:00
doomtype.h
endian.h
f_finale.c
f_finale.h
f_wipe.c
fastcmp.h
filesrch.c
filesrch.h
g_game.c Emerald tokens being used as actual game tokens on the end-of-act screen! 2017-04-24 21:56:17 +01:00
g_game.h
g_input.c
g_input.h
g_state.h
hu_stuff.c Emerald tokens being used as actual game tokens on the end-of-act screen! 2017-04-24 21:56:17 +01:00
hu_stuff.h Emerald tokens being used as actual game tokens on the end-of-act screen! 2017-04-24 21:56:17 +01:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h
i_video.h
info.c More coherent sound selection to prevent confusion of token and score boxes. 2017-04-28 22:55:54 +01:00
info.h
keys.h
lua_baselib.c There are now captions for specific types of music! (Currently signified with an M, but I'll change that in a bit...) A whole lotta things needed to be modified for this, though. 2017-04-29 16:27:52 +01:00
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h
lua_hooklib.c
lua_hud.h
lua_hudlib.c
lua_infolib.c There are now captions for specific types of music! (Currently signified with an M, but I'll change that in a bit...) A whole lotta things needed to be modified for this, though. 2017-04-29 16:27:52 +01:00
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c
lua_script.c
lua_script.h
lua_skinlib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c Made PCX use cv_screenshot_colorprofile. 2017-04-21 20:29:06 +01:00
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c
m_cheat.h
m_cond.c Ended up being stressed and not getting any real work done, so figured I'd finish up the checklist system. 2017-04-23 00:16:09 +01:00
m_cond.h
m_dllist.h
m_fixed.c
m_fixed.h
m_menu.c Add a little header to the colour cube menu so you see the state of ALL of the colours, not just the three that fit on screen at once. 2017-04-29 23:00:40 +01:00
m_menu.h
m_misc.c Made PCX use cv_screenshot_colorprofile. 2017-04-21 20:29:06 +01:00
m_misc.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile
Makefile.cfg
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c Fixing a race condition forcing speed shoes captions to disappear almost instantly. 2017-04-29 18:10:09 +01:00
p_floor.c
p_inter.c There are now captions for specific types of music! (Currently signified with an M, but I'll change that in a bit...) A whole lotta things needed to be modified for this, though. 2017-04-29 16:27:52 +01:00
p_lights.c
p_local.h
p_map.c
p_maputl.c
p_maputl.h
p_mobj.c Stop the s3k shields spawning in ultimate. Whoops! (I considered it okay to modify in this branch because box spawning was already tweaked here.) 2017-04-30 15:41:03 +01:00
p_mobj.h
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c
p_saveg.h
p_setup.c
p_setup.h
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c
p_spec.h
p_telept.c
p_tick.c
p_tick.h
p_user.c There are now captions for specific types of music! (Currently signified with an M, but I'll change that in a bit...) A whole lotta things needed to be modified for this, though. 2017-04-29 16:27:52 +01:00
r_bsp.c
r_bsp.h
r_data.c
r_data.h
r_defs.h
r_draw.c
r_draw.h
r_draw8.c
r_draw16.c
r_local.h
r_main.c
r_main.h
r_plane.c
r_plane.h
r_segs.c
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c Katana dot in hudnames, as desired. 2017-04-29 17:04:13 +01:00
r_things.h
s_sound.c Make closedcaptioning's onchange give an indicator of success. 2017-04-29 18:51:21 +01:00
s_sound.h Reset captions where appropriate (including in S_StopSounds(), as it should have been doing all along). 2017-04-29 17:53:24 +01:00
screen.c Improve captions code clarity, and also make music captions flash before they disappear. 2017-04-30 11:16:31 +01:00
screen.h
sounds.c Some final name updates for now. 2017-04-29 18:24:37 +01:00
sounds.h
st_stuff.c Stacked force shield icons instead of the full-flashing dichotomy. 2017-04-30 17:25:18 +01:00
st_stuff.h
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into Deez_NewUserXperiences 2017-04-30 10:46:53 +01:00
v_video.h
vid_copy.s
w_wad.c Merge branch 'public_next' 2017-04-26 16:17:29 +01:00
w_wad.h
y_inter.c Emerald tokens being used as actual game tokens on the end-of-act screen! 2017-04-24 21:56:17 +01:00
y_inter.h
z_zone.c
z_zone.h