RingRacers/src
2019-09-25 20:32:56 +08:00
..
android
blua
djgppdos
dummy
hardware Restore code that somehow got reverted??? 2019-09-22 20:30:07 -04:00
locale
sdl * Resolve compiling issues with logmessages. 2019-09-20 17:22:09 +01:00
win32 Revert "Merge branch 'gl_skydome' into 'master'" 2019-09-17 20:20:09 +00:00
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h Remove references to old console ports that slipped in from the 2.1 source code a while back 2019-08-20 14:13:38 +01:00
asm_defs.inc
b_bot.c
b_bot.h
byteptr.h
CMakeLists.txt
command.c Remove references to old console ports that slipped in from the 2.1 source code a while back 2019-08-20 14:13:38 +01:00
command.h
comptime.c
config.h.in Update MD5 for patch.dta 2019-08-17 18:15:23 +01:00
console.c
console.h
d_clisrv.c Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2Internal.git into deathstuff 2019-09-09 15:25:48 +01:00
d_clisrv.h Merge branch 'mprelated-tweaks' into 'master' 2019-09-08 16:45:14 -04:00
d_event.h
d_main.c Merge branch 'betterdirs' into 'master' 2019-09-20 11:36:56 -04:00
d_main.h
d_net.c
d_net.h
d_netcmd.c Merge branch 'betterdirs' into 'master' 2019-09-20 11:36:56 -04:00
d_netcmd.h Merge branch 'public_next' 2019-08-20 13:54:48 +01:00
d_netfil.c Merge branch 'public_next' 2019-08-25 18:18:59 +01:00
d_netfil.h
d_player.h * Store gravflip (resolves #206) and destscale in starposts. (Using the same field, taking advantage of the fact that object scale will always be positive!) 2019-09-07 22:12:47 +01:00
d_think.h
d_ticcmd.h
dehacked.c Small DSZ coral tweaks. 2019-09-20 00:51:44 +02:00
dehacked.h
doomdata.h
doomdef.h Revert "Revert "Merge branch 'flats-png_port' into 'master'"" 2019-09-09 15:05:17 -04:00
doomstat.h Merge branch 'luabanks' into 'master' 2019-09-16 07:56:49 -04:00
doomtype.h
endian.h
f_finale.c Continue screen! With aaaaaall the new assets to go with it. 2019-09-11 00:50:51 +01:00
f_finale.h
f_wipe.c
fastcmp.h
filesrch.c Mark new-style log names as loaded. 2019-09-20 17:43:41 +01:00
filesrch.h
g_game.c Properly scrub the player struct clean between level transitions. (Good chance this fixes our new bug where the player gets stuck in their standing pose when the map begins..?) 2019-09-18 16:06:13 +01:00
g_game.h Properly scrub the player struct clean between level transitions. (Good chance this fixes our new bug where the player gets stuck in their standing pose when the map begins..?) 2019-09-18 16:06:13 +01:00
g_input.c
g_input.h
g_state.h
hu_stuff.c
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h
i_video.h
info.c Fixed Brak's flames not animating 2019-09-25 20:32:56 +08:00
info.h Small DSZ coral tweaks. 2019-09-20 00:51:44 +02:00
keys.h
lua_baselib.c Lua save-banks! 2019-08-24 18:25:27 +01:00
lua_blockmaplib.c
lua_consolelib.c Merge branch 'public_next' 2019-08-25 18:18:59 +01:00
lua_hook.h
lua_hooklib.c
lua_hud.h
lua_hudlib.c
lua_infolib.c Fix range print for getter error (setter was caught ahead of time) 2019-08-24 22:56:20 +01:00
lua_libs.h Lua save-banks! 2019-08-24 18:25:27 +01:00
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c * Store gravflip (resolves #206) and destscale in starposts. (Using the same field, taking advantage of the fact that object scale will always be positive!) 2019-09-07 22:12:47 +01:00
lua_script.c
lua_script.h
lua_skinlib.c Forgot to put these in Lua. (Not gonna make a fifth exe today just for this one change, though.) 2019-09-11 17:32:41 +01:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Change flipped starpostz to define the top of the player object, for cases where scale on contact with starpost is different to spawn scale. 2019-09-08 21:21:36 +01:00
m_cheat.h 2D toggle command 2019-09-06 20:51:39 -04:00
m_cond.c
m_cond.h
m_dllist.h
m_fixed.c
m_fixed.h
m_menu.c Undo file mode change on menu files 2019-09-20 12:18:57 -04:00
m_menu.h Undo file mode change on menu files 2019-09-20 12:18:57 -04:00
m_misc.c Fix this mistake 2019-09-08 16:54:40 -04:00
m_misc.h Better directory structure 2019-09-08 01:29:09 -04:00
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h () 2019-09-12 16:12:31 -03:00
Makefile
Makefile.cfg Merge branch 'public_next' 2019-09-03 19:07:57 +01:00
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c Dust devil fixes 2019-09-25 16:32:06 +08:00
p_floor.c
p_inter.c Fixed spectators taking unwarranted damage in splitscreen 2019-09-25 17:13:03 +08:00
p_lights.c
p_local.h Merge branch 'camerafix' into 'master' 2019-09-20 11:51:30 -04:00
p_map.c * Resolve #224 (landing frames on ceiling contact). 2019-09-19 13:20:05 +01:00
p_maputl.c After looking at the FOF part of P_LineOpening for a while I now realise many of these variables aren't even necessary, so I removed them all. 2019-08-15 14:30:10 +01:00
p_maputl.h
p_mobj.c Merge branch 'camerafix' into 'master' 2019-09-20 11:51:30 -04:00
p_mobj.h
p_polyobj.c Remove commented out P_CheckSector calls and add extra comments explaining the situation 2019-08-15 14:21:19 +01:00
p_polyobj.h
p_pspr.h
p_saveg.c Merge branch 'luabanks' into 'master' 2019-09-16 07:56:49 -04:00
p_saveg.h
p_setup.c Properly scrub the player struct clean between level transitions. (Good chance this fixes our new bug where the player gets stuck in their standing pose when the map begins..?) 2019-09-18 16:06:13 +01:00
p_setup.h Revert "Revert "Merge branch 'flats-png_port' into 'master'"" 2019-09-09 15:05:17 -04:00
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c Revert "Revert "Merge branch 'flats-png_port' into 'master'"" 2019-09-09 15:05:17 -04:00
p_spec.h
p_telept.c * Store gravflip (resolves #206) and destscale in starposts. (Using the same field, taking advantage of the fact that object scale will always be positive!) 2019-09-07 22:12:47 +01:00
p_tick.c
p_tick.h
p_user.c Merge branch 'camerafix' into 'master' 2019-09-20 11:51:30 -04:00
r_bsp.c Make polyobjects agree with sector lighting/colormap like a FOF. 2019-08-22 22:30:36 +01:00
r_bsp.h
r_data.c Merge remote-tracking branch 'origin/master' into flats-png-macro-fix-please-just-work-already 2019-09-19 22:41:45 -03:00
r_data.h compile fix 2019-09-17 22:29:53 -03:00
r_defs.h
r_draw.c Revert "Revert "Merge branch 'flats-png_port' into 'master'"" 2019-09-09 15:05:17 -04:00
r_draw.h Revert "Revert "Merge branch 'flats-png_port' into 'master'"" 2019-09-09 15:05:17 -04:00
r_draw8.c Revert "Revert "Merge branch 'flats-png_port' into 'master'"" 2019-09-09 15:05:17 -04:00
r_draw16.c
r_local.h
r_main.c Revert "Merge branch 'gl_skydome' into 'master'" 2019-09-17 20:20:09 +00:00
r_main.h
r_plane.c Fix powers-of-two checks 2019-09-12 14:32:31 -03:00
r_plane.h Revert "Revert "Merge branch 'flats-png_port' into 'master'"" 2019-09-09 15:05:17 -04:00
r_portal.c
r_portal.h
r_segs.c
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c platersprite_t is not the same as unsigned 2019-09-19 21:42:59 -04:00
r_things.h Continue screen! With aaaaaall the new assets to go with it. 2019-09-11 00:50:51 +01:00
s_sound.c Merge branch 'musicplus-resetmusic-followup' into 'master' 2019-09-11 14:14:09 -04:00
s_sound.h
screen.c Enable usage of R_DrawSpan_8_MMX if drawing a flat with powers-of-two dimensions 2019-09-10 17:25:21 -03:00
screen.h Enable usage of R_DrawSpan_8_MMX if drawing a flat with powers-of-two dimensions 2019-09-10 17:25:21 -03:00
sounds.c Add the new s1, s2, cd, 3db and kc sounds to sounds.c and sounds.h! 2019-09-10 15:06:20 +01:00
sounds.h Add the new s1, s2, cd, 3db and kc sounds to sounds.c and sounds.h! 2019-09-10 15:06:20 +01:00
st_stuff.c Always pretend cv_playersforexit is 4 in co-op special stages. 2019-09-19 18:44:55 +01:00
st_stuff.h Continue screen! With aaaaaall the new assets to go with it. 2019-09-11 00:50:51 +01:00
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Revert "Merge branch 'gl_skydome' into 'master'" 2019-09-17 20:20:09 +00:00
v_video.h
vid_copy.s
w_wad.c Merge branch 'nmus-pk3' into 'master' 2019-09-20 11:35:22 -04:00
w_wad.h Allow PNG graphics to be used as patches 2019-09-11 16:59:28 -03:00
y_inter.c Fix inconsistency between score tally screen and timerres cvar (Resolves #213). 2019-09-19 17:43:23 +01:00
y_inter.h
z_zone.c
z_zone.h