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toasterbabe bdcd9125d2 Fixed that thing where missiles like sliding up slopes for some reason.
This isn't a 1:1 fix for non-slopes - they still like stepping up over the borders of sloped sectors - but this fixes the most egregrious issue.
2017-05-14 14:47:09 +01:00
.circleci CircleCI: keep build cache with checksum of depend.dep 2017-03-24 09:12:00 -04:00
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bin Ignore all *.exe files and *.mo files (such as en.mo) in all bin/Mingw folders 2017-04-30 20:42:24 +01:00
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objs Re-add all the folders present in objs before my .gitignore changes, by adding .gitignore files again to keep them from disappearing 2017-05-08 15:54:17 +01:00
src Fixed that thing where missiles like sliding up slopes for some reason. 2017-05-14 14:47:09 +01:00
tools
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Android.mk
appveyor.yml Appveyor: keep a stable name version of the archive 2017-05-13 12:14:09 -04:00
CMakeLists.txt Update version number to v2.1.18 2017-05-12 16:06:27 +01:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
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README.md README: add CircleCI's Status badge 2017-03-24 08:28:31 -04:00
srb2-vc9.sln
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SRB2_common.props
SRB2_Debug.props
SRB2_Release.props

Sonic Robo Blast 2

Build status Build status CircleCI

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Warning: 64-bit builds are not netgame compatible with 32-bit builds. Use at your own risk.

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.