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toaster be38ba1511 A heaping of polish
* Challengegrid now loops and scrolls horizontally.
    - Scroll position currently tied directly to selected row/column, but can (and will) be seperated relatively easily later.
    - In `DEVELOP` builds always scrolls - but in release builds, if someone makes a custom gamedata with less than 20 challengegrid columns (BASEVIDWIDTH/16), it'll remain static.
* Challenge ticker now automatically unlocks all pending at a rate of ~one per second.
    - Based on VC discussion and Kirby Air Ride.
    - Since no user input necessary, screen is now part-faded when unlocks are pending.
* Drawing a specific grid tile is now its own `k_menudraw.c` function.
* There is now a light grey grid around unselected tiles.
* Unlock explosions now use the tile's colour or, if not provided, the current profile's color.
2022-12-04 15:30:38 +00:00
.circleci
android
assets cmake: Remove asset hashing, CMAKE_ASSETS_DIR 2022-11-27 02:44:10 -08:00
cmake cmake: Use TheLartians' Ccache script on non-Win32 2022-11-27 02:44:10 -08:00
debian-template
deployer Fix deployer defaults 2020-08-15 11:29:53 -04:00
doc SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
extras Speed Pads are now a TERRAIN effect 2022-10-11 02:26:54 -04:00
libs
src A heaping of polish 2022-12-04 15:30:38 +00:00
thirdparty cmake: change library link name casing 2022-11-27 03:42:43 -08:00
tools Remove FMOD files 2022-07-23 12:57:46 -05:00
.gitattributes
.gitignore cmake: gitignore /build 2022-11-27 02:44:11 -08:00
.travis.yml
Android.mk
appveyor.yml
CMakeLists.txt cmake: disallow in-source builds 2022-11-27 02:44:11 -08:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
Doxyfile
LICENSE
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.