RingRacers/src
2017-09-29 23:30:27 +01:00
..
android Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
blua
djgppdos
dummy
hardware
locale
sdl
sdl12
win32
.gitignore
am_map.c
am_map.h
Android.mk
asm_defs.inc SRB2 2.1 release 2014-03-15 13:11:35 -04:00
b_bot.c
b_bot.h
byteptr.h
CMakeLists.txt
command.c Gutted the GP2X 2017-09-29 22:27:08 +01:00
command.h
comptime.c
config.h.in
console.c
console.h
d_clisrv.c Incinerated WinCE 2017-09-29 23:25:34 +01:00
d_clisrv.h
d_event.h
d_main.c
d_main.h
d_net.c
d_net.h
d_netcmd.c
d_netcmd.h
d_netfil.c
d_netfil.h
d_player.h
d_think.h
d_ticcmd.h
dehacked.c
dehacked.h
doomdata.h
doomdef.h
doomstat.h
doomtype.h
endian.h
f_finale.c
f_finale.h
f_wipe.c
fastcmp.h
filesrch.c
filesrch.h
g_game.c
g_game.h
g_input.c
g_input.h
g_state.h
hu_stuff.c Remove XBOXSTATIC and FILESTAMP, since only the XBOX port needed them 2017-09-29 19:46:23 +01:00
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h
i_video.h
info.c
info.h
keys.h
lua_baselib.c
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h
lua_hooklib.c Merge branch 'master' into lua-lump-load-only 2017-07-09 15:06:15 +01:00
lua_hud.h
lua_hudlib.c
lua_infolib.c Build: fixups 2017-09-28 11:01:52 -04:00
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c
lua_script.c
lua_script.h
lua_skinlib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_cheat.c
m_cheat.h
m_cond.c
m_cond.h
m_dllist.h
m_fixed.c
m_fixed.h
m_menu.c
m_menu.h
m_misc.c
m_misc.h
m_queue.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_queue.h
m_random.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_random.h
m_swap.h
Makefile ended NDS 2017-09-29 22:48:14 +01:00
Makefile.cfg
md5.c Incinerated WinCE 2017-09-29 23:25:34 +01:00
md5.h
mserv.c Incinerated WinCE 2017-09-29 23:25:34 +01:00
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c
p_floor.c
p_inter.c
p_lights.c
p_local.h
p_map.c
p_maputl.c Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code) 2016-12-16 21:38:53 +00:00
p_maputl.h P_LineOpening now takes a mobj_t argument, instead of relying on tmthing 2016-08-13 21:41:18 +01:00
p_mobj.c
p_mobj.h
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c
p_saveg.h
p_setup.c
p_setup.h
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c
p_spec.h
p_telept.c
p_tick.c
p_tick.h
p_user.c
r_bsp.c
r_bsp.h
r_data.c
r_data.h
r_defs.h
r_draw.c
r_draw.h
r_draw8.c
r_draw16.c
r_local.h
r_main.c Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into titlemap 2017-05-08 23:58:44 +01:00
r_main.h
r_plane.c
r_plane.h
r_segs.c
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c
r_things.h
s_sound.c
s_sound.h
screen.c
screen.h
sounds.c
sounds.h
st_stuff.c
st_stuff.h
string.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c
v_video.h
vid_copy.s
w_wad.c
w_wad.h
y_inter.c
y_inter.h
z_zone.c
z_zone.h