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This function impl does not change any GL drawing state, and neither should Vulkan, so the constraint that this function not be called while a graphics context is active is not necessary. |
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|---|---|---|
| .. | ||
| gl3_core | ||
| gles2 | ||
| CMakeLists.txt | ||
| handle.hpp | ||
| rhi.cpp | ||
| rhi.hpp | ||
| shader_load_context.cpp | ||
| shader_load_context.hpp | ||