No description
Find a file
TehRealSalt c963a49542 Try fixing Auto causing desyncs
- Move K_SetPowerLevelScrambles to G_DoCompleted
- Fix wrong gamespeed being displayed in strings
- Add defines for kartspeed values
- Disable Easy scrambles again
- Corrupt gamedata if pwrlv is in invalid range (gets corrected in-game, and doesn't really matter to anyone who knows what you're doing, but it'll stop at least the most basic script kiddie)

Replay menu will still display wrong speed name, but it's fine in the replay itself.
2019-10-17 23:43:06 -04:00
.circleci CircleCI: use libpng-dev 2019-03-27 18:51:20 -04:00
android SRB2 2.1 release 2014-03-15 13:11:35 -04:00
assets Use maps.pk3 2019-09-16 03:04:26 -04:00
bin Merge remote-tracking branch 'srb2public/master' into merge-next 2018-12-05 19:21:13 -05:00
cmake/Modules Make this be consistent with non-CMake builds 2018-12-03 15:42:37 -05:00
debian-template Merge branch 'next' into music-credits 2019-01-09 03:08:20 -05:00
deployer Kart Public Next merge 2019-01-08 18:43:49 -05:00
doc SRB2 2.1.12 release 2014-11-11 19:55:07 -05:00
extras SRB2 2.1 release 2014-03-15 13:11:35 -04:00
libs Merge remote-tracking branch 'upstream/master' into upstream-merge 2019-03-01 11:10:57 -05:00
objs Restored all missing objs/bin subfolders from the move to Git, held in place by .gitignores 2017-09-17 17:20:51 +01:00
src Try fixing Auto causing desyncs 2019-10-17 23:43:06 -04:00
tools Add example sql file 2018-11-15 17:31:42 -05:00
windows-installer/staging
.gitattributes Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
.gitignore
.travis.yml Fix GCC 8 Travis error 2019-05-28 19:00:24 -07:00
Android.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
appveyor.yml Change version num to v2, disable 1.0.x demo compatiblity 2019-05-29 22:29:06 -04:00
CMakeLists.txt Change version num to v2, disable 1.0.x demo compatiblity 2019-05-29 22:29:06 -04:00
comptime.bat Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
comptime.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
comptime.props MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
comptime.sh Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
cpdebug.mk Compile Win32 EXE with -gdwarf-2 2014-04-07 10:03:14 -04:00
debian_template.sh Implement deployer scripts for Travis -- OSX and Linux package building [Kart merge] 2018-12-30 15:41:58 -05:00
Doxyfile SRB2 2.1 release 2014-03-15 13:11:35 -04:00
LICENSE
README.md Basic readme for public repo 2018-11-16 02:46:59 -05:00
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
srb2.png
SRB2_common.props
SRB2_Debug.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.