RingRacers/src/r_bsp.h
Sally Coolatta 7dfa597c7d SRB2 -> DRRR copyright in src, acs, android folder
Be consistent with toaster's recent changes to copyright
2024-04-05 02:08:23 -04:00

72 lines
2.2 KiB
C

// DR. ROBOTNIK'S RING RACERS
//-----------------------------------------------------------------------------
// Copyright (C) 2024 by Kart Krew.
// Copyright (C) 2020 by Sonic Team Junior.
// Copyright (C) 2000 by DooM Legacy Team.
// Copyright (C) 1996 by id Software, Inc.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
// See the 'LICENSE' file for more details.
//-----------------------------------------------------------------------------
/// \file r_bsp.h
/// \brief Refresh module, BSP traversal and handling
#ifndef __R_BSP__
#define __R_BSP__
#include "typedef.h"
#ifdef __cplusplus
extern "C" {
#endif
extern seg_t *curline;
extern side_t *sidedef;
extern line_t *linedef;
extern sector_t *frontsector;
extern sector_t *backsector;
extern portal_t *g_portal; // is curline a portal seg?
// drawsegs are allocated on the fly... see r_segs.c
extern INT32 checkcoord[12][4];
extern drawseg_t *curdrawsegs;
extern drawseg_t *drawsegs;
extern drawseg_t *ds_p;
extern INT32 doorclosed;
extern boolean g_walloffscreen;
// BSP?
void R_ClearClipSegs(void);
void R_PortalClearClipSegs(INT32 start, INT32 end);
void R_ClearDrawSegs(void);
void R_RenderBSPNode(INT32 bspnum);
void R_RenderFirstBSPNode(size_t cachenum);
// determines when a given sector shouldn't abide by the encoremap's palette.
// no longer a static since this is used for encore in hw_main.c as well now:
boolean R_NoEncore(sector_t *sector, levelflat_t *flat, boolean ceiling);
boolean R_IsRipplePlane(sector_t *sector, ffloor_t *rover, int ceiling);
void R_SortPolyObjects(subsector_t *sub);
extern size_t numpolys; // number of polyobjects in current subsector
extern size_t num_po_ptrs; // number of polyobject pointers allocated
extern polyobj_t **po_ptrs; // temp ptr array to sort polyobject pointers
sector_t *R_FakeFlat(sector_t *sec, sector_t *tempsec, INT32 *floorlightlevel,
INT32 *ceilinglightlevel, boolean back);
boolean R_IsEmptyLine(seg_t *line, sector_t *front, sector_t *back);
boolean R_IsDebugLine(seg_t *line);
INT32 R_GetPlaneLight(sector_t *sector, fixed_t planeheight, boolean underside);
void R_Prep3DFloors(sector_t *sector);
#ifdef __cplusplus
} // extern "C"
#endif
#endif