RingRacers/src/k_acs.h
Sally Coolatta cb8dddbedc ACS basic implementation
- BEHAVIOR lumps successfully load & run from maps. Currently they do not get unloaded between maps, though.
- Print and Timer are the only implemented CallFuncs. All of the base language functions (Delay, etc) are already implemented by the VM though.
- ACS compiler files are included, for use with GDCC. (Picked instead of ACC because it's less ZDoom-centric)
- Additionally, also added the configs for Zone Builder to be able to compile it in editor. Syntax highlighting is very incomplete atm.
2022-10-04 03:23:17 -04:00

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1.5 KiB
C

// DR. ROBOTNIK'S RING RACERS
//-----------------------------------------------------------------------------
// Copyright (C) 2022 by Sally "TehRealSalt" Cochenour
// Copyright (C) 2022 by Kart Krew
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
// See the 'LICENSE' file for more details.
//-----------------------------------------------------------------------------
/// \file k_acs.h
/// \brief Action Code Script implementation using ACSVM
#ifndef __K_ACS__
#define __K_ACS__
#include "doomtype.h"
#include "doomdef.h"
#include "CAPI/BinaryIO.h"
#include "CAPI/Environment.h"
#include "CAPI/Module.h"
#include "CAPI/PrintBuf.h"
#include "CAPI/Scope.h"
#include "CAPI/String.h"
#include "CAPI/Thread.h"
typedef enum
{
ACS_ST_OPEN = 1, // OPEN: Runs once when the level starts.
ACS_ST_RESPAWN = 2, // RESPAWN: Runs when a player respawns.
ACS_ST_DEATH = 3, // DEATH: Runs when a player dies.
ACS_ST_ENTER = 4, // ENTER: Runs when a player enters the game; both on start of the level, and when un-spectating.
} acs_scriptType_e;
ACSVM_Environment *ACS_GetEnvironment(void);
ACSVM_GlobalScope *ACS_GetGlobal(void);
ACSVM_HubScope *ACS_GetHub(void);
ACSVM_MapScope *ACS_GetMap(void);
void ACS_Init(void);
void ACS_Shutdown(void);
void ACS_LoadLevelScripts(size_t mapID);
void ACS_Tick(void);
bool ACS_CF_EndPrint(ACSVM_Thread *thread, ACSVM_Word const *argV, ACSVM_Word argC);
bool ACS_CF_Timer(ACSVM_Thread *thread, ACSVM_Word const *argV, ACSVM_Word argC);
#endif // __K_ACS__