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android
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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blua
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Build: kill GCC 7's implicit-fallthrough warning
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2017-09-28 09:39:47 -04:00 |
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djgppdos
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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dummy
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hardware
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-07 21:20:27 +01:00 |
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locale
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nds
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sdl
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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sdl12
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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win32
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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win32ce
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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.gitignore
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am_map.c
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am_map.h
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Android.mk
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asm_defs.inc
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b_bot.c
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Comment out calls to CV_SetValue for cv_analog
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2018-03-12 03:18:45 +00:00 |
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b_bot.h
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byteptr.h
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CMakeLists.txt
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Closer to done HUD tweaking?
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2017-12-23 19:14:06 -05:00 |
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command.c
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Menu stuff!
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2018-07-01 19:29:13 +01:00 |
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command.h
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Lots of changes
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2018-01-15 22:31:14 -05:00 |
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comptime.c
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config.h.in
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DevEXE version 1.1.00: Added some MD5 checks, increased md2 triagle limit, temporarily disabled magnet
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2017-02-20 20:08:24 -05:00 |
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console.c
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* Homogenise old chat mode detection, which includes cv_consolechat.value, dedicated, and vid.width < 640.
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2018-08-03 23:01:09 +01:00 |
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console.h
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Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
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2018-07-02 13:20:04 +01:00 |
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d_clisrv.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-07 21:20:27 +01:00 |
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d_clisrv.h
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Instead of player->laptime, lets add curlap
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2018-01-21 21:03:44 -05:00 |
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d_event.h
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A lot lol
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2017-12-16 22:32:43 -05:00 |
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d_main.c
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* Fix issue with palette not getting reset when heading to intermission.
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2018-08-11 22:36:14 +01:00 |
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d_main.h
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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d_net.c
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Fixed local sync fail, among a bunch of other splitscreen check fixes in other files
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2017-12-17 14:17:07 -05:00 |
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d_net.h
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Change splitscreen into UINT8, fix HUD slightly more
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2017-12-18 20:59:04 -05:00 |
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d_netcmd.c
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Item distribution debugger, and oversight pointed out by this
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2018-08-29 14:28:28 -04:00 |
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d_netcmd.h
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Item distribution debugger, and oversight pointed out by this
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2018-08-29 14:28:28 -04:00 |
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d_netfil.c
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Rewrote findfile to store whether any of the three paths searched had a bad MD5 rather than just simply being not there.
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2018-04-15 22:00:31 +01:00 |
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d_netfil.h
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PT_REQUESTFILE checking:
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2017-05-26 13:39:54 +01:00 |
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d_player.h
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fixed n blame
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2018-08-11 20:54:08 -04:00 |
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d_think.h
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d_ticcmd.h
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Lots of cmd restructuring.
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2018-06-05 17:12:42 -04:00 |
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dehacked.c
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fixed n blame
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2018-08-11 20:54:08 -04:00 |
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dehacked.h
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doomdata.h
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Hundreds of tweaks
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2018-06-19 20:20:06 -04:00 |
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doomdef.h
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merge sonicitems into chat-changes so that it's not lagging 10 years behind
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2018-07-31 19:45:49 +02:00 |
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doomstat.h
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Wolfs flagged up midi variable stuff in his review so far, so this is a correction in that vein.
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2018-08-10 14:25:24 +01:00 |
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doomtype.h
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Mirror Mode
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2017-12-12 00:07:14 -05:00 |
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endian.h
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f_finale.c
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Some minor things to help draw sonicitems to a close.
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2018-07-29 18:35:56 +01:00 |
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f_finale.h
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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f_wipe.c
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Do Oni's suggested changes to the wipe-based level intro fade. https://cdn.discordapp.com/attachments/270211093761097728/470690865279401994/kart0019.gif
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2018-07-22 21:49:17 +01:00 |
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fastcmp.h
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filesrch.c
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Fix includes for SDL 1.2-only ports' files
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2017-09-14 21:15:38 +01:00 |
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filesrch.h
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g_game.c
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Fix up them there ghosts!
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2018-08-25 17:11:49 +01:00 |
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g_game.h
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Fix all actionable comments in my review of sonicitems.
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2018-08-09 22:59:52 +01:00 |
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g_input.c
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nice
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2018-05-31 01:06:48 -04:00 |
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g_input.h
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Restore gc_camrotate
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2018-05-30 16:54:59 -04:00 |
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g_state.h
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Getting there.
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2018-01-27 20:59:29 -05:00 |
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hu_stuff.c
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Fix up the bugs from last night's hell netgame.
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2018-08-24 13:36:03 +01:00 |
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hu_stuff.h
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* Homogenise old chat mode detection, which includes cv_consolechat.value, dedicated, and vid.width < 640.
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2018-08-03 23:01:09 +01:00 |
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i_addrinfo.c
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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i_addrinfo.h
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i_joy.h
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Fix splitscreen joystick
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2018-07-03 15:32:26 -04:00 |
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i_net.h
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-Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size
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2017-01-13 20:53:52 +01:00 |
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i_sound.h
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i_system.h
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some joystick fixes
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2017-12-24 08:20:58 -05:00 |
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i_tcp.c
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TCP: remove BADSOCKET
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2017-12-26 19:56:50 -05:00 |
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i_tcp.h
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i_video.h
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info.c
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Odds and ends of bugfixing and polish.
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2018-08-14 15:23:38 +01:00 |
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info.h
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Odds and ends of bugfixing and polish.
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2018-08-14 15:23:38 +01:00 |
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k_kart.c
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Item distribution debugger, and oversight pointed out by this
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2018-08-29 14:28:28 -04:00 |
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k_kart.h
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No longer are orbiting/trailing objects in charge of removing themselves.
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2018-08-24 15:14:18 +01:00 |
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keys.h
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lua_baselib.c
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eggman
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2018-08-11 20:19:09 -04:00 |
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lua_consolelib.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-07 21:20:27 +01:00 |
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lua_hook.h
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Chat Manager
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2018-06-15 05:20:01 -05:00 |
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lua_hooklib.c
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Chat Manager
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2018-06-15 05:20:01 -05:00 |
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lua_hud.h
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lua_hudlib.c
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Fade-in intro
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2018-06-26 10:14:59 -04:00 |
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lua_infolib.c
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lua_libs.h
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v1.3.04 - The Bouncy One
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2017-04-17 13:20:52 -04:00 |
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lua_maplib.c
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actnum is now a 2 character long string
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2018-06-05 01:34:05 -04:00 |
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lua_mathlib.c
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Hundreds of tweaks
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2018-06-19 20:20:06 -04:00 |
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lua_mobjlib.c
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Linked list bananas, hnext/hprev fixes
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2018-06-16 19:57:08 -04:00 |
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lua_playerlib.c
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Lots of cmd restructuring.
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2018-06-05 17:12:42 -04:00 |
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lua_script.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-07 21:20:27 +01:00 |
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lua_script.h
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lua_skinlib.c
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Some more minor comeback tweaks
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2017-11-19 19:39:40 -05:00 |
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lua_thinkerlib.c
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Rewrote thinkers.iterate to handle invalid pointers elegantly.
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2017-05-27 14:03:27 -05:00 |
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lzf.c
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lzf.h
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m_aatree.c
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m_aatree.h
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m_aatree: add newline
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2016-12-22 19:39:37 -05:00 |
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m_anigif.c
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m_anigif.h
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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Flashing tics length depends on speed stat
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2018-08-11 00:12:41 -04:00 |
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m_cheat.h
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m_cond.c
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Changed time requirements to accomedate lap changes
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2018-06-02 10:29:43 -04:00 |
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m_cond.h
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Doing one more step to totally ensure that matchesplayed is unlocking stuff
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2018-03-30 12:16:15 -04:00 |
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m_dllist.h
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m_fixed.c
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Correct C FixedMul() off-by-one errors
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2018-05-20 22:55:21 +03:00 |
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m_fixed.h
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Comment out sdl12/SRB2CE/cehelp.h include in m_fixed.h
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2017-09-14 21:29:38 +01:00 |
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m_menu.c
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Make some minor tweaks to the two server setup menus (splitscreen and not-splitscreen).
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2018-08-15 15:22:50 +01:00 |
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m_menu.h
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Don't look at this commit too closely until after netgame, I want to surprise yalls!!
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2018-06-30 23:18:13 +01:00 |
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m_misc.c
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better parentheses
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2018-07-07 16:46:32 -04:00 |
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m_misc.h
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Merge branch 'upstream/next' into zarrotsu_vanillamerge
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2017-02-17 20:14:55 +00:00 |
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m_queue.c
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m_queue.h
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m_random.c
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m_random.h
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m_swap.h
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Makefile
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-07 21:20:27 +01:00 |
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Makefile.cfg
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Build: do not error on FALLTHURs
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2017-10-27 19:49:55 -04:00 |
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md5.c
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md5.h
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mserv.c
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Merge remote-tracking branch 'refs/remotes/srb2public/master'
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2018-01-02 22:59:43 -05:00 |
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mserv.h
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p5prof.h
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p_ceilng.c
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Build: kill GCC 7's implicit-fallthrough warning
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2017-09-28 09:39:47 -04:00 |
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p_enemy.c
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Fixed battle item respawning (caused by a stupid accidential assignment typo that was my fault).
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2018-08-13 14:22:13 +01:00 |
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p_floor.c
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Merge branch 'master' into sonicitems
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2018-06-07 19:39:45 -04:00 |
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p_inter.c
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No longer are orbiting/trailing objects in charge of removing themselves.
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2018-08-24 15:14:18 +01:00 |
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p_lights.c
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p_local.h
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eggman
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2018-08-11 20:19:09 -04:00 |
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p_map.c
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Last touches for smk maps
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2018-08-27 18:09:32 -04:00 |
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p_maputl.c
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Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code)
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2016-12-16 21:38:53 +00:00 |
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p_maputl.h
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p_mobj.c
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Merge branch 'sonicitems' into sal-misc
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2018-08-27 21:08:39 -04:00 |
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p_mobj.h
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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p_polyobj.c
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A lot lol
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2017-12-16 22:32:43 -05:00 |
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p_polyobj.h
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p_pspr.h
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p_saveg.c
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Map reset timer
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2018-07-21 15:54:05 -04:00 |
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p_saveg.h
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p_setup.c
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Item dist scales with low player count instead of just odds, you can change some cvars during start countdown
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2018-07-22 18:15:11 -04:00 |
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p_setup.h
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P_NetUnArchiveWorld now uses P_AddLevelFlatRuntime instead of P_AddLevelFlat.
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2016-12-08 21:45:25 +00:00 |
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p_sight.c
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p_slopes.c
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Nerf slope push because of stronger gravity
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2017-03-13 00:10:38 +00:00 |
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p_slopes.h
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p_spec.c
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Last touches for smk maps
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2018-08-27 18:09:32 -04:00 |
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p_spec.h
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v1.3.04 - The Bouncy One
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2017-04-17 13:20:52 -04:00 |
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p_telept.c
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Change splitscreen into UINT8, fix HUD slightly more
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2017-12-18 20:59:04 -05:00 |
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p_tick.c
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* FREE PLAY! The necessary corollary to HERE COMES A NEW CHALLENGER...
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2018-07-22 16:16:03 +01:00 |
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p_tick.h
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p_user.c
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Correct remaining instances where step up/down scales with the object instead of the map
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2018-08-27 01:07:44 -04:00 |
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r_bsp.c
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ssplayer -> viewnumber
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2018-06-27 13:14:22 -04:00 |
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r_bsp.h
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ssplayer -> viewnumber
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2018-06-27 13:14:22 -04:00 |
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r_data.c
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Continuing my recent streak of making random lighting/colormap-related fixes to long-standing bugs:
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2018-08-25 16:46:45 +01:00 |
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r_data.h
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Created R_CheckTextureCache to make sure midtexture/FOF walls cache their textures before choosing colfunc_2s, for software mode
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2016-12-17 19:59:54 +00:00 |
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r_defs.h
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Merge branch 'master' into public_flatsprite
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2017-05-12 20:42:55 -04:00 |
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r_draw.c
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Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
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2018-07-02 13:20:04 +01:00 |
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r_draw.h
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So much
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2018-02-05 18:55:52 -05:00 |
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r_draw8.c
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...and R_DrawTranslucentSplat_8, even though it isn't used!
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2018-08-09 17:08:20 +01:00 |
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r_draw16.c
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r_local.h
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what is this bullshit?!
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2018-03-12 01:21:35 -04:00 |
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r_main.c
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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r_main.h
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more quad stuff
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2017-12-11 00:12:38 -06:00 |
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r_plane.c
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Undef SHITPLANESPARENCY downstream from vanilla, as promised.
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2018-08-26 12:43:31 +01:00 |
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r_plane.h
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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r_segs.c
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Internal sky improvement ports
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2018-07-08 15:44:01 -04:00 |
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r_segs.h
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r_sky.c
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Rendering fixes ahoy!
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2017-12-29 14:50:16 -05:00 |
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r_sky.h
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r_splats.c
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r_splats.h
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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r_state.h
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Fixed local sync fail, among a bunch of other splitscreen check fixes in other files
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2017-12-17 14:17:07 -05:00 |
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r_things.c
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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r_things.h
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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s_sound.c
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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s_sound.h
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Don't look at this commit too closely until after netgame, I want to surprise yalls!!
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2018-06-30 23:18:13 +01:00 |
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screen.c
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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screen.h
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sounds.c
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Odds and ends of bugfixing and polish.
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2018-08-14 15:23:38 +01:00 |
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sounds.h
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Odds and ends of bugfixing and polish.
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2018-08-14 15:23:38 +01:00 |
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st_stuff.c
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Fix all actionable comments in my review of sonicitems.
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2018-08-09 22:59:52 +01:00 |
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st_stuff.h
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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string.c
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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tables.h
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Merge branch 'upstream/next' into zarrotsu_vanillamerge
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2017-02-17 20:14:55 +00:00 |
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tmap.nas
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tmap.s
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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v_video.h
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merge sonicitems into chat-changes so that it's not lagging 10 years behind
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2018-07-31 19:45:49 +02:00 |
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vid_copy.s
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w_wad.c
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Created W_OpenWadFile for opening WAD files with the path correction code.
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2017-02-16 21:55:17 +00:00 |
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w_wad.h
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Created W_OpenWadFile for opening WAD files with the path correction code.
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2017-02-16 21:55:17 +00:00 |
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y_inter.c
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Fix up the bugs from last night's hell netgame.
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2018-08-24 13:36:03 +01:00 |
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y_inter.h
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It's SINT8 not INT8
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2018-02-23 01:04:52 +00:00 |
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z_zone.c
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z_zone.h
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