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Sal d4beb91e18 Merge branch 'remove-lua_save_p' into 'save_p-unglobal'
Let LUA_Archive / LUA_UnArchive use savebuffer_t

See merge request KartKrew/Kart!837
2022-12-26 21:10:26 +00:00
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assets cmake: Remove asset hashing, CMAKE_ASSETS_DIR 2022-11-27 02:44:10 -08:00
cmake cmake: Use TheLartians' Ccache script on non-Win32 2022-11-27 02:44:10 -08:00
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src Remove global lua_save_p and use savebuffer_t for LUA_Archive / LUA_UnArchive 2022-12-25 14:11:44 -08:00
thirdparty cmake: Fix png and openmpt builds in clean envs 2022-12-12 13:27:09 -06:00
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.gitignore .gitignore: add CMakeUserPresets.json 2022-12-17 21:23:07 -08:00
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CMakeLists.txt Merge branch 'master' into cmake-sources 2022-12-15 19:54:59 -05:00
comptime.bat
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comptime.sh
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debian_template.sh
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srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
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SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.