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Sal d4beb91e18 Merge branch 'remove-lua_save_p' into 'save_p-unglobal'
Let LUA_Archive / LUA_UnArchive use savebuffer_t

See merge request KartKrew/Kart!837
2022-12-26 21:10:26 +00:00
.circleci Let stop building a NONET build of Kart 2022-09-24 15:56:42 +00:00
android
assets cmake: Remove asset hashing, CMAKE_ASSETS_DIR 2022-11-27 02:44:10 -08:00
cmake cmake: Use TheLartians' Ccache script on non-Win32 2022-11-27 02:44:10 -08:00
debian-template
deployer Fix deployer defaults 2020-08-15 11:29:53 -04:00
doc
extras Speed Pads are now a TERRAIN effect 2022-10-11 02:26:54 -04:00
libs
src Remove global lua_save_p and use savebuffer_t for LUA_Archive / LUA_UnArchive 2022-12-25 14:11:44 -08:00
thirdparty cmake: Fix png and openmpt builds in clean envs 2022-12-12 13:27:09 -06:00
tools Remove FMOD files 2022-07-23 12:57:46 -05:00
.gitattributes avoid the source code from getting the wrong EOL 2019-09-20 12:32:18 -04:00
.gitignore .gitignore: add CMakeUserPresets.json 2022-12-17 21:23:07 -08:00
.travis.yml
Android.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
appveyor.yml
CMakeLists.txt Merge branch 'master' into cmake-sources 2022-12-15 19:54:59 -05:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
Doxyfile
LICENSE
README.md The start of the scary 2.2 merge 2020-05-29 13:43:38 -04:00
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
srb2.png
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.