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Sally Coolatta d63c1d8ab4 Reorder stuff in P_SpawnMobjFromMapThing
Fixes the loops issue Tyron ran into. Way, way too much stuff was being initialized after P_SetupSpawnedMapThing instead of before.

Also get rid of weird doangle pointer crap, I don't understand why it did it that way to begin with? The only thing that I didn't write that needed to set it was P_SetupMace, which just seemed to be a weird hack to get around the weird ordering, instead of just changing the ordering? A lot of objects even double-calculate the angle just because it hasn't been set yet...
2023-06-15 12:44:19 -04:00
.circleci
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assets
cmake
debian-template Fix Debian (.deb) build from making (Project_root)/bin/Linux 2022-03-18 19:36:45 +00:00
deployer
doc
extras
libs
src Reorder stuff in P_SpawnMobjFromMapThing 2023-06-15 12:44:19 -04:00
thirdparty thirdparty: add nlohmann/json 2023-04-28 12:50:43 -07:00
tools
.clang-format
.editorconfig
.gitattributes
.gitignore
.travis.yml
alias-bootstrap.sh
Android.mk
appveyor.yml
CMakeLists.txt
CMakePresets.json
comptime.bat
comptime.mk
comptime.props
comptime.sh Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
cpdebug.mk
debian_template.sh
Doxyfile
LICENSE
LICENSE-3RD-PARTY.txt
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp
Srb2.dev
srb2.png
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)
  • libopenmpt (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.