| .. |
|
r_minigl
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
|
r_opengl
|
Red's last commit should have been using "pgl", not "gl" for function name prefixes, so the compiler would be happy. Also, more simplicity in my camera code please! Simplified some of the checks for whether a camera should chase or not etc
|
2015-03-31 18:00:14 -04:00 |
|
s_ds3d
|
change SDL into HAVE_SDL
|
2014-07-25 19:10:24 -04:00 |
|
s_fmod
|
change SDL into HAVE_SDL
|
2014-07-25 19:10:24 -04:00 |
|
s_openal
|
change SDL into HAVE_SDL
|
2014-07-25 19:10:24 -04:00 |
|
hw3dsdrv.h
|
change SDL into HAVE_SDL
|
2014-07-25 19:10:24 -04:00 |
|
hw3sound.c
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
|
hw3sound.h
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
|
hw_bsp.c
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
|
hw_cache.c
|
Fix hardware / r_opengl warnings.
|
2014-11-02 01:31:38 -04:00 |
|
hw_data.h
|
change SDL into HAVE_SDL
|
2014-07-25 19:10:24 -04:00 |
|
hw_defs.h
|
update stuff
|
2015-11-07 13:56:21 -06:00 |
|
hw_dll.h
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
|
hw_draw.c
|
add check on write failed in old TGA screenshot code
|
2015-01-10 17:26:29 -05:00 |
|
hw_drv.h
|
Virtual resolutions in OpenGL
|
2014-11-13 18:06:38 -06:00 |
|
hw_glide.h
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
|
hw_glob.h
|
dispoffset now works in OpenGL
|
2016-01-13 22:50:15 -08:00 |
|
hw_light.c
|
SRB2 2.1.14 release
|
2015-01-01 14:50:31 -05:00 |
|
hw_light.h
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |
|
hw_main.c
|
dispoffset now works in OpenGL
|
2016-01-13 22:50:15 -08:00 |
|
hw_main.h
|
Virtual resolutions in OpenGL
|
2014-11-13 18:06:38 -06:00 |
|
hw_md2.c
|
Merge branch 'public_next' into master
|
2016-01-14 12:37:04 -05:00 |
|
hw_md2.h
|
SRB2 2.1.7 release
|
2014-04-14 01:14:58 -04:00 |
|
hw_trick.c
|
Redwall sky gone
|
2014-03-24 17:29:14 +00:00 |
|
hws_data.h
|
SRB2 2.1 release
|
2014-03-15 13:11:35 -04:00 |