RingRacers/src
Sryder13 db99537a6b Various Transparent Texture Fixes
Draw Textures and Flats that have holes in them like a solid polygon so they use the depth buffer and don't need to be sorted
Disable all linear filtering on textures and flats that have holes in them, the linear filtering introduces translucency into the textures where the edges are. Leaving them with either a black border, or causing pixels behind the slightly translucent areas to not be drawn. Doesn't apply to sprites and the HUD as they are always already sorted properly.
Make the Alpha Testing more strict on non-translucent blend modes. This makes it so any transparency below 0.5 is discarded instead. Would make anything that is blended and has holes in it look slightly better, only the HUD and MD2s where the texture has holes are effected currently.
Set TF_TRANSPARENT on flat texture flags when there are holes in the texture.
Minor fix to make sure MD2s always set the right blend mode
2017-09-09 00:44:13 +01:00
..
android Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
blua NULL checks 2016-06-13 10:07:10 -04:00
djgppdos Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
dummy Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
hardware Various Transparent Texture Fixes 2017-09-09 00:44:13 +01:00
locale SRB2 2.1 release 2014-03-15 13:11:35 -04:00
nds Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
sdl SDL_SetRelativeMouseMode(SDL_TRUE) already does what HalfWarpMouse does 2017-08-22 22:53:18 +01:00
sdl12 Update version number to v2.1.19 2017-05-26 21:38:49 -04:00
win32 Merge branch 'master' into disable_gettext 2017-03-29 16:56:44 -04:00
win32ce Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
.gitignore SRB2 2.1 release 2014-03-15 13:11:35 -04:00
am_map.c gcc: clear uninitialized warnings in am_map.c 2016-05-27 14:22:02 -04:00
am_map.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
Android.mk SRB2 2.1 release 2014-03-15 13:11:35 -04:00
asm_defs.inc SRB2 2.1 release 2014-03-15 13:11:35 -04:00
b_bot.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
b_bot.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
byteptr.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
CMakeLists.txt Merge branch 'cmake_nasm' into 'master' 2017-01-12 17:21:05 -05:00
command.c NULL checks 2016-06-13 10:07:10 -04:00
command.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
comptime.c Branch and revision information in builds 2016-03-14 12:43:08 -04:00
config.h.in update patch stuff again. 2016-05-04 05:43:05 -07:00
console.c go fuck yourself stupid compiler 2016-11-04 02:02:26 -07:00
console.h make console back color use just one section of memory 2016-11-02 14:26:35 -07:00
d_clisrv.c Some more tweaks of my own: 2017-07-07 22:40:00 +01:00
d_clisrv.h Merge branch 'master' into next 2017-01-14 19:23:31 +00:00
d_event.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
d_main.c D_ModifierKeyResponder now checks for ev_console as a "key down" event 2017-02-04 23:26:37 +00:00
d_main.h FUNCMATH fun 2016-06-12 16:08:48 -04:00
d_net.c Cleanup part 2, make ye old 2.1.18 warning a debugfile only message, and make the node == -1 have its own debugfile only message too 2017-05-26 15:30:26 +01:00
d_net.h -Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size 2017-01-13 20:53:52 +01:00
d_netcmd.c Merge branch 'master' into next 2017-05-26 23:02:06 +01:00
d_netcmd.h Random changes in the netcode lol 2016-12-31 19:26:33 +01:00
d_netfil.c Merge branch 'master' into next 2017-05-26 23:02:06 +01:00
d_netfil.h PT_REQUESTFILE checking: 2017-05-26 13:39:54 +01:00
d_player.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
d_think.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
d_ticcmd.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
dehacked.c Merge branch 'master' into next 2016-07-11 16:10:40 -04:00
dehacked.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
doomdata.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
doomdef.h Update version number to v2.1.19 2017-05-26 21:38:49 -04:00
doomstat.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
doomtype.h Merge branch 'macosx-hacking' into 'master' 2016-07-21 15:38:46 -04:00
endian.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
f_finale.c Added LJSonic to credits, altered how my own name + nick is shown in credits 2017-01-15 19:23:25 +00:00
f_finale.h FUNCMATH fun 2016-06-12 16:08:48 -04:00
f_wipe.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
fastcmp.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
filesrch.c SRB2 2.1 release 2014-03-15 13:11:35 -04:00
filesrch.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
g_game.c Don't allow skipping stats in record attack/nights attack 2017-02-05 22:04:29 +00:00
g_game.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
g_input.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
g_input.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
g_state.h Remove extern for unused "oncontinuescreen" variable 2016-05-18 17:41:11 +01:00
hu_stuff.c Merge branch 'netcode-shit' of https://github.com/LJSonik/SRB2 into netcode-shit 2017-01-13 22:02:06 +01:00
hu_stuff.h Revert "Chat and console improvements" 2016-11-03 00:34:15 -07:00
i_addrinfo.c MSVC: fixed up MSVC project 2016-05-21 23:53:04 -04:00
i_addrinfo.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
i_joy.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
i_net.h -Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size 2017-01-13 20:53:52 +01:00
i_sound.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
i_system.h Clipboard copy/paste testing 2016-11-03 01:43:57 -07:00
i_tcp.c DEBUGMODE -> _DEBUG =) 2017-01-14 19:24:22 +01:00
i_tcp.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
i_video.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
info.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
info.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
keys.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
lua_baselib.c Reinforcing encapsulation I originally broke down to allow for P_GetMobjGravity. 2016-06-09 18:16:13 +01:00
lua_consolelib.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
lua_hook.h Generic mobj hooks are now run before mobjtype-specific mobj hooks, and player/linedef executor hooks now have their own lists 2016-12-15 21:05:54 +01:00
lua_hooklib.c Generic mobj hooks are now run before mobjtype-specific mobj hooks, and player/linedef executor hooks now have their own lists 2016-12-15 21:05:54 +01:00
lua_hud.h More consistent comment. 2016-08-19 00:07:32 +01:00
lua_hudlib.c Lua now errors if negative scales are used with v.drawScaled 2016-10-18 22:07:20 +01:00
lua_infolib.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
lua_libs.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
lua_maplib.c Optimising retrieval of sector_floorpic/ceilingpic 2016-12-09 21:18:06 +00:00
lua_mathlib.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
lua_mobjlib.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
lua_playerlib.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
lua_script.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
lua_script.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
lua_skinlib.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
lua_thinkerlib.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
lzf.c define SRTICT_ALIGN to - if the system is x86/x64 system 2016-07-23 23:26:08 -04:00
lzf.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
m_aatree.c Split AA trees code from m_misc.c/.h into m_aatree.c/.h 2016-06-05 21:29:40 +01:00
m_aatree.h m_aatree: add newline 2016-12-22 19:39:37 -05:00
m_anigif.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_anigif.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_argv.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_argv.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_bbox.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_bbox.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_cheat.c P_IsPointInSubsector now works in both Software and GL, which means it can be used as the main driver behind support for Knuckles climbing on one-sided walls. 2016-10-29 11:54:47 -04:00
m_cheat.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_cond.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_cond.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_dllist.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_fixed.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_fixed.h Merge branch 'master' into next 2017-01-03 16:06:50 +00:00
m_menu.c Make "Enter Game" option use the big blue window notice if you cannot switch teams, instead of falling back on changeteam's own console notice 2017-03-02 14:28:52 +00:00
m_menu.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_misc.c check i not add, silly 2017-03-29 21:27:44 +01:00
m_misc.h Split AA trees code from m_misc.c/.h into m_aatree.c/.h 2016-06-05 21:29:40 +01:00
m_queue.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_queue.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_random.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_random.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_swap.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
Makefile Makefile: disable GETTEXT by default 2017-05-26 18:10:53 -04:00
Makefile.cfg Makefile: disable GETTEXT by default 2017-05-26 18:10:53 -04:00
md5.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
md5.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
mserv.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
mserv.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p5prof.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
p_ceilng.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p_enemy.c Use NF instead of normal P_SetMobjState to prevent endless looping 2017-05-07 22:21:17 +01:00
p_floor.c Renamed some struct variables so the problem this branch sets out to fix is more obvious at a glance. 2016-06-09 14:16:02 +01:00
p_inter.c -Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size 2017-01-13 20:53:52 +01:00
p_lights.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p_local.h Merge branch 'master' into next 2016-07-11 16:10:40 -04:00
p_map.c Fixed a stupid bug involving jumping at spikes on FOFs in reverse gravity caused by my own incompetence/assumptions. 2017-01-16 17:52:06 +00:00
p_maputl.c Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code) 2016-12-16 21:38:53 +00:00
p_maputl.h P_LineOpening now takes a mobj_t argument, instead of relying on tmthing 2016-08-13 21:41:18 +01:00
p_mobj.c Merge branch 'missiles_n_slopes' into 'next' 2017-05-26 12:25:31 -04:00
p_mobj.h FUNCMATH fun 2016-06-12 16:08:48 -04:00
p_polyobj.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p_polyobj.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p_pspr.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p_saveg.c Merge branch 'savegame-hotfixes' into 'next' 2017-01-07 18:32:07 -05:00
p_saveg.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p_setup.c Merge branch 'savegame-hotfixes' into 'next' 2017-01-07 18:32:07 -05:00
p_setup.h P_NetUnArchiveWorld now uses P_AddLevelFlatRuntime instead of P_AddLevelFlat. 2016-12-08 21:45:25 +00:00
p_sight.c Added P_LoadReject function to properly check if REJECT lump is valid or not when loading it, so P_CheckSight can avoid accessing it if not. 2016-06-11 18:45:56 +01:00
p_slopes.c ...completely misunderstood the reasons we weren't merging toast_slopes, mom holy fuck i'm stupid and bad 2016-06-20 00:20:20 +01:00
p_slopes.h P_ReverseQuantiseMomentumToSlope is now a function. (I was thinking about a macro, but couldn't get it down.) 2016-06-12 19:27:34 +01:00
p_spec.c build: fix 64-bit builds 2017-04-01 17:22:24 -04:00
p_spec.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p_telept.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p_tick.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p_tick.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p_user.c Smoother ropes and zoom tubes ported from internal. 2016-12-01 14:33:44 +00:00
r_bsp.c Do not draw segs that belong to polyobjects, if you're drawing subsectors adjacent to them 2017-06-03 17:47:46 +01:00
r_bsp.h Remove unused drawfunc_t function typedef 2016-05-24 14:38:31 +01:00
r_data.c Don't need to use WADFILENUM/LUMPNUM in this function, since W_CheckNumForNamePwad returns just the lump number, not a combined WAD + lump number frankenstein's monster 2017-05-15 14:38:55 +01:00
r_data.h Created R_CheckTextureCache to make sure midtexture/FOF walls cache their textures before choosing colfunc_2s, for software mode 2016-12-17 19:59:54 +00:00
r_defs.h Merge branch 'savegame-hotfixes' into 'next' 2017-01-07 18:32:07 -05:00
r_draw.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_draw.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_draw8.c Fix R_DrawColumnShadowed_8 crash encountered in FuriousFox's map 2016-07-24 18:54:01 +01:00
r_draw16.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_local.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_main.c Merge branch 'master' into next 2017-01-03 16:06:50 +00:00
r_main.h Remove all traces of SSN's old port of ZDoom's secplanes for slopes, since our slopes do not need them 2017-01-02 19:12:09 +00:00
r_plane.c R_FindPlane now has a polyobj argument, R_DrawPlanes now skips polyobj planes, like it does with FOF planes 2016-10-09 21:48:25 +01:00
r_plane.h R_FindPlane now has a polyobj argument, R_DrawPlanes now skips polyobj planes, like it does with FOF planes 2016-10-09 21:48:25 +01:00
r_segs.c Fix sprtopscreen from getting integer overflows once and for all in R_DrawRepeatMaskedColumn 2017-01-31 22:10:31 +00:00
r_segs.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_sky.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_sky.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_splats.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_splats.h FUNCMATH fun 2016-06-12 16:08:48 -04:00
r_state.h Fix player 1 and player 2 affecting whether the other can see skyboxes or not 2016-05-18 18:20:56 +01:00
r_things.c Played TD's Stormy Streets enough to know precipitation sprites didn't get an overflow test of their own 2017-03-02 19:37:21 +00:00
r_things.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
s_sound.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
s_sound.h FUNCMATH fun 2016-06-12 16:08:48 -04:00
screen.c CMake: split inline AMS code from vid_copy.s code 2017-01-06 15:48:19 -05:00
screen.h FUNCMATH fun 2016-06-12 16:08:48 -04:00
sounds.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
sounds.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
st_stuff.c Merge branch 'nights_bugfixes_i_almost_put_in_internal' into 'next' 2016-09-04 19:27:12 -04:00
st_stuff.h FUNCMATH fun 2016-06-12 16:08:48 -04:00
string.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
t_facon.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_fsin.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_ftan.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
t_tan2a.c remove blank lines at EOF of new files 2016-05-13 00:12:51 -04:00
tables.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
tables.h FUNCMATH fun 2016-06-12 16:08:48 -04:00
tmap.nas copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
tmap.s copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
tmap_asm.s copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
tmap_mmx.nas copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
tmap_vc.nas copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
v_video.c Use less-than, not less-than-or-equals, since deststop is off-screen 2017-04-24 17:41:50 +01:00
v_video.h make console back color use just one section of memory 2016-11-02 14:26:35 -07:00
vid_copy.s copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
w_wad.c Created W_OpenWadFile for opening WAD files with the path correction code. 2017-02-16 21:55:17 +00:00
w_wad.h Created W_OpenWadFile for opening WAD files with the path correction code. 2017-02-16 21:55:17 +00:00
y_inter.c Fix whitespace goofup of mine 2017-07-09 15:08:17 +01:00
y_inter.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
z_zone.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
z_zone.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00