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TehRealSalt dbcbcf5da3 Changed defaults, camera settings save
Camera settings: distance from 128 to 160, height from 20 to 32, speed
from 0.25 to 0.3
Mouse sensitivity from 35 to 12
Default control setup is Mystic's proposed scheme from the New Player
Experiences topic (https://mb.srb2.org/showthread.php?t=42095)

Also, camera settings now save to config, and they no longer try to
reset back to the default at every chance it gets (you can die, start a
new game, or exit, all while still keeping your preferred setting)
2017-03-25 03:13:02 -04:00
android
assets
bin
cmake/Modules
debian readme.txt dupilcated, also incorrect 2016-12-14 15:07:48 -05:00
doc
extras
libs
objs
src Changed defaults, camera settings save 2017-03-25 03:13:02 -04:00
tools
.gitattributes
.gitignore
.travis.yml travis: cut down on osx builds 2016-08-18 19:38:21 -04:00
Android.mk
appveyor.yml appveyor: disable command output 2017-03-12 21:17:07 -04:00
CMakeLists.txt Update version number 2017-01-15 18:49:33 +00:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
Doxyfile
LICENSE
README.md Make disclaimer H2 instead of H3 2016-09-04 21:54:11 +01:00
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp Updated SRB2.cbp to (presumably) handle lua_blockmaplib.c correctly 2017-01-16 15:43:27 +00:00
Srb2.dev
srb2.png
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props

Sonic Robo Blast 2

Build status Build status

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Warning: 64-bit builds are not netgame compatible with 32-bit builds. Use at your own risk.

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.