RingRacers/src
2019-11-17 21:33:59 -03:00
..
android
blua
djgppdos Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'"" 2019-08-04 12:03:57 +01:00
dummy
hardware Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-14 12:49:03 -03:00
locale Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'"" 2019-08-04 12:03:57 +01:00
sdl Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
win32 Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
.gitignore
am_map.c INT32 -> boolean 2019-09-24 19:49:24 -03:00
am_map.h remove unused macros 2019-09-24 19:54:16 -03:00
Android.mk
apng.c
apng.h Remove references to old console ports that slipped in from the 2.1 source code a while back 2019-08-20 14:13:38 +01:00
asm_defs.inc
b_bot.c There's code in B_RespawnBot that handles gravflip, but none in B_CheckRespawn. This commit fixes that. (Only done on this branch since bots had already been touched.) 2019-10-06 15:11:00 +01:00
b_bot.h
byteptr.h
CMakeLists.txt Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
command.c Optimizations from LJ and generic functions 2019-11-13 14:26:28 -08:00
command.h Optimizations from LJ and generic functions 2019-11-13 14:26:28 -08:00
comptime.c
config.h.in Use zones.pk3 instead of zones.dta. 2019-09-29 05:31:50 +02:00
console.c Improved "HELP" command! 2019-10-15 13:36:04 +01:00
console.h
d_clisrv.c Show player number instead of node when someone joins 2019-11-16 01:42:02 +01:00
d_clisrv.h Merge branch 'set-name-on-join' into 'master' 2019-10-25 15:38:21 -04:00
d_event.h
d_main.c Move setting from defaults to M_FirstLoadConfig, so it triggers even when the title screen doesn't start 2019-11-15 17:31:53 -08:00
d_main.h Render title map on connecting to server screen too 2019-10-26 12:50:49 -07:00
d_net.c Replace ping command with a condensed and sorted version 2019-10-22 19:40:05 -07:00
d_net.h
d_netcmd.c Merge branch 'clearer-nodes-command' into 'master' 2019-11-16 12:53:31 -05:00
d_netcmd.h Remove defaultname, since players are probably sure on their name change 2019-11-15 17:32:43 -08:00
d_netfil.c Use zones.pk3 instead of zones.dta. 2019-09-29 05:31:50 +02:00
d_netfil.h
d_player.h Other things I missed. Also added SF_NONIGHTSROTATION. Do I even have to keep the old behaviour? I have no idea. 2019-11-14 12:27:22 -03:00
d_think.h
d_ticcmd.h
dehacked.c Fireball 2019-11-17 21:25:17 -03:00
dehacked.h
doomdata.h Turn Color_Opposite into a 2D array to simplify usage somewhat. Also fix ColorOpposite for Lua 2019-08-12 14:00:26 +01:00
doomdef.h Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-14 12:49:03 -03:00
doomstat.h Oh right, the keywords... 2019-10-27 14:26:29 -07:00
doomtype.h Merge branch 'map-by-name' into 'master' 2019-11-13 13:45:36 -05:00
endian.h
f_finale.c Fix crash when using the -connect startup paramater (Resolves #292) 2019-11-15 16:57:47 -05:00
f_finale.h Disable menu input on the title screen for the first second (ie, before the flash), to guarantee people won't start the menu the very first tic after the fade and ruin the animation. (Console and gif/screenshot recording still works, for the impatient.) 2019-11-14 12:52:34 +00:00
f_wipe.c
fastcmp.h
filesrch.c Mark new-style log names as loaded. 2019-09-20 17:43:41 +01:00
filesrch.h
g_game.c Merge branch 'titleflash' into 'master' 2019-11-14 18:07:05 -05:00
g_game.h Merge branch 'map-by-name' into 'master' 2019-11-13 13:45:36 -05:00
g_input.c Add scroll-wheel weapon changing to default controls 2019-10-13 15:19:31 +01:00
g_input.h
g_state.h Merge branch 'ending' into 'master' 2019-08-03 16:23:51 -04:00
hu_stuff.c Don't confuse node with player in commands 2019-11-15 16:07:15 -08:00
hu_stuff.h Basic outline color support. 2019-10-10 02:00:52 -04:00
i_addrinfo.c Merge branch 'public_next' into private 2019-08-08 23:41:19 -04:00
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'"" 2019-08-04 12:03:57 +01:00
i_system.h
i_tcp.c New -port command line paramater 2019-10-13 20:04:45 -04:00
i_tcp.h
i_video.h
info.c Restore old sound effect 2019-11-17 21:33:59 -03:00
info.h Fireball 2019-11-17 21:25:17 -03:00
keys.h
lua_baselib.c Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-14 12:49:03 -03:00
lua_blockmaplib.c
lua_consolelib.c Merge branch 'public_next' 2019-08-25 18:18:59 +01:00
lua_hook.h New intermission thinker hook 2019-10-13 20:50:46 -04:00
lua_hooklib.c Change this for consistency. 2019-10-14 21:47:20 -04:00
lua_hud.h
lua_hudlib.c Sound test is cool now! 2019-11-05 16:23:46 +00:00
lua_infolib.c Optimise 2019-11-14 14:12:36 -03:00
lua_libs.h finish lua spriteinfo :] 2019-11-07 23:42:14 -03:00
lua_maplib.c Oh right, the keywords... 2019-10-27 14:26:29 -07:00
lua_mathlib.c Turn Color_Opposite into a 2D array to simplify usage somewhat. Also fix ColorOpposite for Lua 2019-08-12 14:00:26 +01:00
lua_mobjlib.c Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-10-28 14:29:10 -03:00
lua_playerlib.c Allow access to players userdata outside levels. 2019-10-14 22:12:26 -04:00
lua_script.c Merge branch 'mi-tinkers-with-lua-again' into 'master' 2019-10-25 15:27:55 -04:00
lua_script.h
lua_skinlib.c Forgot to put these in Lua. (Not gonna make a fifth exe today just for this one change, though.) 2019-09-11 17:32:41 +01:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Secret stuff. (I intend to keep candid discussion of this outside of any commits; you'll see me write up a comment describing what's going on here soon.) 2019-11-01 15:48:50 +00:00
m_cheat.h 2D toggle command 2019-09-06 20:51:39 -04:00
m_cond.c Lots of changes 2019-10-15 22:54:21 -04:00
m_cond.h Lots of changes 2019-10-15 22:54:21 -04:00
m_dllist.h
m_fixed.c
m_fixed.h
m_menu.c Remove defaultname, since players are probably sure on their name change 2019-11-15 17:32:43 -08:00
m_menu.h Merge branch 'radiomode' into 'master' 2019-11-13 04:16:38 -05:00
m_misc.c Remove defaultname, since players are probably sure on their name change 2019-11-15 17:32:43 -08:00
m_misc.h Better directory structure 2019-09-08 01:29:09 -04:00
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h () 2019-09-12 16:12:31 -03:00
Makefile Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
Makefile.cfg Merge branch 'public_next' 2019-09-03 19:07:57 +01:00
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c Merge branch 'papersign2' into 'master' 2019-11-14 18:07:34 -05:00
p_floor.c There's some whitespace... 2019-11-07 14:56:42 -08:00
p_inter.c Merge branch 'coop-item-respawn' into 'master' 2019-11-14 18:06:32 -05:00
p_lights.c
p_local.h * Add a "moveforward" param to P_InternalFlickySpawn, which controls whether to spawn the flicky a little in front or behind of the object making it. 2019-11-13 20:14:08 +00:00
p_map.c Fireball 2019-11-17 21:25:17 -03:00
p_maputl.c lmao I forgot the backside FOF 2019-10-21 14:44:16 -07:00
p_maputl.h
p_mobj.c Fireball 2019-11-17 21:25:17 -03:00
p_mobj.h Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-14 12:49:03 -03:00
p_polyobj.c Remove commented out P_CheckSector calls and add extra comments explaining the situation 2019-08-15 14:21:19 +01:00
p_polyobj.h
p_pspr.h
p_saveg.c Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-14 12:49:03 -03:00
p_saveg.h
p_setup.c Merge branch 'coop-item-respawn' into 'master' 2019-11-14 18:06:32 -05:00
p_setup.h Optimize texture/patch/png/flat flat caching 2019-10-20 20:24:03 -07:00
p_sight.c
p_slopes.c Fix all our landing woes. (For now.) 2019-08-10 16:06:59 +01:00
p_slopes.h
p_spec.c Merge branch 'stopclock' into 'master' 2019-11-13 14:39:59 -05:00
p_spec.h
p_telept.c * Store gravflip (resolves #206) and destscale in starposts. (Using the same field, taking advantage of the fact that object scale will always be positive!) 2019-09-07 22:12:47 +01:00
p_tick.c STOP THE CLOCK linedef exectutor! 2019-11-08 15:47:12 +00:00
p_tick.h
p_user.c Restore old sound effect 2019-11-17 21:33:59 -03:00
r_bsp.c Make polyobjects agree with sector lighting/colormap like a FOF. 2019-08-22 22:30:36 +01:00
r_bsp.h
r_data.c Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
r_data.h add r_patch.c 2019-10-28 15:28:42 -03:00
r_defs.h add r_patch.c 2019-10-28 15:28:42 -03:00
r_draw.c Metal Sonic battle improvements. 2019-10-29 23:11:12 +00:00
r_draw.h Add new dashmode colormap 2019-10-21 04:37:56 +08:00
r_draw8.c Revert "Revert "Merge branch 'flats-png_port' into 'master'"" 2019-09-09 15:05:17 -04:00
r_draw16.c
r_local.h
r_main.c add gr_modelinterpolation 2019-11-04 12:21:53 -03:00
r_main.h
r_patch.c Deobfuscate the R_ParseSpriteInfo call 2019-11-14 19:56:26 -08:00
r_patch.h Optimise 2019-11-14 14:12:36 -03:00
r_plane.c Merge remote-tracking branch 'origin/master' into rotsprite_i 2019-11-12 21:38:02 -03:00
r_plane.h Revert "Revert "Merge branch 'flats-png_port' into 'master'"" 2019-09-09 15:05:17 -04:00
r_portal.c
r_portal.h
r_segs.c
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c Merge branch 'secretstuff' into 'master' 2019-11-14 17:49:23 -05:00
r_things.h Hopefully the last time this week I'll ever touch these files 2019-11-06 20:41:55 -03:00
s_sound.c Resolve #281. (Might have problems with non-SDL interfaces, but definitely good for what we're shipping with.) 2019-11-14 14:19:13 +00:00
s_sound.h Merge branch 'radiomode' into 'master' 2019-11-13 04:16:38 -05:00
screen.c Secret stuff. (I intend to keep candid discussion of this outside of any commits; you'll see me write up a comment describing what's going on here soon.) 2019-11-01 15:48:50 +00:00
screen.h remove last few specks of Windows CE code I missed years ago 2019-10-22 16:39:44 +01:00
sounds.c Restore old sound effect 2019-11-17 21:33:59 -03:00
sounds.h Restore old sound effect 2019-11-17 21:33:59 -03:00
st_stuff.c Merge branch 'stopclock' into 'master' 2019-11-13 14:39:59 -05:00
st_stuff.h Continue screen! With aaaaaall the new assets to go with it. 2019-09-11 00:50:51 +01:00
strcasestr.c Use a superior strcasestr 2019-10-27 14:23:13 -07:00
string.c Use a superior strcasestr 2019-10-27 14:23:13 -07:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Merge branch 'secretstuff' into 'master' 2019-11-14 17:49:23 -05:00
v_video.h Sound test is cool now! 2019-11-05 16:23:46 +00:00
vid_copy.s
w_wad.c Merge branch 'secretstuff' into 'master' 2019-11-14 17:49:23 -05:00
w_wad.h Allow PNG graphics to be used as patches 2019-09-11 16:59:28 -03:00
y_inter.c Lol it's the wrong union! 2019-11-07 16:22:25 -08:00
y_inter.h Restore the last gameplay frame while on the intermission screen 2019-11-05 17:04:57 -03:00
z_zone.c Add overflow checks so we I_Error instead of death crash into oblivion 2019-10-28 00:40:25 -07:00
z_zone.h