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android
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blua
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djgppdos
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Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'""
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2019-08-04 12:03:57 +01:00 |
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dummy
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hardware
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Merge remote-tracking branch 'origin/master' into rotsprite_i
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2019-11-14 12:49:03 -03:00 |
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locale
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Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'""
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2019-08-04 12:03:57 +01:00 |
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sdl
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Merge remote-tracking branch 'origin/master' into rotsprite_i
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2019-11-12 21:38:02 -03:00 |
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win32
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Merge remote-tracking branch 'origin/master' into rotsprite_i
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2019-11-12 21:38:02 -03:00 |
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.gitignore
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am_map.c
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INT32 -> boolean
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2019-09-24 19:49:24 -03:00 |
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am_map.h
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remove unused macros
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2019-09-24 19:54:16 -03:00 |
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Android.mk
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apng.c
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apng.h
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Remove references to old console ports that slipped in from the 2.1 source code a while back
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2019-08-20 14:13:38 +01:00 |
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asm_defs.inc
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b_bot.c
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There's code in B_RespawnBot that handles gravflip, but none in B_CheckRespawn. This commit fixes that. (Only done on this branch since bots had already been touched.)
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2019-10-06 15:11:00 +01:00 |
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b_bot.h
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byteptr.h
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CMakeLists.txt
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Merge remote-tracking branch 'origin/master' into rotsprite_i
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2019-11-12 21:38:02 -03:00 |
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command.c
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Optimizations from LJ and generic functions
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2019-11-13 14:26:28 -08:00 |
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command.h
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Optimizations from LJ and generic functions
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2019-11-13 14:26:28 -08:00 |
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comptime.c
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config.h.in
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Use zones.pk3 instead of zones.dta.
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2019-09-29 05:31:50 +02:00 |
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console.c
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Improved "HELP" command!
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2019-10-15 13:36:04 +01:00 |
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console.h
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d_clisrv.c
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Show player number instead of node when someone joins
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2019-11-16 01:42:02 +01:00 |
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d_clisrv.h
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Merge branch 'set-name-on-join' into 'master'
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2019-10-25 15:38:21 -04:00 |
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d_event.h
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d_main.c
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Move setting from defaults to M_FirstLoadConfig, so it triggers even when the title screen doesn't start
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2019-11-15 17:31:53 -08:00 |
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d_main.h
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Render title map on connecting to server screen too
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2019-10-26 12:50:49 -07:00 |
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d_net.c
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Replace ping command with a condensed and sorted version
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2019-10-22 19:40:05 -07:00 |
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d_net.h
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d_netcmd.c
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Merge branch 'clearer-nodes-command' into 'master'
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2019-11-16 12:53:31 -05:00 |
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d_netcmd.h
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Remove defaultname, since players are probably sure on their name change
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2019-11-15 17:32:43 -08:00 |
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d_netfil.c
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Use zones.pk3 instead of zones.dta.
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2019-09-29 05:31:50 +02:00 |
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d_netfil.h
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d_player.h
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Other things I missed. Also added SF_NONIGHTSROTATION. Do I even have to keep the old behaviour? I have no idea.
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2019-11-14 12:27:22 -03:00 |
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d_think.h
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d_ticcmd.h
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dehacked.c
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Fireball
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2019-11-17 21:25:17 -03:00 |
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dehacked.h
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doomdata.h
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Turn Color_Opposite into a 2D array to simplify usage somewhat. Also fix ColorOpposite for Lua
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2019-08-12 14:00:26 +01:00 |
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doomdef.h
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Merge remote-tracking branch 'origin/master' into rotsprite_i
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2019-11-14 12:49:03 -03:00 |
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doomstat.h
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Oh right, the keywords...
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2019-10-27 14:26:29 -07:00 |
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doomtype.h
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Merge branch 'map-by-name' into 'master'
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2019-11-13 13:45:36 -05:00 |
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endian.h
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f_finale.c
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Fix crash when using the -connect startup paramater (Resolves #292)
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2019-11-15 16:57:47 -05:00 |
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f_finale.h
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Disable menu input on the title screen for the first second (ie, before the flash), to guarantee people won't start the menu the very first tic after the fade and ruin the animation. (Console and gif/screenshot recording still works, for the impatient.)
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2019-11-14 12:52:34 +00:00 |
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f_wipe.c
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fastcmp.h
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filesrch.c
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Mark new-style log names as loaded.
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2019-09-20 17:43:41 +01:00 |
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filesrch.h
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g_game.c
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Merge branch 'titleflash' into 'master'
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2019-11-14 18:07:05 -05:00 |
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g_game.h
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Merge branch 'map-by-name' into 'master'
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2019-11-13 13:45:36 -05:00 |
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g_input.c
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Add scroll-wheel weapon changing to default controls
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2019-10-13 15:19:31 +01:00 |
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g_input.h
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g_state.h
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Merge branch 'ending' into 'master'
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2019-08-03 16:23:51 -04:00 |
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hu_stuff.c
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Don't confuse node with player in commands
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2019-11-15 16:07:15 -08:00 |
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hu_stuff.h
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Basic outline color support.
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2019-10-10 02:00:52 -04:00 |
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i_addrinfo.c
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Merge branch 'public_next' into private
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2019-08-08 23:41:19 -04:00 |
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i_addrinfo.h
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i_joy.h
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i_net.h
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i_sound.h
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Revert "Revert "Merge branch 'musicplus-aug2019-b' into 'master'""
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2019-08-04 12:03:57 +01:00 |
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i_system.h
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i_tcp.c
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New -port command line paramater
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2019-10-13 20:04:45 -04:00 |
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i_tcp.h
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i_video.h
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info.c
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Restore old sound effect
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2019-11-17 21:33:59 -03:00 |
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info.h
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Fireball
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2019-11-17 21:25:17 -03:00 |
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keys.h
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lua_baselib.c
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Merge remote-tracking branch 'origin/master' into rotsprite_i
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2019-11-14 12:49:03 -03:00 |
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lua_blockmaplib.c
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lua_consolelib.c
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Merge branch 'public_next'
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2019-08-25 18:18:59 +01:00 |
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lua_hook.h
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New intermission thinker hook
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2019-10-13 20:50:46 -04:00 |
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lua_hooklib.c
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Change this for consistency.
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2019-10-14 21:47:20 -04:00 |
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lua_hud.h
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lua_hudlib.c
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Sound test is cool now!
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2019-11-05 16:23:46 +00:00 |
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lua_infolib.c
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Optimise
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2019-11-14 14:12:36 -03:00 |
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lua_libs.h
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finish lua spriteinfo :]
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2019-11-07 23:42:14 -03:00 |
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lua_maplib.c
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Oh right, the keywords...
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2019-10-27 14:26:29 -07:00 |
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lua_mathlib.c
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Turn Color_Opposite into a 2D array to simplify usage somewhat. Also fix ColorOpposite for Lua
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2019-08-12 14:00:26 +01:00 |
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lua_mobjlib.c
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Merge remote-tracking branch 'origin/master' into rotsprite_i
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2019-10-28 14:29:10 -03:00 |
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lua_playerlib.c
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Allow access to players userdata outside levels.
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2019-10-14 22:12:26 -04:00 |
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lua_script.c
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Merge branch 'mi-tinkers-with-lua-again' into 'master'
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2019-10-25 15:27:55 -04:00 |
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lua_script.h
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lua_skinlib.c
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Forgot to put these in Lua. (Not gonna make a fifth exe today just for this one change, though.)
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2019-09-11 17:32:41 +01:00 |
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lua_thinkerlib.c
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lzf.c
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lzf.h
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m_aatree.c
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m_aatree.h
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m_anigif.c
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m_anigif.h
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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Secret stuff. (I intend to keep candid discussion of this outside of any commits; you'll see me write up a comment describing what's going on here soon.)
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2019-11-01 15:48:50 +00:00 |
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m_cheat.h
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2D toggle command
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2019-09-06 20:51:39 -04:00 |
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m_cond.c
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Lots of changes
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2019-10-15 22:54:21 -04:00 |
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m_cond.h
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Lots of changes
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2019-10-15 22:54:21 -04:00 |
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m_dllist.h
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m_fixed.c
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m_fixed.h
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m_menu.c
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Remove defaultname, since players are probably sure on their name change
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2019-11-15 17:32:43 -08:00 |
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m_menu.h
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Merge branch 'radiomode' into 'master'
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2019-11-13 04:16:38 -05:00 |
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m_misc.c
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Remove defaultname, since players are probably sure on their name change
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2019-11-15 17:32:43 -08:00 |
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m_misc.h
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Better directory structure
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2019-09-08 01:29:09 -04:00 |
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m_queue.c
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m_queue.h
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m_random.c
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m_random.h
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m_swap.h
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()
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2019-09-12 16:12:31 -03:00 |
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Makefile
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Merge remote-tracking branch 'origin/master' into rotsprite_i
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2019-11-12 21:38:02 -03:00 |
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Makefile.cfg
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Merge branch 'public_next'
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2019-09-03 19:07:57 +01:00 |
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md5.c
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md5.h
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mserv.c
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mserv.h
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p5prof.h
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p_ceilng.c
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p_enemy.c
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Merge branch 'papersign2' into 'master'
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2019-11-14 18:07:34 -05:00 |
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p_floor.c
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There's some whitespace...
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2019-11-07 14:56:42 -08:00 |
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p_inter.c
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Merge branch 'coop-item-respawn' into 'master'
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2019-11-14 18:06:32 -05:00 |
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p_lights.c
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p_local.h
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* Add a "moveforward" param to P_InternalFlickySpawn, which controls whether to spawn the flicky a little in front or behind of the object making it.
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2019-11-13 20:14:08 +00:00 |
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p_map.c
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Fireball
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2019-11-17 21:25:17 -03:00 |
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p_maputl.c
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lmao I forgot the backside FOF
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2019-10-21 14:44:16 -07:00 |
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p_maputl.h
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p_mobj.c
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Fireball
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2019-11-17 21:25:17 -03:00 |
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p_mobj.h
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Merge remote-tracking branch 'origin/master' into rotsprite_i
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2019-11-14 12:49:03 -03:00 |
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p_polyobj.c
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Remove commented out P_CheckSector calls and add extra comments explaining the situation
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2019-08-15 14:21:19 +01:00 |
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p_polyobj.h
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p_pspr.h
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p_saveg.c
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Merge remote-tracking branch 'origin/master' into rotsprite_i
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2019-11-14 12:49:03 -03:00 |
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p_saveg.h
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p_setup.c
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Merge branch 'coop-item-respawn' into 'master'
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2019-11-14 18:06:32 -05:00 |
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p_setup.h
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Optimize texture/patch/png/flat flat caching
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2019-10-20 20:24:03 -07:00 |
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p_sight.c
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p_slopes.c
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Fix all our landing woes. (For now.)
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2019-08-10 16:06:59 +01:00 |
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p_slopes.h
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p_spec.c
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Merge branch 'stopclock' into 'master'
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2019-11-13 14:39:59 -05:00 |
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p_spec.h
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p_telept.c
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* Store gravflip (resolves #206) and destscale in starposts. (Using the same field, taking advantage of the fact that object scale will always be positive!)
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2019-09-07 22:12:47 +01:00 |
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p_tick.c
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STOP THE CLOCK linedef exectutor!
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2019-11-08 15:47:12 +00:00 |
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p_tick.h
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p_user.c
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Restore old sound effect
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2019-11-17 21:33:59 -03:00 |
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r_bsp.c
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Make polyobjects agree with sector lighting/colormap like a FOF.
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2019-08-22 22:30:36 +01:00 |
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r_bsp.h
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r_data.c
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Merge remote-tracking branch 'origin/master' into rotsprite_i
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2019-11-12 21:38:02 -03:00 |
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r_data.h
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add r_patch.c
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2019-10-28 15:28:42 -03:00 |
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r_defs.h
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add r_patch.c
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2019-10-28 15:28:42 -03:00 |
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r_draw.c
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Metal Sonic battle improvements.
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2019-10-29 23:11:12 +00:00 |
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r_draw.h
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Add new dashmode colormap
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2019-10-21 04:37:56 +08:00 |
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r_draw8.c
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Revert "Revert "Merge branch 'flats-png_port' into 'master'""
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2019-09-09 15:05:17 -04:00 |
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r_draw16.c
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r_local.h
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r_main.c
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add gr_modelinterpolation
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2019-11-04 12:21:53 -03:00 |
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r_main.h
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r_patch.c
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Deobfuscate the R_ParseSpriteInfo call
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2019-11-14 19:56:26 -08:00 |
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r_patch.h
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Optimise
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2019-11-14 14:12:36 -03:00 |
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r_plane.c
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Merge remote-tracking branch 'origin/master' into rotsprite_i
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2019-11-12 21:38:02 -03:00 |
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r_plane.h
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Revert "Revert "Merge branch 'flats-png_port' into 'master'""
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2019-09-09 15:05:17 -04:00 |
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r_portal.c
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r_portal.h
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r_segs.c
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r_segs.h
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r_sky.c
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r_sky.h
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r_splats.c
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r_splats.h
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r_state.h
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r_things.c
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Merge branch 'secretstuff' into 'master'
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2019-11-14 17:49:23 -05:00 |
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r_things.h
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Hopefully the last time this week I'll ever touch these files
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2019-11-06 20:41:55 -03:00 |
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s_sound.c
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Resolve #281. (Might have problems with non-SDL interfaces, but definitely good for what we're shipping with.)
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2019-11-14 14:19:13 +00:00 |
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s_sound.h
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Merge branch 'radiomode' into 'master'
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2019-11-13 04:16:38 -05:00 |
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screen.c
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Secret stuff. (I intend to keep candid discussion of this outside of any commits; you'll see me write up a comment describing what's going on here soon.)
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2019-11-01 15:48:50 +00:00 |
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screen.h
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remove last few specks of Windows CE code I missed years ago
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2019-10-22 16:39:44 +01:00 |
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sounds.c
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Restore old sound effect
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2019-11-17 21:33:59 -03:00 |
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sounds.h
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Restore old sound effect
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2019-11-17 21:33:59 -03:00 |
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st_stuff.c
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Merge branch 'stopclock' into 'master'
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2019-11-13 14:39:59 -05:00 |
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st_stuff.h
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Continue screen! With aaaaaall the new assets to go with it.
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2019-09-11 00:50:51 +01:00 |
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strcasestr.c
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Use a superior strcasestr
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2019-10-27 14:23:13 -07:00 |
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string.c
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Use a superior strcasestr
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2019-10-27 14:23:13 -07:00 |
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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tables.h
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tmap.nas
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tmap.s
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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Merge branch 'secretstuff' into 'master'
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2019-11-14 17:49:23 -05:00 |
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v_video.h
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Sound test is cool now!
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2019-11-05 16:23:46 +00:00 |
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vid_copy.s
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w_wad.c
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Merge branch 'secretstuff' into 'master'
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2019-11-14 17:49:23 -05:00 |
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w_wad.h
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Allow PNG graphics to be used as patches
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2019-09-11 16:59:28 -03:00 |
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y_inter.c
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Lol it's the wrong union!
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2019-11-07 16:22:25 -08:00 |
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y_inter.h
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Restore the last gameplay frame while on the intermission screen
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2019-11-05 17:04:57 -03:00 |
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z_zone.c
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Add overflow checks so we I_Error instead of death crash into oblivion
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2019-10-28 00:40:25 -07:00 |
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z_zone.h
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