RingRacers/src/hardware
James R b84c45acaa Merge branch 'model-fallback' into 'next'
Model fallback

See merge request STJr/SRB2!1167
2020-10-18 16:52:42 -04:00
..
r_opengl Merge remote-tracking branch 'origin' into slight-shader-cleanup 2020-10-08 22:45:39 -03:00
s_ds3d
s_fmod
s_openal
hw3dsdrv.h
hw3sound.c
hw3sound.h
hw_batching.c Performance stats 2020-10-10 22:12:34 +03:00
hw_batching.h
hw_bsp.c gr_ -> gl_ 2020-07-06 01:15:08 -03:00
hw_cache.c Fix PNG issue in OpenGL + optimize PNG sprite loading 2020-10-02 19:48:13 -03:00
hw_clip.c
hw_clip.h
hw_data.h Remove unused texture formats 2020-07-06 00:58:09 -03:00
hw_defs.h Merge remote-tracking branch 'origin' into slight-shader-cleanup 2020-10-08 22:45:39 -03:00
hw_dll.h
hw_draw.c gr_ -> gl_ 2020-07-06 01:15:08 -03:00
hw_drv.h Merge remote-tracking branch 'origin' into slight-shader-cleanup 2020-10-08 22:45:39 -03:00
hw_glob.h Merge remote-tracking branch 'origin/next' into remove-glide-2 2020-07-12 16:05:15 -07:00
hw_light.c gr_ -> gl_ 2020-07-06 01:15:08 -03:00
hw_light.h gr_ -> gl_ 2020-07-06 01:15:08 -03:00
hw_main.c Merge branch 'perfstats' into 'next' 2020-10-18 15:33:20 -04:00
hw_main.h Merge branch 'perfstats' into 'next' 2020-10-18 15:33:20 -04:00
hw_md2.c Merge branch 'model-fallback' into 'next' 2020-10-18 16:52:42 -04:00
hw_md2.h gr_ -> gl_ 2020-07-06 01:15:08 -03:00
hw_md2load.c
hw_md2load.h
hw_md3load.c
hw_md3load.h
hw_model.c More work on sprite-texture model uv adjustment 2 2020-07-16 22:39:44 +03:00
hw_model.h More work on sprite-texture model uv adjustment 2020-07-16 22:11:36 +03:00
hws_data.h
u_list.c
u_list.h