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Monster Iestyn e06f85d847 Swap "S_TNTBARREL_EXPL1" for S_NULL as a temporary measure until I actually hardcode the explosion states.
As of now, you can now compile this branch with no issues. But Fang won't work properly for a while yet, we'll get there don't worry.
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src Swap "S_TNTBARREL_EXPL1" for S_NULL as a temporary measure until I actually hardcode the explosion states. 2019-05-04 20:20:34 +01:00
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.gitattributes gitattributes: do not check whitespace for included libs 2016-05-18 10:38:29 -04:00
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appveyor.yml Make AppVeyor installer paths consistent with Travis installer paths(assets/deployer/installer -> assets/installer) 2019-01-01 11:51:17 -05:00
CMakeLists.txt CMake: have funny check for empty CMAKE_SIZEOF_VOID_P 2019-03-19 09:10:25 -04:00
comptime.bat comptime.bat: Put @echo off back in 2016-03-14 20:36:37 -05:00
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Srb2.dev change SDL into HAVE_SDL 2014-07-25 19:10:24 -04:00
srb2.png Fix debian desktop icon 2018-11-27 02:11:57 -05:00
SRB2_common.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Debug.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Release.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
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Sonic Robo Blast 2

Build status Build status CircleCI

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.