RingRacers/src
2017-12-17 22:47:23 +01:00
..
android
blua
djgppdos
dummy
hardware
locale
nds
sdl Merge remote-tracking branch 'upstream/master' into window_center_fix 2017-10-29 00:00:11 -04:00
sdl12
win32
win32ce
.gitignore
am_map.c gcc: clear uninitialized warnings in am_map.c 2016-05-27 14:22:02 -04:00
am_map.h
Android.mk
asm_defs.inc
b_bot.c
b_bot.h
byteptr.h
CMakeLists.txt
command.c NULL checks 2016-06-13 10:07:10 -04:00
command.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
comptime.c
config.h.in
console.c
console.h make console back color use just one section of memory 2016-11-02 14:26:35 -07:00
d_clisrv.c Merge branch 'master' into resynch-fixes 2017-12-17 22:47:23 +01:00
d_clisrv.h
d_event.h
d_main.c
d_main.h
d_net.c
d_net.h
d_netcmd.c
d_netcmd.h Random changes in the netcode lol 2016-12-31 19:26:33 +01:00
d_netfil.c
d_netfil.h
d_player.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
d_think.h
d_ticcmd.h
dehacked.c fix savegamename not prepending srb2home to itself for custom mods using their own gamedata files 2017-09-09 21:19:07 +01:00
dehacked.h
doomdata.h
doomdef.h
doomstat.h
doomtype.h
endian.h
f_finale.c
f_finale.h
f_wipe.c
fastcmp.h
filesrch.c Fix includes for SDL 1.2-only ports' files 2017-09-14 21:15:38 +01:00
filesrch.h
g_game.c
g_game.h
g_input.c
g_input.h
g_state.h
hu_stuff.c Merge branch 'netcode-shit' of https://github.com/LJSonik/SRB2 into netcode-shit 2017-01-13 22:02:06 +01:00
hu_stuff.h
i_addrinfo.c
i_addrinfo.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
i_joy.h
i_net.h -Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size 2017-01-13 20:53:52 +01:00
i_sound.h
i_system.h
i_tcp.c
i_tcp.h
i_video.h
info.c
info.h
keys.h
lua_baselib.c
lua_consolelib.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
lua_hook.h
lua_hooklib.c
lua_hud.h
lua_hudlib.c
lua_infolib.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
lua_libs.h
lua_maplib.c
lua_mathlib.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
lua_mobjlib.c
lua_playerlib.c
lua_script.c
lua_script.h
lua_skinlib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_bbox.h
m_cheat.c
m_cheat.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_cond.c
m_cond.h
m_dllist.h
m_fixed.c
m_fixed.h
m_menu.c
m_menu.h
m_misc.c Build: do not error on fallthrough 2017-09-28 10:02:08 -04:00
m_misc.h
m_queue.c
m_queue.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
m_random.c
m_random.h
m_swap.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
Makefile Added a SDL12=1 flag to all ports whose interface code still lives in the sdl12 folder (and is unsupported by SDL 2.0 officially anyway) 2017-09-14 21:03:20 +01:00
Makefile.cfg Build: do not error on FALLTHURs 2017-10-27 19:49:55 -04:00
md5.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
md5.h
mserv.c Fix includes for SDL 1.2-only ports' files 2017-09-14 21:15:38 +01:00
mserv.h
p5prof.h SRB2 2.1 release 2014-03-15 13:11:35 -04:00
p_ceilng.c
p_enemy.c
p_floor.c
p_inter.c Build: kill GCC 7's implicit-fallthrough warning 2017-09-28 09:39:47 -04:00
p_lights.c
p_local.h
p_map.c Fixed a stupid bug involving jumping at spikes on FOFs in reverse gravity caused by my own incompetence/assumptions. 2017-01-16 17:52:06 +00:00
p_maputl.c Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code) 2016-12-16 21:38:53 +00:00
p_maputl.h
p_mobj.c
p_mobj.h
p_polyobj.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p_polyobj.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p_pspr.h
p_saveg.c
p_saveg.h
p_setup.c
p_setup.h
p_sight.c Added P_LoadReject function to properly check if REJECT lump is valid or not when loading it, so P_CheckSight can avoid accessing it if not. 2016-06-11 18:45:56 +01:00
p_slopes.c ...completely misunderstood the reasons we weren't merging toast_slopes, mom holy fuck i'm stupid and bad 2016-06-20 00:20:20 +01:00
p_slopes.h P_ReverseQuantiseMomentumToSlope is now a function. (I was thinking about a macro, but couldn't get it down.) 2016-06-12 19:27:34 +01:00
p_spec.c
p_spec.h
p_telept.c
p_tick.c copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
p_tick.h
p_user.c
r_bsp.c
r_bsp.h
r_data.c
r_data.h
r_defs.h
r_draw.c
r_draw.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_draw8.c
r_draw16.c
r_local.h
r_main.c
r_main.h
r_plane.c
r_plane.h
r_segs.c
r_segs.h
r_sky.c
r_sky.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
r_splats.c
r_splats.h
r_state.h Fix player 1 and player 2 affecting whether the other can see skyboxes or not 2016-05-18 18:20:56 +01:00
r_things.c Played TD's Stormy Streets enough to know precipitation sprites didn't get an overflow test of their own 2017-03-02 19:37:21 +00:00
r_things.h
s_sound.c
s_sound.h
screen.c
screen.h FUNCMATH fun 2016-06-12 16:08:48 -04:00
sounds.c
sounds.h
st_stuff.c
st_stuff.h
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00
tmap_vc.nas
v_video.c
v_video.h
vid_copy.s
w_wad.c
w_wad.h
y_inter.c
y_inter.h
z_zone.c
z_zone.h copyright dates/statements updated and such 2016-05-17 17:42:11 -07:00