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macosx
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Update ICNS icon for macOS
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2020-10-01 02:47:24 +10:00 |
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SDL_main
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SRB2Pandora
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CMakeLists.txt
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CMake: Fix fullscreen toggle not working
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2020-10-31 00:59:51 -04:00 |
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dosstr.c
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endtxt.c
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endtxt.h
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hwsym_sdl.c
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OpenGL backend: Manage uploaded GPU textures with an internal list
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2021-01-27 17:48:57 -03:00 |
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hwsym_sdl.h
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i_main.c
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use void rather than VOID, because the logging init code isn't exclusively Win32, whoops
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2020-06-06 20:49:12 +01:00 |
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i_net.c
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i_system.c
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Fix floating point math
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2020-11-07 13:48:37 -08:00 |
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i_threads.c
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Strip a few more instances of SONIC ROBO BLAST 2 KART
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2020-08-14 22:18:51 -07:00 |
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i_ttf.c
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i_ttf.h
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i_video.c
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OpenGL backend: Manage uploaded GPU textures with an internal list
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2021-01-27 17:48:57 -03:00 |
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IMG_xpm.c
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MakeCYG.cfg
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Makefile.cfg
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Merge branch 'master' into next
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2020-08-31 16:10:05 -07:00 |
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MakeNIX.cfg
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Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12
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2017-09-16 20:26:04 +01:00 |
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mixer_sound.c
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Check if GME_VERSION is defined.
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2021-01-06 19:40:30 -05:00 |
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ogl_sdl.c
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Merge branch 'next' into allowshaders
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2020-10-15 01:25:11 -03:00 |
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ogl_sdl.h
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Update copyright year to 2020
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2020-02-19 14:08:45 -08:00 |
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SDL_icon.xpm
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sdl_sound.c
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Update copyright year to 2020
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2020-02-19 14:08:45 -08:00 |
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sdlmain.h
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Update copyright year to 2020
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2020-02-19 14:08:45 -08:00 |
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srb2.ttf
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Srb2SDL-vc9.vcproj
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Split dehacked.c into multiple files.
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2020-11-23 21:42:26 -06:00 |
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Srb2SDL-vc10.vcxproj
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Split dehacked.c into multiple files.
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2020-11-23 21:42:26 -06:00 |
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Srb2SDL-vc10.vcxproj.filters
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Merge branch 'next' into spritestuff2
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2020-11-19 00:52:43 -03:00 |
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Srb2SDL.dsp
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Merge remote-tracking branch 'origin/next' into remove-glide-2
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2020-07-12 16:05:15 -07:00 |
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Srb2SDL.dsw
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Srb2SDL.ico
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Srb2SDL.props
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