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android
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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blua
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djgppdos
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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dummy
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hardware
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Ignore texture on horizon lines when in OGL
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2018-08-30 17:53:25 -04:00 |
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locale
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nds
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sdl
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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sdl12
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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win32
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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win32ce
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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.gitignore
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am_map.c
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am_map.h
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Android.mk
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asm_defs.inc
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b_bot.c
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b_bot.h
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byteptr.h
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CMakeLists.txt
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command.c
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Menu stuff!
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2018-07-01 19:29:13 +01:00 |
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command.h
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comptime.c
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config.h.in
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console.c
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* Homogenise old chat mode detection, which includes cv_consolechat.value, dedicated, and vid.width < 640.
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2018-08-03 23:01:09 +01:00 |
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console.h
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Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
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2018-07-02 13:20:04 +01:00 |
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d_clisrv.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-07 21:20:27 +01:00 |
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d_clisrv.h
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d_event.h
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d_main.c
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* Fix issue with palette not getting reset when heading to intermission.
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2018-08-11 22:36:14 +01:00 |
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d_main.h
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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d_net.c
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d_net.h
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d_netcmd.c
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Toggles for kitchen sink, ten banana, & quad orbinaut, and a screen that they can fit on
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2018-08-31 13:18:19 -04:00 |
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d_netcmd.h
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Toggles for kitchen sink, ten banana, & quad orbinaut, and a screen that they can fit on
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2018-08-31 13:18:19 -04:00 |
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d_netfil.c
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Rewrote findfile to store whether any of the three paths searched had a bad MD5 rather than just simply being not there.
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2018-04-15 22:00:31 +01:00 |
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d_netfil.h
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d_player.h
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separate var for dashpad cooldown
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2018-08-30 22:27:18 -04:00 |
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d_think.h
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d_ticcmd.h
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Lots of cmd restructuring.
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2018-06-05 17:12:42 -04:00 |
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dehacked.c
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separate var for dashpad cooldown
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2018-08-30 22:27:18 -04:00 |
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dehacked.h
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doomdata.h
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Hundreds of tweaks
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2018-06-19 20:20:06 -04:00 |
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doomdef.h
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merge sonicitems into chat-changes so that it's not lagging 10 years behind
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2018-07-31 19:45:49 +02:00 |
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doomstat.h
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Wolfs flagged up midi variable stuff in his review so far, so this is a correction in that vein.
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2018-08-10 14:25:24 +01:00 |
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doomtype.h
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Mirror Mode
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2017-12-12 00:07:14 -05:00 |
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endian.h
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f_finale.c
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Some minor things to help draw sonicitems to a close.
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2018-07-29 18:35:56 +01:00 |
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f_finale.h
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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f_wipe.c
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Do Oni's suggested changes to the wipe-based level intro fade. https://cdn.discordapp.com/attachments/270211093761097728/470690865279401994/kart0019.gif
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2018-07-22 21:49:17 +01:00 |
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fastcmp.h
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filesrch.c
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filesrch.h
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g_game.c
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Fix up them there ghosts!
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2018-08-25 17:11:49 +01:00 |
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g_game.h
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Fix all actionable comments in my review of sonicitems.
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2018-08-09 22:59:52 +01:00 |
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g_input.c
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nice
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2018-05-31 01:06:48 -04:00 |
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g_input.h
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Restore gc_camrotate
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2018-05-30 16:54:59 -04:00 |
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g_state.h
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hu_stuff.c
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Fix up the bugs from last night's hell netgame.
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2018-08-24 13:36:03 +01:00 |
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hu_stuff.h
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* Homogenise old chat mode detection, which includes cv_consolechat.value, dedicated, and vid.width < 640.
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2018-08-03 23:01:09 +01:00 |
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i_addrinfo.c
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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i_addrinfo.h
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i_joy.h
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Fix splitscreen joystick
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2018-07-03 15:32:26 -04:00 |
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i_net.h
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i_sound.h
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i_system.h
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i_tcp.c
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i_tcp.h
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i_video.h
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info.c
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Jawz reticule
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2018-08-30 19:24:22 -04:00 |
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info.h
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Jawz reticule
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2018-08-30 19:24:22 -04:00 |
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k_kart.c
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Toggles for kitchen sink, ten banana, & quad orbinaut, and a screen that they can fit on
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2018-08-31 13:18:19 -04:00 |
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k_kart.h
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Toggles for kitchen sink, ten banana, & quad orbinaut, and a screen that they can fit on
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2018-08-31 13:18:19 -04:00 |
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keys.h
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lua_baselib.c
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eggman
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2018-08-11 20:19:09 -04:00 |
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lua_consolelib.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-07 21:20:27 +01:00 |
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lua_hook.h
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Chat Manager
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2018-06-15 05:20:01 -05:00 |
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lua_hooklib.c
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Chat Manager
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2018-06-15 05:20:01 -05:00 |
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lua_hud.h
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lua_hudlib.c
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Fade-in intro
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2018-06-26 10:14:59 -04:00 |
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lua_infolib.c
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lua_libs.h
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lua_maplib.c
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actnum is now a 2 character long string
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2018-06-05 01:34:05 -04:00 |
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lua_mathlib.c
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Hundreds of tweaks
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2018-06-19 20:20:06 -04:00 |
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lua_mobjlib.c
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Linked list bananas, hnext/hprev fixes
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2018-06-16 19:57:08 -04:00 |
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lua_playerlib.c
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Lots of cmd restructuring.
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2018-06-05 17:12:42 -04:00 |
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lua_script.c
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-07 21:20:27 +01:00 |
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lua_script.h
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lua_skinlib.c
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lua_thinkerlib.c
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lzf.c
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lzf.h
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m_aatree.c
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m_aatree.h
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m_anigif.c
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m_anigif.h
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m_argv.c
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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Flashing tics length depends on speed stat
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2018-08-11 00:12:41 -04:00 |
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m_cheat.h
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
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m_cond.c
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Changed time requirements to accomedate lap changes
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2018-06-02 10:29:43 -04:00 |
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m_cond.h
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Doing one more step to totally ensure that matchesplayed is unlocking stuff
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2018-03-30 12:16:15 -04:00 |
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m_dllist.h
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m_fixed.c
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Correct C FixedMul() off-by-one errors
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2018-05-20 22:55:21 +03:00 |
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m_fixed.h
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m_menu.c
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Toggle All option
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2018-08-31 14:41:37 -04:00 |
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m_menu.h
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Don't look at this commit too closely until after netgame, I want to surprise yalls!!
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2018-06-30 23:18:13 +01:00 |
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m_misc.c
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better parentheses
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2018-07-07 16:46:32 -04:00 |
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m_misc.h
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m_queue.c
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m_queue.h
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m_random.c
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m_random.h
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m_swap.h
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Makefile
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Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-07 21:20:27 +01:00 |
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Makefile.cfg
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md5.c
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md5.h
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mserv.c
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mserv.h
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p5prof.h
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p_ceilng.c
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p_enemy.c
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Jawz reticule
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2018-08-30 19:24:22 -04:00 |
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p_floor.c
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Merge branch 'master' into sonicitems
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2018-06-07 19:39:45 -04:00 |
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p_inter.c
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No longer are orbiting/trailing objects in charge of removing themselves.
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2018-08-24 15:14:18 +01:00 |
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p_lights.c
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p_local.h
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eggman
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2018-08-11 20:19:09 -04:00 |
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p_map.c
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Move wall sector type to from Section1:14 to Section1:12
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2018-09-02 20:57:40 -04:00 |
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p_maputl.c
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p_maputl.h
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p_mobj.c
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Jawz reticule
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2018-08-30 19:24:22 -04:00 |
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p_mobj.h
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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p_polyobj.c
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p_polyobj.h
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p_pspr.h
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p_saveg.c
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Map reset timer
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2018-07-21 15:54:05 -04:00 |
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p_saveg.h
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p_setup.c
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Item dist scales with low player count instead of just odds, you can change some cvars during start countdown
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2018-07-22 18:15:11 -04:00 |
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p_setup.h
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p_sight.c
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p_slopes.c
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Remove an #ifdef here
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2018-09-02 20:50:22 -04:00 |
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p_slopes.h
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p_spec.c
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Move wall sector type to from Section1:14 to Section1:12
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2018-09-02 20:57:40 -04:00 |
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p_spec.h
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p_telept.c
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p_tick.c
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* FREE PLAY! The necessary corollary to HERE COMES A NEW CHALLENGER...
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2018-07-22 16:16:03 +01:00 |
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p_tick.h
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p_user.c
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Correct remaining instances where step up/down scales with the object instead of the map
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2018-08-27 01:07:44 -04:00 |
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r_bsp.c
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ssplayer -> viewnumber
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2018-06-27 13:14:22 -04:00 |
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r_bsp.h
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ssplayer -> viewnumber
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2018-06-27 13:14:22 -04:00 |
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r_data.c
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Continuing my recent streak of making random lighting/colormap-related fixes to long-standing bugs:
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2018-08-25 16:46:45 +01:00 |
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r_data.h
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r_defs.h
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r_draw.c
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Sorry, Sal! In my defense, you don't need to recompile from scratch for any of this, despite what it may look like, as the skincolour name lists are walled off from the rest of the dehacked lists...
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2018-07-02 13:20:04 +01:00 |
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r_draw.h
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r_draw8.c
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...and R_DrawTranslucentSplat_8, even though it isn't used!
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2018-08-09 17:08:20 +01:00 |
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r_draw16.c
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r_local.h
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r_main.c
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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r_main.h
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r_plane.c
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Undef SHITPLANESPARENCY downstream from vanilla, as promised.
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2018-08-26 12:43:31 +01:00 |
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r_plane.h
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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r_segs.c
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Internal sky improvement ports
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2018-07-08 15:44:01 -04:00 |
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r_segs.h
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r_sky.c
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r_sky.h
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r_splats.c
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
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r_splats.h
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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r_state.h
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r_things.c
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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r_things.h
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Merge branch 'master' into sonicitems
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2018-07-08 17:51:44 -04:00 |
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s_sound.c
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Merge branch 'master' of https://git.magicalgirl.moe/STJr/SRB2.git into sonicitems
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2018-08-26 12:42:55 +01:00 |
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s_sound.h
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Don't look at this commit too closely until after netgame, I want to surprise yalls!!
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2018-06-30 23:18:13 +01:00 |
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screen.c
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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screen.h
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sounds.c
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Jawz reticule
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2018-08-30 19:24:22 -04:00 |
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sounds.h
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Odds and ends of bugfixing and polish.
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2018-08-14 15:23:38 +01:00 |
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st_stuff.c
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Fix all actionable comments in my review of sonicitems.
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2018-08-09 22:59:52 +01:00 |
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st_stuff.h
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Fix all compilation errors (tested using DEBUGMODE=1 and ERRORMODE=1) that remain outstanding. Notably:
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2018-07-07 16:52:01 +01:00 |
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string.c
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Starting from scratch. SRB2 v2.1.15
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2016-07-06 00:10:19 -04:00 |
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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tables.h
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tmap.nas
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tmap.s
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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Vote screen uses the font's intended character spacing
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2018-09-02 22:53:40 -04:00 |
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v_video.h
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merge sonicitems into chat-changes so that it's not lagging 10 years behind
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2018-07-31 19:45:49 +02:00 |
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vid_copy.s
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w_wad.c
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w_wad.h
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y_inter.c
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Vote screen uses the font's intended character spacing
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2018-09-02 22:53:40 -04:00 |
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y_inter.h
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z_zone.c
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z_zone.h
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