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TehRealSalt e4e70835c6 Shrink no longer causes old-style wipeout, getting squished reduces the timer on it.
Maybe this might help some of the desyncing, too! Mainly done for gameplay reasons, though :p
2018-11-25 20:14:01 -05:00
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assets Remove music.dta from loading 2018-11-15 19:17:06 -05:00
bin Huge restructuring & more fine-tuned speed, following, & turn behavior 2018-10-18 19:51:36 -04:00
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libs Merge branch 'public-sdl2mixer-update' into 'master' 2018-11-14 12:58:07 -05:00
objs No longer are orbiting/trailing objects in charge of removing themselves. 2018-08-24 15:14:18 +01:00
src Shrink no longer causes old-style wipeout, getting squished reduces the timer on it. 2018-11-25 20:14:01 -05:00
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.travis.yml TravisCI: also remove gcc-6 2018-08-11 21:59:08 -04:00
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Sonic Robo Blast 2

Build status Build status CircleCI

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.