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https://github.com/KartKrewDev/RingRacers.git
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45 lines
1.6 KiB
C
45 lines
1.6 KiB
C
/** SRB2 CMake Configuration */
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#ifndef __CONFIG_H__
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#define __CONFIG_H__
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/* DO NOT MODIFY config.h DIRECTLY! It will be overwritten by cmake.
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* If you want to change a configuration option here, modify it in
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* your CMakeCache.txt. config.h.in is used as a template for CMake
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* variables, so you can insert them here too.
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*/
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#ifdef CMAKECONFIG
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#define SRB2_COMP_REVISION "${SRB2_COMP_REVISION}"
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#define SRB2_COMP_BRANCH "${SRB2_COMP_BRANCH}"
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#define SRB2_COMP_NOTE "${SRB2_COMP_NOTE}"
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// This is done with configure_file instead of defines in order to avoid
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// recompiling the whole target whenever the working directory state changes
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#cmakedefine SRB2_COMP_UNCOMMITTED
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#ifdef SRB2_COMP_UNCOMMITTED
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#define COMPVERSION_UNCOMMITTED
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#endif
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#define CMAKE_BUILD_TYPE "${CMAKE_BUILD_TYPE}"
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#cmakedefine01 SRB2_COMP_OPTIMIZED
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#endif
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/* Manually defined asset hashes for non-CMake builds
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* Last updated 2019 / 01 / 18 - Kart v1.0.2 - Main assets
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* Last updated 2020 / 08 / 30 - Kart v1.3 - patch.kart
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*/
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#define ASSET_HASH_MAIN_KART "00000000000000000000000000000000"
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#define ASSET_HASH_GFX_PK3 "00000000000000000000000000000000"
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#define ASSET_HASH_TEXTURES_GENERAL_PK3 "00000000000000000000000000000000"
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#define ASSET_HASH_TEXTURES_SEGA_PK3 "00000000000000000000000000000000"
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#define ASSET_HASH_TEXTURES_ORIGINAL_PK3 "00000000000000000000000000000000"
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#define ASSET_HASH_CHARS_PK3 "00000000000000000000000000000000"
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#define ASSET_HASH_MAPS_PK3 "00000000000000000000000000000000"
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#ifdef USE_PATCH_FILE
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#define ASSET_HASH_PATCH_PK3 "00000000000000000000000000000000"
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#endif
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#endif
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