RingRacers/src
2017-11-03 00:43:51 +00:00
..
android
blua Build: kill GCC 7's implicit-fallthrough warning 2017-09-28 09:39:47 -04:00
djgppdos
dummy
hardware
locale
nds
sdl
sdl12 Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
win32
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
asm_defs.inc
b_bot.c
b_bot.h
byteptr.h
CMakeLists.txt Merge branch 'cmake_nasm' into 'master' 2017-01-12 17:21:05 -05:00
command.c
command.h
comptime.c
config.h.in DevEXE version 1.1.00: Added some MD5 checks, increased md2 triagle limit, temporarily disabled magnet 2017-02-20 20:08:24 -05:00
console.c
console.h
d_clisrv.c
d_clisrv.h
d_event.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
d_main.c
d_main.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
d_net.c
d_net.h
d_netcmd.c
d_netcmd.h v1.3.04 - The Bouncy One 2017-04-17 13:20:52 -04:00
d_netfil.c
d_netfil.h
d_player.h
d_think.h
d_ticcmd.h
dehacked.c
dehacked.h
doomdata.h
doomdef.h
doomstat.h
doomtype.h
endian.h
f_finale.c
f_finale.h FUNCMATH fun 2016-06-12 16:08:48 -04:00
f_wipe.c
fastcmp.h
filesrch.c
filesrch.h
g_game.c
g_game.h
g_input.c
g_input.h
g_state.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
hu_stuff.c
hu_stuff.h
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h
i_video.h
info.c
info.h
k_kart.c New collision mechanics, player's transfer their speed along movement when they collide, then bounce off at a set speed away depending on weight from each other 2017-11-03 00:43:51 +00:00
k_kart.h New collision mechanics, player's transfer their speed along movement when they collide, then bounce off at a set speed away depending on weight from each other 2017-11-03 00:43:51 +00:00
keys.h
lua_baselib.c
lua_consolelib.c
lua_hook.h
lua_hooklib.c Generic mobj hooks are now run before mobjtype-specific mobj hooks, and player/linedef executor hooks now have their own lists 2016-12-15 21:05:54 +01:00
lua_hud.h
lua_hudlib.c
lua_infolib.c
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c
lua_script.c
lua_script.h
lua_skinlib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c
m_cheat.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_cond.c
m_cond.h
m_dllist.h
m_fixed.c
m_fixed.h
m_menu.c
m_menu.h
m_misc.c
m_misc.h
m_queue.c
m_queue.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_random.c
m_random.h
m_swap.h
Makefile
Makefile.cfg
md5.c
md5.h
mserv.c Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
mserv.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p5prof.h
p_ceilng.c
p_enemy.c Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
p_floor.c
p_inter.c
p_lights.c
p_local.h
p_map.c New collision mechanics, player's transfer their speed along movement when they collide, then bounce off at a set speed away depending on weight from each other 2017-11-03 00:43:51 +00:00
p_maputl.c
p_maputl.h
p_mobj.c
p_mobj.h Chee wanted paper sprites' code, so here it is for the public to see. 2016-08-22 22:54:30 +01:00
p_polyobj.c
p_polyobj.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p_pspr.h
p_saveg.c
p_saveg.h
p_setup.c Change color in menu, replay support for specific staff ghosts 2017-10-20 22:01:07 -04:00
p_setup.h
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c
p_spec.h
p_telept.c
p_tick.c
p_tick.h
p_user.c
r_bsp.c
r_bsp.h
r_data.c
r_data.h
r_defs.h
r_draw.c
r_draw.h
r_draw8.c
r_draw16.c
r_local.h
r_main.c
r_main.h
r_plane.c
r_plane.h
r_segs.c
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c
r_things.h
s_sound.c
s_sound.h
screen.c
screen.h
sounds.c
sounds.h
st_stuff.c
st_stuff.h
string.c Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
tmap_vc.nas Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
v_video.c
v_video.h Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
vid_copy.s
w_wad.c
w_wad.h
y_inter.c Merge remote-tracking branch 'refs/remotes/origin/attack-is-back' into zarrotsu 2017-10-17 23:56:55 -04:00
y_inter.h
z_zone.c
z_zone.h