RingRacers/src
2017-10-23 17:27:00 -04:00
..
android Most items work (netgame needs testing), will do fireballs later. 2017-02-26 17:38:24 -05:00
blua Build: kill GCC 7's implicit-fallthrough warning 2017-09-28 09:39:47 -04:00
djgppdos Adjusted bonustime, Goldshrooms work, added intermediate boostspeed for between Megashroom size 2017-02-19 15:54:23 -05:00
dummy
hardware Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
locale
nds
sdl Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
sdl12 Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
win32 Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
win32ce Most items work (netgame needs testing), will do fireballs later. 2017-02-26 17:38:24 -05:00
.gitignore
am_map.c
am_map.h
Android.mk
asm_defs.inc
b_bot.c
b_bot.h
byteptr.h
CMakeLists.txt Merge branch 'cmake_nasm' into 'master' 2017-01-12 17:21:05 -05:00
command.c BATLLE MODE 2017-10-22 03:06:35 -04:00
command.h Some position code 2017-02-12 23:25:06 -05:00
comptime.c
config.h.in DevEXE version 1.1.00: Added some MD5 checks, increased md2 triagle limit, temporarily disabled magnet 2017-02-20 20:08:24 -05:00
console.c Most items work (netgame needs testing), will do fireballs later. 2017-02-26 17:38:24 -05:00
console.h
d_clisrv.c BATLLE MODE 2017-10-22 03:06:35 -04:00
d_clisrv.h v1.3.04 - The Bouncy One 2017-04-17 13:20:52 -04:00
d_event.h
d_main.c Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
d_main.h
d_net.c Merge branch 'master' into next 2017-09-28 10:16:35 -04:00
d_net.h Fix warnings 2017-03-04 22:13:19 +00:00
d_netcmd.c BATLLE MODE 2017-10-22 03:06:35 -04:00
d_netcmd.h BATLLE MODE 2017-10-22 03:06:35 -04:00
d_netfil.c Merge branch 'master' into next 2017-05-26 23:02:06 +01:00
d_netfil.h PT_REQUESTFILE checking: 2017-05-26 13:39:54 +01:00
d_player.h BATLLE MODE 2017-10-22 03:06:35 -04:00
d_think.h
d_ticcmd.h
dehacked.c Did you know: Battle Mode 2017-10-22 17:26:43 -04:00
dehacked.h
doomdata.h
doomdef.h More minor adjustments 2017-10-21 13:22:54 -04:00
doomstat.h New level tag "ZONETITLE" can be set to replace the word "ZONE" in a level. "NOZONE" overrides it and forces no display at all. 2017-09-01 13:01:59 -04:00
doomtype.h
endian.h
f_finale.c Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
f_finale.h
f_wipe.c Build: kill GCC 7's format-overflow warnings 2017-09-28 09:13:46 -04:00
fastcmp.h
filesrch.c Fix includes for SDL 1.2-only ports' files 2017-09-14 21:15:38 +01:00
filesrch.h
g_game.c Did you know: Battle Mode 2017-10-22 17:26:43 -04:00
g_game.h Change color in menu, replay support for specific staff ghosts 2017-10-20 22:01:07 -04:00
g_input.c
g_input.h
g_state.h
hu_stuff.c Some cleanup 2017-10-16 20:23:26 -04:00
hu_stuff.h Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h -Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size 2017-01-13 20:53:52 +01:00
i_sound.h
i_system.h
i_tcp.c Fix includes for SDL 1.2-only ports' files 2017-09-14 21:15:38 +01:00
i_tcp.h
i_video.h
info.c Did you know: Battle Mode 2017-10-22 17:26:43 -04:00
info.h Did you know: Battle Mode 2017-10-22 17:26:43 -04:00
k_kart.c Did you know: Battle Mode 2017-10-22 17:26:43 -04:00
k_kart.h BATLLE MODE 2017-10-22 03:06:35 -04:00
keys.h
lua_baselib.c
lua_consolelib.c Prevent cvar naming conflicts from pointing Lua to the wrong internal data. 2017-08-08 14:27:02 -05:00
lua_hook.h Generic mobj hooks are now run before mobjtype-specific mobj hooks, and player/linedef executor hooks now have their own lists 2016-12-15 21:05:54 +01:00
lua_hooklib.c Generic mobj hooks are now run before mobjtype-specific mobj hooks, and player/linedef executor hooks now have their own lists 2016-12-15 21:05:54 +01:00
lua_hud.h
lua_hudlib.c
lua_infolib.c
lua_libs.h v1.3.04 - The Bouncy One 2017-04-17 13:20:52 -04:00
lua_maplib.c New level tag "ZONETITLE" can be set to replace the word "ZONE" in a level. "NOZONE" overrides it and forces no display at all. 2017-09-01 13:01:59 -04:00
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c v1.3.04 - The Bouncy One 2017-04-17 13:20:52 -04:00
lua_script.c Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
lua_script.h
lua_skinlib.c Added Accelcode, start boosting, reverted drifting, etc. 2017-02-07 17:19:58 -05:00
lua_thinkerlib.c Rewrote thinkers.iterate to handle invalid pointers elegantly. 2017-05-27 14:03:27 -05:00
lzf.c
lzf.h
m_aatree.c
m_aatree.h m_aatree: add newline 2016-12-22 19:39:37 -05:00
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Merge remote-tracking branch 'refs/remotes/srb2public/public_flatsprite' into zarrotsu 2017-10-17 00:40:38 -04:00
m_cheat.h
m_cond.c First, minor steps to Record Attack support 2017-10-15 02:33:28 -04:00
m_cond.h
m_dllist.h
m_fixed.c
m_fixed.h Comment out sdl12/SRB2CE/cehelp.h include in m_fixed.h 2017-09-14 21:29:38 +01:00
m_menu.c More minor adjustments 2017-10-21 13:22:54 -04:00
m_menu.h Build: fixup warnings in Debug builds 2017-09-28 16:54:26 -04:00
m_misc.c Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
m_misc.h Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
Makefile.cfg Build: support GCC 8 2017-09-30 23:07:47 -04:00
md5.c
md5.h
mserv.c Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
mserv.h
p5prof.h
p_ceilng.c Build: kill GCC 7's implicit-fallthrough warning 2017-09-28 09:39:47 -04:00
p_enemy.c BATLLE MODE 2017-10-22 03:06:35 -04:00
p_floor.c Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
p_inter.c Did you know: Battle Mode 2017-10-22 17:26:43 -04:00
p_lights.c
p_local.h BATLLE MODE 2017-10-22 03:06:35 -04:00
p_map.c Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
p_maputl.c Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code) 2016-12-16 21:38:53 +00:00
p_maputl.h
p_mobj.c Balloon error fix, and papersprite fix 2017-10-23 17:27:00 -04:00
p_mobj.h
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
p_saveg.h
p_setup.c BATLLE MODE 2017-10-22 03:06:35 -04:00
p_setup.h P_NetUnArchiveWorld now uses P_AddLevelFlatRuntime instead of P_AddLevelFlat. 2016-12-08 21:45:25 +00:00
p_sight.c
p_slopes.c Nerf slope push because of stronger gravity 2017-03-13 00:10:38 +00:00
p_slopes.h
p_spec.c Did you know: Battle Mode 2017-10-22 17:26:43 -04:00
p_spec.h v1.3.04 - The Bouncy One 2017-04-17 13:20:52 -04:00
p_telept.c
p_tick.c Actually run the fucking shadows this time 2017-10-11 21:31:17 -05:00
p_tick.h
p_user.c Did you know: Battle Mode 2017-10-22 17:26:43 -04:00
r_bsp.c Do not draw segs that belong to polyobjects, if you're drawing subsectors adjacent to them 2017-06-03 17:47:46 +01:00
r_bsp.h
r_data.c Don't need to use WADFILENUM/LUMPNUM in this function, since W_CheckNumForNamePwad returns just the lump number, not a combined WAD + lump number frankenstein's monster 2017-05-15 14:38:55 +01:00
r_data.h Created R_CheckTextureCache to make sure midtexture/FOF walls cache their textures before choosing colfunc_2s, for software mode 2016-12-17 19:59:54 +00:00
r_defs.h Merge branch 'master' into public_flatsprite 2017-05-12 20:42:55 -04:00
r_draw.c
r_draw.h
r_draw8.c
r_draw16.c
r_local.h
r_main.c Finished the item roulette numbers, thank god. 2017-02-17 10:26:41 -05:00
r_main.h Remove all traces of SSN's old port of ZDoom's secplanes for slopes, since our slopes do not need them 2017-01-02 19:12:09 +00:00
r_plane.c
r_plane.h
r_segs.c Fix random duplicate code from merge in hw_main.c and r_segs.c 2017-02-18 00:25:16 +00:00
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c Balloon error fix, and papersprite fix 2017-10-23 17:27:00 -04:00
r_things.h Merge remote-tracking branch 'refs/remotes/srb2public/public_flatsprite' into zarrotsu 2017-10-17 00:40:38 -04:00
s_sound.c Added Accelcode, start boosting, reverted drifting, etc. 2017-02-07 17:19:58 -05:00
s_sound.h Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
screen.c CMake: split inline AMS code from vid_copy.s code 2017-01-06 15:48:19 -05:00
screen.h
sounds.c Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
sounds.h Thwomps now squish the player - might need to reduce player height to 1 or something temporarily 2017-03-02 17:59:38 -05:00
st_stuff.c Fixed the word "ZONE" not appearing in the title 2017-09-01 18:58:12 -04:00
st_stuff.h
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Merge remote-tracking branch 'refs/remotes/srb2public/next' into zarrotsu 2017-10-17 15:53:34 -04:00
v_video.h Merge branch 'upstream/next' into zarrotsu_vanillamerge 2017-02-17 20:14:55 +00:00
vid_copy.s
w_wad.c Created W_OpenWadFile for opening WAD files with the path correction code. 2017-02-16 21:55:17 +00:00
w_wad.h Created W_OpenWadFile for opening WAD files with the path correction code. 2017-02-16 21:55:17 +00:00
y_inter.c Merge remote-tracking branch 'refs/remotes/origin/attack-is-back' into zarrotsu 2017-10-17 23:56:55 -04:00
y_inter.h Added Accelcode, start boosting, reverted drifting, etc. 2017-02-07 17:19:58 -05:00
z_zone.c
z_zone.h