RingRacers/src
2019-12-07 02:31:31 +08:00
..
android
blua
djgppdos
dummy
hardware Fix compiling for MSVC 2019-12-05 12:38:50 -05:00
locale
sdl Merge branch 'public_next' into private 2019-12-05 11:18:33 -05:00
win32 Fix building libpng and zlib with MSVC 2019-12-05 12:33:18 -05:00
.gitignore
am_map.c
am_map.h
Android.mk
apng.c
apng.h
asm_defs.inc
b_bot.c Make Tails' "I'll give you a hand!" bubble a hnext chain instead of a target set, which is way less likely to be clobbered in standard gameplay. 2019-12-05 09:36:58 +00:00
b_bot.h
byteptr.h
CMakeLists.txt
command.c
command.h
comptime.c
config.h.in
console.c
console.h
d_clisrv.c Fix clearing maps making the Tutorial option on the SP menu crash. 2019-12-05 13:42:08 +00:00
d_clisrv.h
d_event.h
d_main.c
d_main.h
d_net.c
d_net.h
d_netcmd.c
d_netcmd.h
d_netfil.c
d_netfil.h
d_player.h
d_think.h
d_ticcmd.h
dehacked.c Fix clearing maps making the Tutorial option on the SP menu crash. 2019-12-05 13:42:08 +00:00
dehacked.h
doomdata.h
doomdef.h
doomstat.h Fix #457 and another bug I just realised in one fell swoop. 2019-12-05 09:47:29 +00:00
doomtype.h
endian.h
f_finale.c
f_finale.h
f_wipe.c
fastcmp.h
filesrch.c
filesrch.h
g_game.c Fix #457 and another bug I just realised in one fell swoop. 2019-12-05 09:47:29 +00:00
g_game.h
g_input.c
g_input.h
g_state.h
hu_stuff.c
hu_stuff.h Merge branch 'titlecard-lowercase-support' into 'master' 2019-11-18 15:05:02 -05:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h
i_tcp.c
i_tcp.h
i_video.h
info.c Make Buggles spawn immediately breathable bubbles 2019-12-06 16:29:52 +08:00
info.h
keys.h
lua_baselib.c
lua_blockmaplib.c
lua_consolelib.c
lua_hook.h
lua_hooklib.c
lua_hud.h
lua_hudlib.c
lua_infolib.c
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c
lua_playerlib.c
lua_script.c
lua_script.h
lua_skinlib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c
m_cheat.h
m_cond.c
m_cond.h
m_dllist.h
m_fixed.c
m_fixed.h
m_menu.c Fix whitespace issues from when I was new to this shit 2019-12-07 02:31:31 +08:00
m_menu.h Fix whitespace issues from when I was new to this shit 2019-12-07 02:31:31 +08:00
m_misc.c
m_misc.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile
Makefile.cfg
md5.c
md5.h
mserv.c
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c
p_floor.c
p_inter.c Make Buggles spawn immediately breathable bubbles 2019-12-06 16:29:52 +08:00
p_lights.c
p_local.h
p_map.c
p_maputl.c
p_maputl.h
p_mobj.c Actually fix F12 issues 2019-12-07 02:27:48 +08:00
p_mobj.h
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c
p_saveg.h
p_setup.c
p_setup.h
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c Prevent exit sectors having any effect whatsoever outside of platform gametypes (resolve #396). 2019-11-29 19:11:17 +00:00
p_spec.h
p_telept.c
p_tick.c
p_tick.h
p_user.c
r_bsp.c
r_bsp.h
r_data.c
r_data.h
r_defs.h
r_draw.c
r_draw.h
r_draw8.c
r_draw16.c
r_local.h
r_main.c
r_main.h
r_patch.c frameFrame is unsigned, let set it to 0xFF 2019-12-05 15:50:44 -05:00
r_patch.h
r_plane.c
r_plane.h
r_portal.c
r_portal.h
r_segs.c
r_segs.h
r_sky.c
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c Another potential papersprite crash fix, but way more confident about this one. 2019-12-05 09:28:28 +00:00
r_things.h
s_sound.c
s_sound.h
screen.c
screen.h
sounds.c
sounds.h
st_stuff.c
st_stuff.h
strcasestr.c
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas WIP 20190101 merge 2019-01-02 01:09:15 -05:00
tmap_vc.nas
v_video.c Fix V_WordWrap and the new additional text colour codes. 2019-12-05 19:43:37 +00:00
v_video.h
vid_copy.s
w_wad.c
w_wad.h
y_inter.c
y_inter.h
z_zone.c
z_zone.h