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macosx
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Update version number to v2.1.19
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2017-05-26 21:38:49 -04:00 |
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SDL_main
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build: include own copy of SDL2main
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2016-05-18 22:25:06 -04:00 |
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SRB2Pandora
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CMakeLists.txt
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macosx: We need CoreFoudation for SDLMain
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2016-03-25 22:23:47 -04:00 |
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dosstr.c
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endtxt.c
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Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12
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2017-09-16 20:26:04 +01:00 |
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endtxt.h
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hwsym_sdl.c
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Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12
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2017-09-16 20:26:04 +01:00 |
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hwsym_sdl.h
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i_cdmus.c
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FUNCMATH fun
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2016-06-12 16:08:48 -04:00 |
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i_main.c
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Removed the wrong endif by mistake
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2017-09-16 20:59:35 +01:00 |
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i_net.c
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Revert "Merge branch 'RemoveINetC' into 'master'"
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2016-07-21 14:42:00 -04:00 |
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i_system.c
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Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12
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2017-09-16 20:26:04 +01:00 |
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i_ttf.c
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Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12
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2017-09-16 20:26:04 +01:00 |
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i_ttf.h
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Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12
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2017-09-16 20:26:04 +01:00 |
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i_video.c
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Merge branch 'makefile-ports-tweaks-cleanup-etc' into 'master'
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2017-09-28 17:31:33 -04:00 |
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IMG_xpm.c
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MakeCYG.cfg
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Makefile.cfg
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Removed references to console ports and WinCE in sdl/Makefile.cfg
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2017-09-15 17:12:53 +01:00 |
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MakeNIX.cfg
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Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12
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2017-09-16 20:26:04 +01:00 |
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mixer_sound.c
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Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12
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2017-09-16 20:26:04 +01:00 |
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ogl_sdl.c
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OpenGL: Load the GLU and OpenGL 1.3 multitexturing functions during runtime
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2017-05-29 22:52:51 -04:00 |
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ogl_sdl.h
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Clipboard copy/paste testing
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2016-11-03 01:43:57 -07:00 |
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SDL_icon.xpm
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New HD SRB2 icon by VAdaPEga.
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2015-03-01 20:07:56 -05:00 |
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sdl_sound.c
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Removed all support for Dreamcast, XBox, PSP, PS3, GP2X, Wii, and WinCE from files in the sdl/ folder. If you wanted these ports, use the SDL 1.2 code in sdl12
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2017-09-16 20:26:04 +01:00 |
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sdlmain.h
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Clipboard copy/paste testing
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2016-11-03 01:43:57 -07:00 |
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srb2.ttf
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Srb2SDL-vc9.vcproj
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change SDL into HAVE_SDL
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2014-07-25 19:10:24 -04:00 |
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Srb2SDL-vc10.vcxproj
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Revert "Merge branch 'RemoveINetC' into 'master'"
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2016-07-21 14:42:00 -04:00 |
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Srb2SDL-vc10.vcxproj.filters
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Revert "Merge branch 'RemoveINetC' into 'master'"
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2016-07-21 14:42:00 -04:00 |
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Srb2SDL.dsp
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change SDL into HAVE_SDL
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2014-07-25 19:10:24 -04:00 |
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Srb2SDL.dsw
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Srb2SDL.ico
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New HD SRB2 icon by VAdaPEga.
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2015-03-01 20:07:56 -05:00 |
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Srb2SDL.props
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MSVC: Move x86/x64 settings into commons props
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2016-05-22 21:55:55 -04:00 |