RingRacers/src
2018-11-22 22:50:40 -05:00
..
android Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
blua Build: kill GCC 7's implicit-fallthrough warning 2017-09-28 09:39:47 -04:00
djgppdos Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
dummy Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
hardware Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again 2018-11-18 18:26:50 +00:00
locale
nds
sdl Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again 2018-11-18 18:26:50 +00:00
sdl12 Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge 2018-11-10 21:14:53 +00:00
win32 Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again 2018-11-18 18:26:50 +00:00
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
asm_defs.inc
b_bot.c Comment out calls to CV_SetValue for cv_analog 2018-03-12 03:18:45 +00:00
b_bot.h
byteptr.h byteptr.h: include endian.h to help define WRITE/READ macros correctly according to endianness 2018-11-08 17:16:54 +00:00
CMakeLists.txt Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge 2018-11-10 21:14:53 +00:00
command.c Bugfixes: 2018-11-14 15:28:17 +00:00
command.h Address review 2018-09-20 17:11:11 -04:00
comptime.c
config.h.in Update ASSET_HASH_PATCH_KART for the latest patch.kart 2018-11-18 18:28:46 +00:00
console.c forgot whitespaces.... 2018-11-17 22:23:23 +01:00
console.h
d_clisrv.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again 2018-11-18 18:26:50 +00:00
d_clisrv.h Move the player 3 and 4 CMD defines to the correct place. 2018-11-18 12:32:59 +00:00
d_event.h
d_main.c Remove music.dta from loading 2018-11-15 19:17:06 -05:00
d_main.h D_PostEvent_end is only used by Allegro (used by the DOS port) to help timers work, so check for PC_DOS in preprocessor code. Also remove FUNCMATH from said function. 2018-11-07 21:21:36 +00:00
d_net.c
d_net.h
d_netcmd.c Change defaults of these 2018-11-22 20:54:28 -05:00
d_netcmd.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again 2018-11-18 18:26:50 +00:00
d_netfil.c Don't allow kart files to be downloaded 2018-11-15 19:18:04 -05:00
d_netfil.h
d_player.h Merge branch 'master' into brake-drift 2018-11-01 17:37:10 -04:00
d_think.h
d_ticcmd.h
dehacked.c Fix SKINCOLOR_ prefix not registering in Lua 2018-11-19 22:38:54 -05:00
dehacked.h
doomdata.h
doomdef.h v1.0.1 prep 2018-11-18 04:00:05 -05:00
doomstat.h add TOL_TV to dehacked 2018-11-16 12:04:24 -05:00
doomtype.h Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge 2018-11-10 21:14:53 +00:00
endian.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
f_finale.c Fix for waiting player screen animation 2018-11-18 06:34:29 -05:00
f_finale.h Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified) 2018-11-08 16:26:55 +00:00
f_wipe.c
fastcmp.h
filesrch.c Fix Sryder's crash (incorrect setting of dir_on when searching in subfolders). 2018-09-23 13:23:03 +01:00
filesrch.h
g_game.c Allow turning while respawning 2018-11-21 20:29:21 -05:00
g_game.h Title demos don't interrupt the music 2018-11-13 21:01:59 -05:00
g_input.c Reset to defaults option in controls 2018-11-22 22:50:40 -05:00
g_input.h Reset to defaults option in controls 2018-11-22 22:50:40 -05:00
g_state.h
hu_stuff.c Fix the player in 16th not being visible in rankings 2018-11-18 20:05:17 +00:00
hu_stuff.h HU_Start should not have FUNCMATH, it has side effects 2018-11-07 21:37:42 +00:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h Clean up warnings 2018-11-14 10:52:16 -05:00
i_system.h
i_tcp.c Merge branch 'master' into next 2018-11-08 20:50:58 +00:00
i_tcp.h
i_video.h
info.c Remove duplicate/removed objects 2018-11-18 03:43:33 -05:00
info.h Remove duplicate/removed objects 2018-11-18 03:43:33 -05:00
k_kart.c Buff indirect item cooldown to 30 sec, make sure the cooldown is set immediately 2018-11-21 19:30:00 -05:00
k_kart.h Merge branch 'master' into lua-improvement 2018-11-08 14:50:30 -05:00
keys.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
lua_baselib.c Add S_StopSoundByID to Lua 2018-11-14 15:35:16 -05:00
lua_consolelib.c
lua_hook.h Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
lua_hooklib.c Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
lua_hud.h Resolved merge conflict and renamed gamerankings to minirankings 2018-10-31 15:18:05 +01:00
lua_hudlib.c Merge branch 'master' into 'lua-hudlib' 2018-11-07 16:57:11 -05:00
lua_infolib.c
lua_libs.h Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
lua_maplib.c Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
lua_mathlib.c Hundreds of tweaks 2018-06-19 20:20:06 -04:00
lua_mobjlib.c Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
lua_playerlib.c
lua_script.c Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
lua_script.h
lua_skinlib.c Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h m_aatree: add newline 2016-12-22 19:39:37 -05:00
m_anigif.c Squash various warnings 2018-11-14 21:53:57 +00:00
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c
m_cheat.h
m_cond.c Hide SMK Cup until you've unlocked the Chao Cup on EXTRAS unless you've unlocked the Chao Cup. Fits with our modus operandi of minimising Mario exposure, while still having it for the committed. 2018-11-14 15:29:32 +00:00
m_cond.h Hard Mode is an unlockable 2018-10-13 17:54:53 -04:00
m_dllist.h
m_fixed.c Correct C FixedMul() off-by-one errors 2018-05-20 22:55:21 +03:00
m_fixed.h Comment out sdl12/SRB2CE/cehelp.h include in m_fixed.h 2017-09-14 21:29:38 +01:00
m_menu.c Reset to defaults option in controls 2018-11-22 22:50:40 -05:00
m_menu.h * Add numbers to the staff name strings as Sryder requested. 2018-11-07 21:42:10 +00:00
m_misc.c Reset to defaults option in controls 2018-11-22 22:50:40 -05:00
m_misc.h Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
m_queue.c
m_queue.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
m_random.c
m_random.h
m_swap.h
Makefile Add Kart files to Makefile 2018-11-15 19:17:49 -05:00
Makefile.cfg
md5.c
md5.h
mserv.c
mserv.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
p5prof.h
p_ceilng.c
p_enemy.c Make SPB slightly fairer on conveyors 2018-11-21 22:26:33 -05:00
p_floor.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again 2018-11-18 18:26:50 +00:00
p_inter.c Move countdown setting to P_CheckRacers 2018-11-19 22:37:24 -05:00
p_lights.c
p_local.h Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_plus_rain 2018-10-14 21:52:05 +01:00
p_map.c Fix squishing on mobj scale maps 2018-11-21 19:40:56 -05:00
p_maputl.c
p_maputl.h
p_mobj.c Buff indirect item cooldown to 30 sec, make sure the cooldown is set immediately 2018-11-21 19:30:00 -05:00
p_mobj.h P_NullPrecipThinker no longer should have FUNCMATH (though I'm not sure if it should have had it in the first place anyway) 2018-11-07 21:00:38 +00:00
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c The motherload: all of my Lua is hardcoded 2018-10-29 05:00:08 -04:00
p_saveg.h
p_setup.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again 2018-11-18 18:26:50 +00:00
p_setup.h One last thing - make the OpenGL level loading bar screen have the correct background colour. 2018-09-22 12:43:54 +01:00
p_sight.c
p_slopes.c Merge remote-tracking branch 'srb2public/next' 2018-11-08 17:37:05 -05:00
p_slopes.h
p_spec.c Remove drift & pogo spring on hit and a few other places 2018-11-21 19:00:14 -05:00
p_spec.h
p_telept.c
p_tick.c
p_tick.h
p_user.c Move countdown setting to P_CheckRacers 2018-11-19 22:37:24 -05:00
r_bsp.c Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge 2018-11-10 21:14:53 +00:00
r_bsp.h Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge 2018-11-10 21:14:53 +00:00
r_data.c
r_data.h
r_defs.h Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge 2018-11-10 21:14:53 +00:00
r_draw.c
r_draw.h Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
r_draw8.c Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
r_draw16.c
r_local.h
r_main.c Merge branch 'next' of https://git.magicalgirl.moe/STJr/SRB2.git into nextmerge_again 2018-11-18 18:26:50 +00:00
r_main.h
r_plane.c
r_plane.h Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified) 2018-11-08 16:26:55 +00:00
r_segs.c Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
r_segs.h
r_sky.c
r_sky.h Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
r_splats.c
r_splats.h Remove FUNCMATH from functions with a void return value or args, or examine variables other than their args (which could be modified) 2018-11-08 16:26:55 +00:00
r_state.h
r_things.c Be more consistent with how we lock kartspeed/kartweight 2018-11-20 02:59:10 -05:00
r_things.h Stupidbad-big commit, but PLEASE don't ask me to re-do this on another branch, I swear to god. I know it makes things more difficult on you, and I'm sorry for that, but I'm definitely feeling the goddamn crunch right now and I wanna take a step back from this spaghetti nightmare and clear my head. 2018-10-28 16:27:55 +00:00
s_sound.c Title demos don't interrupt the music 2018-11-13 21:01:59 -05:00
s_sound.h Merge branch 'next' of git@git.magicalgirl.moe:STJr/SRB2.git into nextmerge 2018-11-10 21:14:53 +00:00
screen.c Fix OpenGL's HUD not being scaled the same way as Software's, by removing an old OpenGL-specific hack for fdupx/fdupy 2018-11-13 18:14:59 +00:00
screen.h
sounds.c Title demos don't interrupt the music 2018-11-13 21:01:59 -05:00
sounds.h Clean-up of unused/removed sfx, replacement of the last remaining Mario sfx, and new sfx in some spots 2018-11-11 17:30:30 -05:00
st_stuff.c Make level white fade use timeinmap instead of leveltime 2018-11-17 16:54:56 +00:00
st_stuff.h ST_Ticker also should not have FUNCMATH, as it also has side effects 2018-11-07 21:45:27 +00:00
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas Starting from scratch. SRB2 v2.1.15 2016-07-06 00:10:19 -04:00
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Default gr_md2 to on 2018-11-17 20:55:12 -05:00
v_video.h
vid_copy.s
w_wad.c Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
w_wad.h
y_inter.c Allow yeah in splitscreen 2018-11-20 00:10:54 -05:00
y_inter.h Merge remote-tracking branch 'srb2public/next' 2018-11-07 16:15:14 -05:00
z_zone.c
z_zone.h