RingRacers/src/hardware
2017-05-12 23:39:01 +01:00
..
r_minigl
r_opengl build: fixup warnings from GCC 6.2.1 2017-03-12 17:23:56 -04:00
s_ds3d
s_fmod
s_openal
hw3dsdrv.h
hw3sound.c
hw3sound.h
hw_bsp.c Remove unused sscount variable 2017-02-11 22:41:15 +00:00
hw_cache.c
hw_data.h
hw_defs.h
hw_dll.h
hw_draw.c Screenshots now contain the palette you're actively looking at, as opposed to the palette the game/map has! This makes sense for colorblind users being able to store their precious memories, and it matches up with how gifs palettise. 2017-04-20 13:17:11 +01:00
hw_drv.h
hw_glide.h
hw_glob.h Flat sprites for OGL 2017-05-12 23:38:44 +01:00
hw_light.c Big commit, sorry. I broke several things trying to get other things to work and it's only now that all the code that worked yesterday works today! 2017-03-22 18:51:30 +00:00
hw_light.h
hw_main.c Fix a one character bug with clipping 2017-05-12 23:39:01 +01:00
hw_main.h
hw_md2.c
hw_md2.h
hw_trick.c
hws_data.h