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TehRealSalt ed0267d7d8 Various more tweaks
- Ring attraction is now much more preformant. Instead of each ring checking for all players for a shield & then doing a distance check, players with an attraction shield already will do a blockmap check around them for rings.
- Draft leeway period is longer, from 10 tics to 1 second
- During the draft leeway period, your draft sparkles will still be attached to the last player you drafted, but transparent
- Scale drafting speed requirements, distances, and visuals with player scale instead of map scale. While shrunk, this will make it so you need to be closer to draft, but don't need to be moving as fast.
2019-04-08 14:30:27 -04:00
.circleci CircleCi: we need SSH for buildbot 2019-03-04 16:51:39 -05:00
android
assets remove whitespaces 2019-02-05 15:42:37 -05:00
bin Merge remote-tracking branch 'srb2public/master' into merge-next 2018-12-05 19:21:13 -05:00
cmake/Modules Make this be consistent with non-CMake builds 2018-12-03 15:42:37 -05:00
debian-template Merge branch 'next' into music-credits 2019-01-09 03:08:20 -05:00
deployer Kart Public Next merge 2019-01-08 18:43:49 -05:00
doc
extras
libs Merge remote-tracking branch 'upstream/master' into upstream-merge 2019-03-01 11:10:57 -05:00
objs Fix up 64-bit gme 2018-10-30 20:50:36 -04:00
src Various more tweaks 2019-04-08 14:30:27 -04:00
tools Add example sql file 2018-11-15 17:31:42 -05:00
windows-installer/staging merge srb2 next 2019-01-05 15:59:23 -05:00
.gitattributes
.gitignore Implement deployer scripts for Travis -- OSX and Linux package building [Kart merge] 2018-12-30 15:41:58 -05:00
.travis.yml Merge remote-tracking branch 'upstream/master' 2019-03-09 20:38:36 -05:00
Android.mk
appveyor.yml Update version and patch hash 2019-03-11 22:40:15 -05:00
CMakeLists.txt Merge remote-tracking branch 'upstream/master' 2019-03-19 01:05:54 -04:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh Implement deployer scripts for Travis -- OSX and Linux package building [Kart merge] 2018-12-30 15:41:58 -05:00
Doxyfile
LICENSE
README.md Basic readme for public repo 2018-11-16 02:46:59 -05:00
srb2-vc9.sln
srb2-vc10.sln Added ARM/ARM64 to whole vc10 sln 2018-12-21 16:47:10 -05:00
SRB2.cbp Add k_kart files to CB project 2019-01-04 23:09:25 -06:00
Srb2.dev
srb2.png Updated Kart icons to higher res 2019-01-03 12:26:25 -05:00
SRB2_common.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Debug.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
SRB2_Release.props More work to cleanup the ARM builds 2018-12-22 19:50:32 -05:00
srb2banner.png Fix debian desktop icon 2018-11-27 02:11:57 -05:00

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.