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android
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Clipboard copy/paste testing
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2016-11-03 01:43:57 -07:00 |
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blua
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Merge branch 'public_next' into master
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2017-09-28 11:01:20 -04:00 |
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djgppdos
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Closed captioning!
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2017-04-17 01:09:47 +01:00 |
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dummy
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Clipboard copy/paste testing
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2016-11-03 01:43:57 -07:00 |
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hardware
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Merge branch 'master' into ports-chopping-block
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2017-10-14 20:47:04 +01:00 |
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locale
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Fixed forceskin to not always allow due to bad logic.
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2016-07-14 13:24:57 +01:00 |
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sdl
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Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into FileManagement
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2017-10-21 14:28:44 +01:00 |
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win32
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Wiped out Wii (and Wii Linux)
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2017-09-29 21:03:28 +01:00 |
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.gitignore
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am_map.c
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ended NDS
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2017-09-29 22:48:14 +01:00 |
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am_map.h
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Android.mk
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asm_defs.inc
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b_bot.c
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* cv_directionchar and cv_autobrake, and their secondplayer versions (both on by default) now exist.
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2017-09-16 20:25:14 +01:00 |
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b_bot.h
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byteptr.h
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CMakeLists.txt
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Merge branch 'master' into opengl-improvements
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2017-01-25 19:37:35 +00:00 |
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command.c
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Gutted the GP2X
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2017-09-29 22:27:08 +01:00 |
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command.h
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comptime.c
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config.h.in
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console.c
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Obliterated OS/2
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2017-10-07 18:11:14 +01:00 |
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console.h
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Wiped out Wii (and Wii Linux)
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2017-09-29 21:03:28 +01:00 |
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d_clisrv.c
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Merge branch 'master' into ports-chopping-block
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2017-10-14 20:47:04 +01:00 |
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d_clisrv.h
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Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo!
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2017-10-02 14:08:58 +01:00 |
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d_event.h
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d_main.c
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* Made PK3s fail the music lump check, because... that method of checking doesn't really work with it.
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2017-10-21 16:18:28 +01:00 |
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d_main.h
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Removed unused function prototypes in d_main.h
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2017-02-11 22:56:08 +00:00 |
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d_net.c
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Burned Dreamcast port at the stake
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2017-09-29 18:19:34 +01:00 |
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d_net.h
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-Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size
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2017-01-13 20:53:52 +01:00 |
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d_netcmd.c
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* Made PK3s fail the music lump check, because... that method of checking doesn't really work with it.
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2017-10-21 16:18:28 +01:00 |
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d_netcmd.h
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Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into new_coop
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2017-08-16 19:29:23 +01:00 |
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d_netfil.c
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Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into FileManagement
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2017-10-21 14:28:44 +01:00 |
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d_netfil.h
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Merge branch 'addfile_menu' into 'master'
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2017-08-05 16:05:12 -04:00 |
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d_player.h
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Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo!
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2017-10-02 14:08:58 +01:00 |
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d_think.h
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d_ticcmd.h
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dehacked.c
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Since I'm on the branch: bugfix a thing with introchanged/titlechanged.
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2017-10-27 22:08:01 +01:00 |
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dehacked.h
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Introducing skin patching! (Also, DELFILE is super dead.)
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2017-01-17 00:16:23 +00:00 |
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doomdata.h
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Implementation of all the new skincolours. No new exe yet, though, since I'm still doin' stuff.
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2017-07-22 23:24:12 +01:00 |
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doomdef.h
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Incinerated WinCE
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2017-09-29 23:25:34 +01:00 |
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doomstat.h
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Merge branch 'continue_startinglives' into 'master'
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2017-09-19 07:45:35 -04:00 |
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doomtype.h
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Obliterated OS/2
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2017-10-07 18:11:14 +01:00 |
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endian.h
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f_finale.c
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Merge branch 'continue_startinglives' into 'master'
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2017-09-19 07:45:35 -04:00 |
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f_finale.h
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* Prevent crash if you go to a map and it doesn't exist.
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2017-05-09 11:09:58 +01:00 |
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f_wipe.c
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Merge branch 'public_next' into master
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2017-09-28 11:01:20 -04:00 |
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fastcmp.h
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filesrch.c
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Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into FileManagement
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2017-10-21 14:28:44 +01:00 |
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filesrch.h
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Fixes from toaster, plus some other things
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2017-10-07 14:48:49 -05:00 |
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g_game.c
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Merge branch 'master' into ports-chopping-block
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2017-10-14 20:47:04 +01:00 |
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g_game.h
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Merge branch 'directionchar' into 'master'
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2017-09-19 07:56:22 -04:00 |
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g_input.c
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ended NDS
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2017-09-29 22:48:14 +01:00 |
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g_input.h
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Wiped out Wii (and Wii Linux)
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2017-09-29 21:03:28 +01:00 |
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g_state.h
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hu_stuff.c
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Merge branch 'master' into ports-chopping-block
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2017-10-14 20:47:04 +01:00 |
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hu_stuff.h
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Starting lives revamp, per the 2.2 priorities topic list!
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2017-08-18 00:58:16 +01:00 |
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i_addrinfo.c
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ended NDS
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2017-09-29 22:48:14 +01:00 |
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i_addrinfo.h
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PS3 was deposed
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2017-09-29 20:12:57 +01:00 |
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i_joy.h
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i_net.h
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-Added a timeout for game state downloading to prevent definitive join freezes in some cases. The timeout has a minimum value of "jointimeout" and gets higher as the game state grows in size
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2017-01-13 20:53:52 +01:00 |
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i_sound.h
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i_system.h
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Clipboard copy/paste testing
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2016-11-03 01:43:57 -07:00 |
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i_tcp.c
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Obliterated OS/2
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2017-10-07 18:11:14 +01:00 |
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i_tcp.h
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i_video.h
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info.c
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Dispoffset adjustment.
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2017-10-06 12:26:55 +01:00 |
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info.h
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Fancy super transformation changes! About to go out for dinner, so no major writeup,but let's just say all this changed code means that the transformation animation is smoother in colour change.
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2017-10-04 17:45:03 +01:00 |
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keys.h
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lua_baselib.c
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cleanup
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2017-09-28 11:10:24 -04:00 |
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lua_blockmaplib.c
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cleanup
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2017-09-28 11:10:24 -04:00 |
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lua_consolelib.c
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Remove XBOXSTATIC and FILESTAMP, since only the XBOX port needed them
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2017-09-29 19:46:23 +01:00 |
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lua_hook.h
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Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo!
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2017-10-02 14:08:58 +01:00 |
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lua_hooklib.c
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Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo!
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2017-10-02 14:08:58 +01:00 |
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lua_hud.h
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title screen hud hook
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2017-05-13 22:38:06 +01:00 |
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lua_hudlib.c
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Merge branch 'master' into titlemap
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2017-08-22 19:07:32 -04:00 |
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lua_infolib.c
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Build: fixups
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2017-09-28 11:01:52 -04:00 |
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lua_libs.h
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Disabled all seg_t/node_t-related Lua code for now
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2016-11-24 21:11:44 +00:00 |
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lua_maplib.c
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Guess who forgot to press "Save All Files" in Notepad++ ^^;
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2017-08-06 17:07:23 -04:00 |
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lua_mathlib.c
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lua_mobjlib.c
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* Who wore it better? https://cdn.discordapp.com/attachments/293238104096112641/338696939774279680/srb20037.png
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2017-07-23 17:49:19 +01:00 |
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lua_playerlib.c
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Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo!
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2017-10-02 14:08:58 +01:00 |
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lua_script.c
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Merge branch 'master' into lua-lump-load-only
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2017-07-09 15:06:15 +01:00 |
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lua_script.h
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Added the "lua_lumploading" variable for restricting certain Lua functions to lump load time only
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2017-04-25 21:45:53 +01:00 |
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lua_skinlib.c
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Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo!
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2017-10-02 14:08:58 +01:00 |
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lua_thinkerlib.c
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Merge branch 'public_next'
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2017-05-31 15:18:05 +01:00 |
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lzf.c
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Incinerated WinCE
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2017-09-29 23:25:34 +01:00 |
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lzf.h
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m_aatree.c
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m_aatree.h
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m_aatree: add newline
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2016-12-22 19:39:37 -05:00 |
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m_anigif.c
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Introducing pMasterPalette.
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2017-04-30 22:18:06 +01:00 |
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m_anigif.h
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m_argv.c
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Wiped out Wii (and Wii Linux)
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2017-09-29 21:03:28 +01:00 |
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m_argv.h
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m_bbox.c
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m_bbox.h
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m_cheat.c
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cleanup a few compiler warnings
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2017-10-07 13:21:12 -04:00 |
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m_cheat.h
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m_cond.c
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cleanup
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2017-09-28 11:10:24 -04:00 |
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m_cond.h
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Fix inconsistencies in spacing in m_cond.h
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2017-05-09 16:28:20 +01:00 |
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m_dllist.h
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m_fixed.c
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m_fixed.h
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Incinerated WinCE
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2017-09-29 23:25:34 +01:00 |
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m_menu.c
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Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into FileManagement
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2017-10-21 14:28:44 +01:00 |
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m_menu.h
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* Smiles hardcode!
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2017-10-03 18:18:18 +01:00 |
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m_misc.c
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ended NDS
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2017-09-29 22:48:14 +01:00 |
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m_misc.h
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postponed PSP
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2017-09-29 20:34:16 +01:00 |
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m_queue.c
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m_queue.h
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m_random.c
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m_random.h
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m_swap.h
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Makefile
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Removed makefile options that existed only for the removed ports
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2017-10-11 19:11:35 +01:00 |
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Makefile.cfg
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Merge branch 'master' into ports-chopping-block
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2017-10-14 20:47:04 +01:00 |
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md5.c
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Incinerated WinCE
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2017-09-29 23:25:34 +01:00 |
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md5.h
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mserv.c
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Obliterated OS/2
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2017-10-07 18:11:14 +01:00 |
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mserv.h
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p5prof.h
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p_ceilng.c
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Build: kill GCC 7's implicit-fallthrough warning
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2017-09-28 09:39:47 -04:00 |
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p_enemy.c
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Fancy super transformation changes! About to go out for dinner, so no major writeup,but let's just say all this changed code means that the transformation animation is smoother in colour change.
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2017-10-04 17:45:03 +01:00 |
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p_floor.c
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Fancy super transformation changes! About to go out for dinner, so no major writeup,but let's just say all this changed code means that the transformation animation is smoother in colour change.
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2017-10-04 17:45:03 +01:00 |
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p_inter.c
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Merge branch 'public_next' into master
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2017-09-28 11:01:20 -04:00 |
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p_lights.c
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p_local.h
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Merge branch 'directionchar' into 'master'
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2017-09-19 07:56:22 -04:00 |
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p_map.c
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Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into directionchar
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2017-09-17 17:16:02 +01:00 |
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p_maputl.c
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Created R_GetTextureNum to make sure top/bottom/midtexture texture ids are always valid in rendering code for both software and OpenGL (and also for the Solid Midtexture effect physics code)
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2016-12-16 21:38:53 +00:00 |
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p_maputl.h
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P_LineOpening now takes a mobj_t argument, instead of relying on tmthing
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2016-08-13 21:41:18 +01:00 |
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p_mobj.c
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not equal, NOT statement
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2017-10-11 16:58:45 -04:00 |
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p_mobj.h
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Hooh boy.
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2017-07-02 15:11:09 +01:00 |
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p_polyobj.c
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Whooh boy. Probably requires re-review.
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2017-07-18 14:17:23 +01:00 |
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p_polyobj.h
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p_pspr.h
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* SPR2_DRL0-C are gone. They're now (FF_SPR2SUPER|SPR2_NGT0-C). This frees up a bunch of badly-used freeslots, considering that you can't be super AND NiGHTS at the same time.
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2017-03-11 17:14:39 +00:00 |
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p_saveg.c
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Smiles follow-mobj initial support! Still using a Lua hook to follow closely behind, but now it doesn't need to be a generic thinkframe. Woo!
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2017-10-02 14:08:58 +01:00 |
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p_saveg.h
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* New, pretty save select! Requires patch.dta to really appreciate.
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2017-08-20 23:18:47 +01:00 |
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p_setup.c
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Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into FileManagement
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2017-10-21 14:28:44 +01:00 |
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p_setup.h
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Fix p_spec.c and r_things.h, get the compiler to shut up
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2017-10-07 17:18:25 -05:00 |
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p_sight.c
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Fixed P_CheckSight not considering polyobject top and bottom at all
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2017-04-19 22:19:46 +01:00 |
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p_slopes.c
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* Put all of the wall transfer code in one place.
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2017-01-23 17:23:42 +00:00 |
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p_slopes.h
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* Put all of the wall transfer code in one place.
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2017-01-23 17:23:42 +00:00 |
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p_spec.c
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Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into FileManagement
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2017-10-21 14:28:44 +01:00 |
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p_spec.h
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Merge branch 'level-specials-setup-stuff' into 'master'
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2017-05-08 15:15:50 -04:00 |
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p_telept.c
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Increased space in pflags (because we were getting VERY close to full capacity), which I will re-organise when this branch is closer to completion.
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2017-03-14 18:11:17 +00:00 |
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p_tick.c
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* cv_directionchar and cv_autobrake, and their secondplayer versions (both on by default) now exist.
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2017-09-16 20:25:14 +01:00 |
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p_tick.h
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p_user.c
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use the right bitmask
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2017-10-11 17:12:41 -04:00 |
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r_bsp.c
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Getting polyobject flats to the equivalent functionality BEFORE I changed up how floor offsets worked. (Doesn't touch OGL, since they work perfectly there.)
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2017-08-08 15:32:12 +01:00 |
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r_bsp.h
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Made some efforts to improve efficiency of new code, hard to tell if I've made it better or worse though honestly
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2017-01-10 20:07:02 +00:00 |
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r_data.c
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Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into FileManagement
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2017-10-21 14:28:44 +01:00 |
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r_data.h
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Clean out code/update comments relating to TEXTUREn, TEXTURE (SOC), PNAMES, and ANIMATED.
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2017-08-08 22:03:37 +01:00 |
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r_defs.h
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Clean out code/update comments relating to TEXTUREn, TEXTURE (SOC), PNAMES, and ANIMATED.
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2017-08-08 22:03:37 +01:00 |
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r_draw.c
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ended NDS
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2017-09-29 22:48:14 +01:00 |
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r_draw.h
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Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency
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2016-11-16 18:43:25 +00:00 |
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r_draw8.c
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Add R_Draw2sMultiPatchTranslucentColumn_8, for columns of multi-patch textures used as midtextures on two-sided linedefs with both transparency AND translucency
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2016-11-16 18:43:25 +00:00 |
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r_draw16.c
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r_local.h
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r_main.c
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Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into titlemap
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2017-05-08 23:58:44 +01:00 |
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r_main.h
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Remove all traces of SSN's old port of ZDoom's secplanes for slopes, since our slopes do not need them
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2017-01-02 19:12:09 +00:00 |
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r_plane.c
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Getting polyobject flats to the equivalent functionality BEFORE I changed up how floor offsets worked. (Doesn't touch OGL, since they work perfectly there.)
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2017-08-08 15:32:12 +01:00 |
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r_plane.h
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R_FindPlane now has a polyobj argument, R_DrawPlanes now skips polyobj planes, like it does with FOF planes
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2016-10-09 21:48:25 +01:00 |
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r_segs.c
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Merge branch 'public_next'
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2017-03-13 18:25:26 +00:00 |
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r_segs.h
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r_sky.c
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titlemap - skipintro bugfix
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2017-04-24 12:52:51 -04:00 |
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r_sky.h
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r_splats.c
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r_splats.h
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FUNCMATH fun
|
2016-06-12 16:08:48 -04:00 |
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r_state.h
|
Remove unused sscount variable
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2017-02-11 22:41:15 +00:00 |
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r_things.c
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Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into FileManagement
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2017-10-21 14:28:44 +01:00 |
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r_things.h
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Merge branch 'master' of http://git.magicalgirl.moe/STJr/SRB2Internal.git into FileManagement
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2017-10-21 14:28:44 +01:00 |
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s_sound.c
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Incinerated WinCE
|
2017-09-29 23:25:34 +01:00 |
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s_sound.h
|
Reset captions where appropriate (including in S_StopSounds(), as it should have been doing all along).
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2017-04-29 17:53:24 +01:00 |
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screen.c
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Wiped out Wii (and Wii Linux)
|
2017-09-29 21:03:28 +01:00 |
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screen.h
|
Incinerated WinCE
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2017-09-29 23:25:34 +01:00 |
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sounds.c
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Merge branch 'public_next' into master
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2017-09-28 11:01:20 -04:00 |
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sounds.h
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Closed captioning!
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2017-04-17 01:09:47 +01:00 |
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st_stuff.c
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Merge branch 'smiling_on_the_inside' into 'master'
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2017-10-11 10:40:11 -04:00 |
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st_stuff.h
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Introducing skin patching! (Also, DELFILE is super dead.)
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2017-01-17 00:16:23 +00:00 |
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string.c
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Accidentially removed newline
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2017-05-09 14:22:53 +01:00 |
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t_facon.c
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t_fsin.c
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t_ftan.c
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t_tan2a.c
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tables.c
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ended NDS
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2017-09-29 22:48:14 +01:00 |
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tables.h
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ended NDS
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2017-09-29 22:48:14 +01:00 |
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tmap.nas
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tmap.s
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Obliterated OS/2
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2017-10-07 18:11:14 +01:00 |
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tmap_asm.s
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tmap_mmx.nas
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tmap_vc.nas
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v_video.c
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Merge branch 'public_next' into master
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2017-09-28 11:01:20 -04:00 |
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v_video.h
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Introducing pMasterPalette.
|
2017-04-30 22:18:06 +01:00 |
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vid_copy.s
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w_wad.c
|
* Made PK3s fail the music lump check, because... that method of checking doesn't really work with it.
|
2017-10-21 16:18:28 +01:00 |
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w_wad.h
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Fix p_spec.c and r_things.h, get the compiler to shut up
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2017-10-07 17:18:25 -05:00 |
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y_inter.c
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Merge branch 'public_next' into master
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2017-09-28 17:29:02 -04:00 |
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y_inter.h
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Moved Y_EndGame from y_inter.c/h to g_game.c/h, renamed it to G_EndGame
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2017-05-18 16:54:58 +01:00 |
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z_zone.c
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ended NDS
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2017-09-29 22:48:14 +01:00 |
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z_zone.h
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ended NDS
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2017-09-29 22:48:14 +01:00 |