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toaster efc37b002b Some token efforts to make singleplayer mode (accessible only via -warp and map mapxx -force) not COMPLETELY broken.
* Fixed the conditionals for `suicide` and `retry` commands - `suicide` is now allowed in singleplayer, and `retry` no longer checks your lives (for now).
* Disable the "traditional" level reload method (which `retry` tried to use), since it was completely broken with the other changes we've made. Mapchanges only.
* Made retries cause a mapchange, per the above.
* Disable the last source of skincolor trampling in the game - loading a level while not netgame or record attacking.
2018-10-17 13:40:17 +01:00
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bin (also killed some extra files I accidentally added, oops) 2018-07-03 15:36:37 -04:00
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objs No longer are orbiting/trailing objects in charge of removing themselves. 2018-08-24 15:14:18 +01:00
src Some token efforts to make singleplayer mode (accessible only via -warp and map mapxx -force) not COMPLETELY broken. 2018-10-17 13:40:17 +01:00
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.travis.yml TravisCI: also remove gcc-6 2018-08-11 21:59:08 -04:00
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comptime.mk
comptime.props
comptime.sh
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srb2-vc9.sln
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Sonic Robo Blast 2

Build status Build status CircleCI

Sonic Robo Blast 2 is a 3D Sonic the Hedgehog fangame based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Warning: 64-bit builds are not netgame compatible with 32-bit builds. Use at your own risk.

Compiling

See SRB2 Wiki/Source code compiling

Disclaimer

Sonic Team Junior is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.