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			58 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
			
		
		
	
	
			58 lines
		
	
	
	
		
			1.5 KiB
		
	
	
	
		
			CMake
		
	
	
	
	
	
| ## Assets Target Configuration ##
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| 
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| # For prepending the current source path, later
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| FUNCTION(PREPEND var prefix)
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|    SET(listVar "")
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|    FOREACH(f ${ARGN})
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|       LIST(APPEND listVar "${prefix}/${f}")
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|    ENDFOREACH(f)
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|    SET(${var} "${listVar}" PARENT_SCOPE)
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| ENDFUNCTION(PREPEND)
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| 
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| set(SRB2_ASSET_DIRECTORY "${CMAKE_CURRENT_SOURCE_DIR}/installer"
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| 	CACHE STRING "Path to directory that contains all asset files for the installer.")
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| 
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| set(SRB2_ASSET_HASHED
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| "srb2.srb;\
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| player.dta;\
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| rings.dta;\
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| zones.dta;\
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| patch.dta"
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| 	CACHE STRING "Asset filenames to apply MD5 checks. No spaces between entries!"
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| )
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| 
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| set(SRB2_ASSET_DOCS
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| "README.txt;\
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| LICENSE.txt;\
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| LICENSE-3RD-PARTY.txt"
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| 	CACHE STRING "Documentation filenames. In OS X, these are packaged separately from other assets. No spaces between entries!"
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| )
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| 
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| PREPEND(SRB2_ASSET_DOCS ${SRB2_ASSET_DIRECTORY} ${SRB2_ASSET_DOCS})
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| 
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| foreach(SRB2_ASSET ${SRB2_ASSET_HASHED})
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| 	file(MD5 ${SRB2_ASSET_DIRECTORY}/${SRB2_ASSET} "SRB2_ASSET_${SRB2_ASSET}_HASH")
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| 	set(SRB2_ASSET_${SRB2_ASSET}_HASH ${SRB2_ASSET_${SRB2_ASSET}_HASH} PARENT_SCOPE)
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| endforeach()
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| 
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| # Installation
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| 
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| if(${CMAKE_SYSTEM} MATCHES Darwin)
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| 	get_target_property(outname SRB2SDL2 OUTPUT_NAME)
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| 	install(DIRECTORY "${SRB2_ASSET_DIRECTORY}/"
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| 		DESTINATION "${outname}.app/Contents/Resources"
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| 	)
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| 	install(FILES ${SRB2_ASSET_DOCS}
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| 		DESTINATION .
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| 		OPTIONAL
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| 	)
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| else()
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| 	install(DIRECTORY "${SRB2_ASSET_DIRECTORY}/"
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| 		DESTINATION .
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| 	)
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| 	# Docs are assumed to be located in SRB2_ASSET_DIRECTORY, so don't install again
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| 	#install(FILES ${SRB2_ASSET_DOCS}
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| 	#	DESTINATION .
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| 	#	OPTIONAL
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| 	#)
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| endif()
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