..
r_minigl
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
r_opengl
use RGB for screen texture, not RGBA
2016-01-29 16:01:05 -08:00
s_ds3d
change SDL into HAVE_SDL
2014-07-25 19:10:24 -04:00
s_fmod
change SDL into HAVE_SDL
2014-07-25 19:10:24 -04:00
s_openal
change SDL into HAVE_SDL
2014-07-25 19:10:24 -04:00
hw3dsdrv.h
change SDL into HAVE_SDL
2014-07-25 19:10:24 -04:00
hw3sound.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
hw3sound.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
hw_bsp.c
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
hw_cache.c
Fix hardware / r_opengl warnings.
2014-11-02 01:31:38 -04:00
hw_data.h
change SDL into HAVE_SDL
2014-07-25 19:10:24 -04:00
hw_defs.h
OpenGL Screen Flip
2014-04-07 17:08:04 +01:00
hw_dll.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
hw_draw.c
add check on write failed in old TGA screenshot code
2015-01-10 17:26:29 -05:00
hw_drv.h
Virtual resolutions in OpenGL
2014-11-13 18:06:38 -06:00
hw_glide.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
hw_glob.h
OpenGL Fade masks
2014-09-04 01:35:29 +01:00
hw_light.c
SRB2 2.1.14 release
2015-01-01 14:50:31 -05:00
hw_light.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00
hw_main.c
oh, nPlaneVerts is a size_t?, well, then we need to use sizeu#()
2015-01-10 17:27:24 -05:00
hw_main.h
Virtual resolutions in OpenGL
2014-11-13 18:06:38 -06:00
hw_md2.c
Fix THOK MD2's not rotating with camera
2014-09-10 00:22:39 +01:00
hw_md2.h
SRB2 2.1.7 release
2014-04-14 01:14:58 -04:00
hw_trick.c
Redwall sky gone
2014-03-24 17:29:14 +00:00
hws_data.h
SRB2 2.1 release
2014-03-15 13:11:35 -04:00