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toasterbabe f5ecb1b9c9 Introducing the Colour Cube! https://cdn.discordapp.com/attachments/293238104096112641/304015171385294850/aa.png
Basically in preperation of supporting colourblindness modes I implemented the following link when loading palettes.
http://http.developer.nvidia.com/GPUGems2/gpugems2_chapter24.html

This basically means I can do whatever the hell I want to the colour profile of incoming paletties, and nobody can stop me. Muahahahaha etc.

Also, I added a saturation feature to show off its full potential, converted gamma from a table to a factor of the calculation, tweaked some menus and made the default value of cvars show up on sliders. Because that's how I roll.

(cherry picked from commit 83e16da83b)

# Conflicts:
#	src/m_menu.c
2020-03-23 16:27:14 -07:00
.circleci CircleCI: use libpng-dev 2019-03-27 18:51:20 -04:00
android
assets Use maps.pk3 2019-09-16 03:04:26 -04:00
bin
cmake/Modules
debian-template Merge branch 'next' into music-credits 2019-01-09 03:08:20 -05:00
deployer Kart Public Next merge 2019-01-08 18:43:49 -05:00
doc
extras
libs Merge remote-tracking branch 'upstream/master' into upstream-merge 2019-03-01 11:10:57 -05:00
objs
src Introducing the Colour Cube! https://cdn.discordapp.com/attachments/293238104096112641/304015171385294850/aa.png 2020-03-23 16:27:14 -07:00
tools
windows-installer/staging merge srb2 next 2019-01-05 15:59:23 -05:00
.gitattributes
.gitignore
.travis.yml Fix GCC 8 Travis error 2019-05-28 19:00:24 -07:00
Android.mk
appveyor.yml Change version num to v2, disable 1.0.x demo compatiblity 2019-05-29 22:29:06 -04:00
CMakeLists.txt Change version num to v2, disable 1.0.x demo compatiblity 2019-05-29 22:29:06 -04:00
comptime.bat
comptime.mk
comptime.props
comptime.sh
cpdebug.mk
debian_template.sh
Doxyfile
LICENSE
README.md
srb2-vc9.sln
srb2-vc10.sln
SRB2.cbp Add k_kart files to CB project 2019-01-04 23:09:25 -06:00
Srb2.dev
srb2.png Updated Kart icons to higher res 2019-01-03 12:26:25 -05:00
SRB2_common.props
SRB2_Debug.props
SRB2_Release.props
srb2banner.png

SRB2Kart

SRB2Kart is a kart racing mod based on the 3D Sonic the Hedgehog fangame Sonic Robo Blast 2, based on a modified version of Doom Legacy.

Dependencies

  • NASM (x86 builds only)
  • SDL2 (Linux/OS X only)
  • SDL2-Mixer (Linux/OS X only)
  • libupnp (Linux/OS X only)
  • libgme (Linux/OS X only)

Compiling

See SRB2 Wiki/Source code compiling. The compiling process for SRB2Kart is largely identical to SRB2.

Disclaimer

Kart Krew is in no way affiliated with SEGA or Sonic Team. We do not claim ownership of any of SEGA's intellectual property used in SRB2.