RingRacers/src/i_tcp.c
toaster fc80ee6679 SOCK_Send: Consistently unsigned types in iteration
Both mysocketses and broadcastaddresses are unsigned, but i and j were ptrdiff_t..?
These *also* just started erroring for me
2025-09-18 19:34:28 +01:00

1301 lines
30 KiB
C

// DR. ROBOTNIK'S RING RACERS
//-----------------------------------------------------------------------------
// Copyright (C) 2025 by Kart Krew.
// Copyright (C) 2020 by Sonic Team Junior.
// Copyright (C) 2000 by DooM Legacy Team.
//
// This program is free software distributed under the
// terms of the GNU General Public License, version 2.
// See the 'LICENSE' file for more details.
//-----------------------------------------------------------------------------
/// \file i_tcp.c
/// \brief TCP driver, socket code.
/// This is not really OS-dependent because all OSes have the same socket API.
/// Just use ifdef for OS-dependent parts.
#include "i_tcp_detail.h"
#include "i_system.h"
#include "i_time.h"
#include "i_net.h"
#include "d_net.h"
#include "d_netfil.h"
#include "m_argv.h"
#include "stun.h"
#include "z_zone.h"
#include "doomstat.h"
// win32 or djgpp
#ifdef USE_WINSOCK
// winsock stuff (in winsock a socket is not a file)
#define ioctl ioctlsocket
#define close closesocket
#endif
#include "i_addrinfo.h"
#define SELECTTEST
#define DEFAULTPORT "5029"
#ifdef USE_WINSOCK
typedef SOCKET SOCKET_TYPE;
#define ERRSOCKET (SOCKET_ERROR)
#else
#if (defined (__unix__) && !defined (MSDOS)) || defined (__APPLE__) || defined (__HAIKU__)
typedef int SOCKET_TYPE;
#else
typedef unsigned long SOCKET_TYPE;
#endif
#define ERRSOCKET (-1)
#endif
// define socklen_t in Windows if it is not already defined
#ifdef USE_WINSOCK1
typedef int socklen_t;
#endif
typedef struct
{
mysockaddr_t address;
UINT8 mask;
char *username;
char *reason;
time_t timestamp;
} banned_t;
static SOCKET_TYPE mysockets[MAXNETNODES+1] = {ERRSOCKET};
static size_t mysocketses = 0;
static int myfamily[MAXNETNODES+1] = {0};
static SOCKET_TYPE nodesocket[MAXNETNODES+1] = {ERRSOCKET};
mysockaddr_t clientaddress[MAXNETNODES+1];
static mysockaddr_t broadcastaddress[MAXNETNODES+1];
static size_t broadcastaddresses = 0;
static boolean nodeconnected[MAXNETNODES+1];
static const INT32 hole_punch_magic = MSBF_LONG (0x52eb11);
static bannednode_t SOCK_bannednode[MAXNETNODES+1]; /// \note do we really need the +1?
static boolean init_tcp_driver = false;
static const char *serverport_name = DEFAULTPORT;
static const char *clientport_name;/* any port */
#ifdef USE_WINSOCK
// stupid microsoft makes things complicated
static char *get_WSAErrorStr(int e)
{
static char buf[256]; // allow up to 255 bytes
buf[0] = '\0';
FormatMessageA(
FORMAT_MESSAGE_FROM_SYSTEM |
FORMAT_MESSAGE_IGNORE_INSERTS,
NULL,
(DWORD)e,
MAKELANGID(LANG_NEUTRAL, SUBLANG_DEFAULT),
(LPTSTR)buf,
sizeof (buf),
NULL);
if (!buf[0]) // provide a fallback error message if no message is available for some reason
sprintf(buf, "Unknown error");
return buf;
}
#undef strerror
#define strerror get_WSAErrorStr
#endif
#ifdef USE_WINSOCK2
#define inet_ntop inet_ntopA
#define HAVE_NTOP
static const char* inet_ntopA(short af, const void *cp, char *buf, socklen_t len)
{
DWORD Dlen = len, AFlen = 0;
SOCKADDR_STORAGE any;
LPSOCKADDR anyp = (LPSOCKADDR)&any;
LPSOCKADDR_IN any4 = (LPSOCKADDR_IN)&any;
LPSOCKADDR_IN6 any6 = (LPSOCKADDR_IN6)&any;
if (!buf)
{
WSASetLastError(STATUS_INVALID_PARAMETER);
return NULL;
}
if (af != AF_INET && af != AF_INET6)
{
WSASetLastError(WSAEAFNOSUPPORT);
return NULL;
}
ZeroMemory(&any, sizeof(SOCKADDR_STORAGE));
any.ss_family = af;
switch (af)
{
case AF_INET:
{
CopyMemory(&any4->sin_addr, cp, sizeof(IN_ADDR));
AFlen = sizeof(SOCKADDR_IN);
break;
}
case AF_INET6:
{
CopyMemory(&any6->sin6_addr, cp, sizeof(IN6_ADDR));
AFlen = sizeof(SOCKADDR_IN6);
break;
}
}
if (WSAAddressToStringA(anyp, AFlen, NULL, buf, &Dlen) == SOCKET_ERROR)
return NULL;
return buf;
}
#elif !defined (USE_WINSOCK1)
#define HAVE_NTOP
#endif
#ifdef HAVE_MINIUPNPC // based on old XChat patch
static struct UPNPUrls urls;
static struct IGDdatas data;
static char lanaddr[64];
static void I_ShutdownUPnP(void)
{
FreeUPNPUrls(&urls);
}
static inline void I_InitUPnP(void)
{
struct UPNPDev * devlist = NULL;
int upnp_error = -2;
CONS_Printf(M_GetText("Looking for UPnP Internet Gateway Device\n"));
devlist = upnpDiscover(2000, NULL, NULL, 0, false, &upnp_error);
if (devlist)
{
struct UPNPDev *dev = devlist;
char * descXML;
int descXMLsize = 0;
while (dev)
{
if (strstr (dev->st, "InternetGatewayDevice"))
break;
dev = dev->pNext;
}
if (!dev)
dev = devlist; /* defaulting to first device */
CONS_Printf(M_GetText("Found UPnP device:\n desc: %s\n st: %s\n"),
dev->descURL, dev->st);
UPNP_GetValidIGD(devlist, &urls, &data, lanaddr, sizeof(lanaddr));
CONS_Printf(M_GetText("Local LAN IP address: %s\n"), lanaddr);
descXML = miniwget(dev->descURL, &descXMLsize);
if (descXML)
{
parserootdesc(descXML, descXMLsize, &data);
free(descXML);
descXML = NULL;
memset(&urls, 0, sizeof(struct UPNPUrls));
memset(&data, 0, sizeof(struct IGDdatas));
GetUPNPUrls(&urls, &data, dev->descURL);
I_AddExitFunc(I_ShutdownUPnP);
}
freeUPNPDevlist(devlist);
}
else if (upnp_error == UPNPDISCOVER_SOCKET_ERROR)
{
CONS_Printf(M_GetText("No UPnP devices discovered\n"));
}
}
static inline void I_UPnP_add(const char * addr, const char *port, const char * servicetype)
{
if (addr == NULL)
addr = lanaddr;
if (!urls.controlURL || urls.controlURL[0] == '\0')
return;
UPNP_AddPortMapping(urls.controlURL, data.first.servicetype,
port, port, addr, "SRB2", servicetype, NULL, NULL);
}
static inline void I_UPnP_rem(const char *port, const char * servicetype)
{
if (!urls.controlURL || urls.controlURL[0] == '\0')
return;
UPNP_DeletePortMapping(urls.controlURL, data.first.servicetype,
port, servicetype, NULL);
}
#endif
// I spent 3 hours trying to work out why I couldn't sensibly access this from anywhere,
// even when extern'd. I am not the person who should be doing this. -Tyron, 2023-10-08
mysockaddr_t SOCK_DirectNodeToAddr(UINT8 node)
{
return clientaddress[node];
}
const char *SOCK_AddrToStr(mysockaddr_t *sk)
{
static char s[64]; // 255.255.255.255:65535 or IPv6:65535
#ifdef HAVE_NTOP
void *addr;
if(sk->any.sa_family == AF_INET)
addr = &sk->ip4.sin_addr;
#ifdef HAVE_IPV6
else if(sk->any.sa_family == AF_INET6)
addr = &sk->ip6.sin6_addr;
#endif
else
addr = NULL;
if(addr == NULL)
sprintf(s, "No address");
else if(inet_ntop(sk->any.sa_family, addr, s, sizeof (s)) == NULL)
sprintf(s, "Unknown family type, error #%u", errno);
#ifdef HAVE_IPV6
else if(sk->any.sa_family == AF_INET6 && sk->ip6.sin6_port != 0)
strcat(s, va(":%d", ntohs(sk->ip6.sin6_port)));
#endif
else if(sk->any.sa_family == AF_INET && sk->ip4.sin_port != 0)
strcat(s, va(":%d", ntohs(sk->ip4.sin_port)));
#else
if (sk->any.sa_family == AF_INET)
{
strcpy(s, inet_ntoa(sk->ip4.sin_addr));
if (sk->ip4.sin_port != 0) strcat(s, va(":%d", ntohs(sk->ip4.sin_port)));
}
else
sprintf(s, "Unknown type");
#endif
return s;
}
static const char *SOCK_GetNodeAddress(INT32 node)
{
if (node == 0)
return "self";
if (!nodeconnected[node])
return NULL;
return SOCK_AddrToStr(&clientaddress[node]);
}
static UINT32 SOCK_GetNodeAddressInt(INT32 node)
{
if (nodeconnected[node] && clientaddress[node].any.sa_family == AF_INET)
{
return clientaddress[node].ip4.sin_addr.s_addr;
}
else
{
I_Error("SOCK_GetNodeAddressInt: Node %d is not IPv4!\n", node);
}
return 0;
}
boolean SOCK_cmpaddr(mysockaddr_t *a, mysockaddr_t *b, UINT8 mask)
{
UINT32 bitmask = INADDR_NONE;
if (mask && mask < 32)
bitmask = htonl((UINT32)(-1) << (32 - mask));
if (b->any.sa_family == AF_INET)
return (a->ip4.sin_addr.s_addr & bitmask) == (b->ip4.sin_addr.s_addr & bitmask)
&& (b->ip4.sin_port == 0 || (a->ip4.sin_port == b->ip4.sin_port));
#ifdef HAVE_IPV6
else if (b->any.sa_family == AF_INET6)
return memcmp(&a->ip6.sin6_addr, &b->ip6.sin6_addr, sizeof(b->ip6.sin6_addr))
&& (b->ip6.sin6_port == 0 || (a->ip6.sin6_port == b->ip6.sin6_port));
#endif
else
return false;
}
// This is a hack. For some reason, nodes aren't being freed properly.
// This goes through and cleans up what nodes were supposed to be freed.
/** \warning This function causes the file downloading to stop if someone joins.
* How? Because it removes nodes that are connected but not in game,
* which is exactly what clients downloading a file are.
*/
static void cleanupnodes(void)
{
SINT8 j;
if (!Playing())
return;
// Why can't I start at zero?
for (j = 1; j < MAXNETNODES; j++)
if (!(nodeingame[j] || nodeneedsauth[j] || SendingFile(j)))
nodeconnected[j] = false;
}
static SINT8 getfreenode(void)
{
SINT8 j;
cleanupnodes();
for (j = 0; j < MAXNETNODES; j++)
if (!nodeconnected[j])
{
nodeconnected[j] = true;
return j;
}
/** \warning No free node? Just in case a node might not have been freed properly,
* look if there are connected nodes that aren't in game, and forget them.
* It's dirty, and might result in a poor guy having to restart
* downloading a needed wad, but it's better than not letting anyone join...
*/
/*I_Error("No more free nodes!!1!11!11!!1111\n");
for (j = 1; j < MAXNETNODES; j++)
if (!nodeingame[j])
return j;*/
return -1;
}
void Command_Numnodes(void)
{
INT32 connected = 0;
INT32 ingame = 0;
INT32 i;
for (i = 1; i < MAXNETNODES; i++)
{
if (!(nodeconnected[i] || nodeingame[i]))
continue;
if (nodeconnected[i])
connected++;
if (nodeingame[i])
ingame++;
CONS_Printf("%2d - ", i);
if (nodetoplayer[i] != -1)
CONS_Printf("player %.2d", nodetoplayer[i]);
else
CONS_Printf(" ");
if (nodeconnected[i])
CONS_Printf(" - connected");
else
CONS_Printf(" - ");
if (nodeingame[i])
CONS_Printf(" - ingame");
else
CONS_Printf(" - ");
CONS_Printf(" - %s\n", I_GetNodeAddress(i));
}
CONS_Printf("\n"
"Connected: %d\n"
"Ingame: %d\n",
connected, ingame);
}
static boolean hole_punch(ptrdiff_t c)
{
if (c == 10 && holepunchpacket->magic == hole_punch_magic)
{
mysockaddr_t addr;
addr.ip4.sin_family = AF_INET;
addr.ip4.sin_addr.s_addr = holepunchpacket->addr;
addr.ip4.sin_port = holepunchpacket->port;
sendto(mysockets[0], NULL, 0, 0, &addr.any, sizeof addr.ip4);
CONS_Debug(DBG_NETPLAY,
"hole punching request from %s\n", SOCK_AddrToStr(&addr));
return true;
}
else
{
return false;
}
}
// Returns true if a packet was received from a new node, false in all other cases
static boolean SOCK_Get(void)
{
size_t n;
int j;
ptrdiff_t c;
mysockaddr_t fromaddress;
socklen_t fromlen;
for (n = 0; n < mysocketses; n++)
{
fromlen = (socklen_t)sizeof(fromaddress);
c = recvfrom(mysockets[n], (char *)&doomcom->data, MAXPACKETLENGTH, 0,
(void *)&fromaddress, &fromlen);
if (c > 0)
{
#ifdef USE_STUN
if (STUN_got_response(doomcom->data, c))
{
break;
}
#endif
if (hole_punch(c))
{
break;
}
// find remote node number
for (j = 1; j <= MAXNETNODES; j++) //include LAN
{
if (SOCK_cmpaddr(&fromaddress, &clientaddress[j], 0))
{
doomcom->remotenode = (INT16)j; // good packet from a game player
doomcom->datalength = (INT16)c;
nodesocket[j] = mysockets[n];
return false;
}
}
// not found
// find a free slot
j = getfreenode();
if (j > 0)
{
M_Memcpy(&clientaddress[j], &fromaddress, fromlen);
nodesocket[j] = mysockets[n];
DEBFILE(va("New node detected: node:%d address:%s\n", j,
SOCK_GetNodeAddress(j)));
doomcom->remotenode = (INT16)j; // good packet from a game player
doomcom->datalength = (INT16)c;
return true;
}
else
DEBFILE("New node detected: No more free slots\n");
}
}
doomcom->remotenode = -1; // no packet
return false;
}
// check if we can send (do not go over the buffer)
static fd_set masterset;
#ifdef SELECTTEST
static boolean FD_CPY(fd_set *src, fd_set *dst, SOCKET_TYPE *fd, size_t len)
{
size_t i;
boolean testset = false;
FD_ZERO(dst);
for (i = 0; i < len;i++)
{
if(fd[i] != (SOCKET_TYPE)ERRSOCKET &&
FD_ISSET(fd[i], src) && !FD_ISSET(fd[i], dst)) // no checking for dups
{
FD_SET(fd[i], dst);
testset = true;
}
}
return testset;
}
static boolean SOCK_CanSend(void)
{
struct timeval timeval_for_select = {0, 0};
fd_set tset;
int wselect;
if(!FD_CPY(&masterset, &tset, mysockets, mysocketses))
return false;
wselect = select(255, NULL, &tset, NULL, &timeval_for_select);
if (wselect >= 1)
return true;
return false;
}
static boolean SOCK_CanGet(void)
{
struct timeval timeval_for_select = {0, 0};
fd_set tset;
int rselect;
if(!FD_CPY(&masterset, &tset, mysockets, mysocketses))
return false;
rselect = select(255, &tset, NULL, NULL, &timeval_for_select);
if (rselect >= 1)
return true;
return false;
}
#endif
static inline ptrdiff_t SOCK_SendToAddr(SOCKET_TYPE socket, mysockaddr_t* sockaddr)
{
socklen_t d4 = (socklen_t)sizeof(struct sockaddr_in);
#ifdef HAVE_IPV6
socklen_t d6 = (socklen_t)sizeof(struct sockaddr_in6);
#endif
socklen_t d, da = (socklen_t)sizeof(mysockaddr_t);
switch (sockaddr->any.sa_family)
{
case AF_INET: d = d4; break;
#ifdef HAVE_IPV6
case AF_INET6: d = d6; break;
#endif
default: d = da; break;
}
return sendto(socket, (char *)&doomcom->data, doomcom->datalength, 0, &sockaddr->any, d);
}
static void SOCK_Send(void)
{
ptrdiff_t c = ERRSOCKET;
size_t i, j;
if (!nodeconnected[doomcom->remotenode])
return;
if (doomcom->remotenode == BROADCASTADDR)
{
for (i = 0; i < mysocketses; i++)
{
for (j = 0; j < broadcastaddresses; j++)
{
if (myfamily[i] == broadcastaddress[j].any.sa_family)
SOCK_SendToAddr(mysockets[i], &broadcastaddress[j]);
}
}
return;
}
else if (nodesocket[doomcom->remotenode] == (SOCKET_TYPE)ERRSOCKET)
{
for (i = 0; i < mysocketses; i++)
{
if (myfamily[i] == clientaddress[doomcom->remotenode].any.sa_family)
SOCK_SendToAddr(mysockets[i], &clientaddress[doomcom->remotenode]);
}
return;
}
else
{
c = SOCK_SendToAddr(nodesocket[doomcom->remotenode], &clientaddress[doomcom->remotenode]);
}
if (c == ERRSOCKET)
{
int e = errno; // save error code so it can't be modified later
if (e != ECONNREFUSED && e != EWOULDBLOCK)
I_Error("SOCK_Send, error sending to node %d (%s) #%u: %s", doomcom->remotenode,
SOCK_GetNodeAddress(doomcom->remotenode), e, strerror(e));
}
}
static void SOCK_FreeNodenum(INT32 numnode)
{
// can't disconnect from self :)
if (!numnode || numnode > MAXNETNODES)
return;
DEBFILE(va("Free node %d (%s)\n", numnode, SOCK_GetNodeAddress(numnode)));
nodeconnected[numnode] = false;
nodesocket[numnode] = ERRSOCKET;
// put invalid address
memset(&clientaddress[numnode], 0, sizeof (clientaddress[numnode]));
}
//
// UDPsocket
//
// allocate a socket
static SOCKET_TYPE UDP_Bind(int family, struct sockaddr *addr, socklen_t addrlen)
{
SOCKET_TYPE s = socket(family, SOCK_DGRAM, IPPROTO_UDP);
int opt;
socklen_t opts;
#ifdef FIONBIO
unsigned long trueval = true;
#endif
mysockaddr_t straddr;
struct sockaddr_in sin;
socklen_t len = sizeof(sin);
if (s == (SOCKET_TYPE)ERRSOCKET)
return (SOCKET_TYPE)ERRSOCKET;
#ifdef USE_WINSOCK
{ // Alam_GBC: disable the new UDP connection reset behavior for Win2k and up
#ifdef USE_WINSOCK2
DWORD dwBytesReturned = 0;
BOOL bfalse = FALSE;
WSAIoctl(s, SIO_UDP_CONNRESET, &bfalse, sizeof(bfalse),
NULL, 0, &dwBytesReturned, NULL, NULL);
#else
unsigned long falseval = false;
ioctl(s, SIO_UDP_CONNRESET, &falseval);
#endif
}
#endif
straddr.any = *addr;
I_OutputMsg("Binding to %s\n", SOCK_AddrToStr(&straddr));
if (family == AF_INET)
{
mysockaddr_t tmpaddr;
tmpaddr.any = *addr ;
if (tmpaddr.ip4.sin_addr.s_addr == htonl(INADDR_ANY))
{
opt = true;
opts = (socklen_t)sizeof(opt);
setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (char *)&opt, opts);
}
// make it broadcastable
opt = true;
opts = (socklen_t)sizeof(opt);
if (setsockopt(s, SOL_SOCKET, SO_BROADCAST, (char *)&opt, opts))
{
CONS_Alert(CONS_WARNING, M_GetText("Could not get broadcast rights\n")); // I do not care anymore
}
}
#ifdef HAVE_IPV6
else if (family == AF_INET6)
{
if (memcmp(addr, &in6addr_any, sizeof(in6addr_any)) == 0) //IN6_ARE_ADDR_EQUAL
{
opt = true;
opts = (socklen_t)sizeof(opt);
setsockopt(s, SOL_SOCKET, SO_REUSEADDR, (char *)&opt, opts);
}
#ifdef IPV6_V6ONLY
// make it IPv6 ony
opt = true;
opts = (socklen_t)sizeof(opt);
if (setsockopt(s, SOL_SOCKET, IPV6_V6ONLY, (char *)&opt, opts))
{
CONS_Alert(CONS_WARNING, M_GetText("Could not limit IPv6 bind\n")); // I do not care anymore
}
#endif
}
#endif
if (bind(s, addr, addrlen) == ERRSOCKET)
{
close(s);
I_OutputMsg("Binding failed\n");
return (SOCKET_TYPE)ERRSOCKET;
}
#ifdef FIONBIO
// make it non blocking
opt = true;
if (ioctl(s, FIONBIO, &trueval) != 0)
{
close(s);
I_OutputMsg("Seting FIOBIO on failed\n");
return (SOCKET_TYPE)ERRSOCKET;
}
#endif
opts = (socklen_t)sizeof(opt);
getsockopt(s, SOL_SOCKET, SO_RCVBUF, (char *)&opt, &opts);
CONS_Printf(M_GetText("Network system buffer: %dKb\n"), opt>>10);
if (opt < 64<<10) // 64k
{
opt = 64<<10;
opts = (socklen_t)sizeof(opt);
setsockopt(s, SOL_SOCKET, SO_RCVBUF, (char *)&opt, opts);
getsockopt(s, SOL_SOCKET, SO_RCVBUF, (char *)&opt, &opts);
if (opt < 64<<10)
CONS_Alert(CONS_WARNING, M_GetText("Can't set buffer length to 64k, file transfer will be bad\n"));
else
CONS_Printf(M_GetText("Network system buffer set to: %dKb\n"), opt>>10);
}
if (getsockname(s, (struct sockaddr *)&sin, &len) == -1)
CONS_Alert(CONS_WARNING, M_GetText("Failed to get port number\n"));
else
current_port = (UINT16)ntohs(sin.sin_port);
return s;
}
static boolean UDP_Socket(void)
{
size_t s;
struct my_addrinfo *ai, *runp, hints;
int gaie;
#ifdef HAVE_IPV6
const INT32 b_ipv6 = M_CheckParm("-ipv6");
#endif
const char *serv;
for (s = 0; s < mysocketses; s++)
mysockets[s] = ERRSOCKET;
for (s = 0; s < MAXNETNODES+1; s++)
nodesocket[s] = ERRSOCKET;
FD_ZERO(&masterset);
s = 0;
memset(&hints, 0x00, sizeof (hints));
hints.ai_flags = AI_NUMERICHOST;
hints.ai_family = AF_INET;
hints.ai_socktype = SOCK_DGRAM;
hints.ai_protocol = IPPROTO_UDP;
if (serverrunning)
serv = serverport_name;
else
serv = clientport_name;
if (M_CheckParm("-bindaddr"))
{
while (M_IsNextParm())
{
gaie = I_getaddrinfo(M_GetNextParm(), serv, &hints, &ai);
if (gaie == 0)
{
runp = ai;
while (runp != NULL && s < MAXNETNODES+1)
{
mysockets[s] = UDP_Bind(runp->ai_family, runp->ai_addr, (socklen_t)runp->ai_addrlen);
if (mysockets[s] != (SOCKET_TYPE)ERRSOCKET)
{
FD_SET(mysockets[s], &masterset);
myfamily[s] = hints.ai_family;
s++;
}
runp = runp->ai_next;
}
I_freeaddrinfo(ai);
}
}
}
else
{
gaie = I_getaddrinfo("0.0.0.0", serv, &hints, &ai);
if (gaie == 0)
{
runp = ai;
while (runp != NULL && s < MAXNETNODES+1)
{
mysockets[s] = UDP_Bind(runp->ai_family, runp->ai_addr, (socklen_t)runp->ai_addrlen);
if (mysockets[s] != (SOCKET_TYPE)ERRSOCKET)
{
FD_SET(mysockets[s], &masterset);
myfamily[s] = hints.ai_family;
s++;
#ifdef HAVE_MINIUPNPC
if (UPNP_support)
{
I_UPnP_rem(serverport_name, "UDP");
I_UPnP_add(NULL, serverport_name, "UDP");
}
#endif
}
runp = runp->ai_next;
}
I_freeaddrinfo(ai);
}
}
#ifdef HAVE_IPV6
if (b_ipv6)
{
hints.ai_family = AF_INET6;
if (M_CheckParm("-bindaddr6"))
{
while (M_IsNextParm())
{
gaie = I_getaddrinfo(M_GetNextParm(), serv, &hints, &ai);
if (gaie == 0)
{
runp = ai;
while (runp != NULL && s < MAXNETNODES+1)
{
mysockets[s] = UDP_Bind(runp->ai_family, runp->ai_addr, (socklen_t)runp->ai_addrlen);
if (mysockets[s] != (SOCKET_TYPE)ERRSOCKET)
{
FD_SET(mysockets[s], &masterset);
myfamily[s] = hints.ai_family;
s++;
}
runp = runp->ai_next;
}
I_freeaddrinfo(ai);
}
}
}
else
{
gaie = I_getaddrinfo("::", serv, &hints, &ai);
if (gaie == 0)
{
runp = ai;
while (runp != NULL && s < MAXNETNODES+1)
{
mysockets[s] = UDP_Bind(runp->ai_family, runp->ai_addr, (socklen_t)runp->ai_addrlen);
if (mysockets[s] != (SOCKET_TYPE)ERRSOCKET)
{
FD_SET(mysockets[s], &masterset);
myfamily[s] = hints.ai_family;
s++;
}
runp = runp->ai_next;
}
I_freeaddrinfo(ai);
}
}
}
#endif
mysocketses = s;
if (s == 0) // no sockets?
return false;
s = 0;
// ip + udp
packetheaderlength = 20 + 8; // for stats
hints.ai_family = AF_INET;
gaie = I_getaddrinfo("127.0.0.1", "0", &hints, &ai);
if (gaie == 0)
{
runp = ai;
while (runp != NULL && s < MAXNETNODES+1)
{
memcpy(&clientaddress[s], runp->ai_addr, runp->ai_addrlen);
s++;
runp = runp->ai_next;
}
I_freeaddrinfo(ai);
}
else
{
clientaddress[s].any.sa_family = AF_INET;
clientaddress[s].ip4.sin_port = htons(0);
clientaddress[s].ip4.sin_addr.s_addr = htonl(INADDR_LOOPBACK); //GetLocalAddress(); // my own ip
s++;
}
s = 0;
// setup broadcast adress to BROADCASTADDR entry
gaie = I_getaddrinfo("255.255.255.255", DEFAULTPORT, &hints, &ai);
if (gaie == 0)
{
runp = ai;
while (runp != NULL && s < MAXNETNODES+1)
{
memcpy(&broadcastaddress[s], runp->ai_addr, runp->ai_addrlen);
s++;
runp = runp->ai_next;
}
I_freeaddrinfo(ai);
}
else
{
broadcastaddress[s].any.sa_family = AF_INET;
broadcastaddress[s].ip4.sin_port = htons(atoi(DEFAULTPORT));
broadcastaddress[s].ip4.sin_addr.s_addr = htonl(INADDR_BROADCAST);
s++;
}
#ifdef HAVE_IPV6
if (b_ipv6)
{
hints.ai_family = AF_INET6;
gaie = I_getaddrinfo("ff02::1", DEFAULTPORT, &hints, &ai);
if (gaie == 0)
{
runp = ai;
while (runp != NULL && s < MAXNETNODES+1)
{
memcpy(&broadcastaddress[s], runp->ai_addr, runp->ai_addrlen);
s++;
runp = runp->ai_next;
}
I_freeaddrinfo(ai);
}
}
#endif
broadcastaddresses = s;
doomcom->extratics = 1; // internet is very high ping
return true;
}
boolean I_InitTcpDriver(void)
{
boolean tcp_was_up = init_tcp_driver;
if (!init_tcp_driver)
{
#ifdef USE_WINSOCK
#ifdef USE_WINSOCK2
const WORD VerNeed = MAKEWORD(2,2);
#else
const WORD VerNeed = MAKEWORD(1,1);
#endif
WSADATA WSAData;
const int WSAresult = WSAStartup(VerNeed, &WSAData);
if (WSAresult != 0)
{
LPCSTR WSError = NULL;
switch (WSAresult)
{
case WSASYSNOTREADY:
WSError = "The underlying network subsystem is not ready for network communication";
break;
case WSAEINPROGRESS:
WSError = "A blocking Windows Sockets 1.1 operation is in progress";
break;
case WSAEPROCLIM:
WSError = "Limit on the number of tasks supported by the Windows Sockets implementation has been reached";
break;
case WSAEFAULT:
WSError = "WSAData is not a valid pointer? What kind of setup do you have?";
break;
default:
WSError = va("Error code %u",WSAresult);
break;
}
if (WSAresult != WSAVERNOTSUPPORTED)
CONS_Debug(DBG_NETPLAY, "WinSock(TCP/IP) error: %s\n",WSError);
}
#ifdef USE_WINSOCK2
if(LOBYTE(WSAData.wVersion) != 2 ||
HIBYTE(WSAData.wVersion) != 2)
{
WSACleanup();
CONS_Debug(DBG_NETPLAY, "No WinSock(TCP/IP) 2.2 driver detected\n");
}
#else
if (LOBYTE(WSAData.wVersion) != 1 ||
HIBYTE(WSAData.wVersion) != 1)
{
WSACleanup();
CONS_Debug(DBG_NETPLAY, "No WinSock(TCP/IP) 1.1 driver detected\n");
}
#endif
CONS_Debug(DBG_NETPLAY, "WinSock description: %s\n",WSAData.szDescription);
CONS_Debug(DBG_NETPLAY, "WinSock System Status: %s\n",WSAData.szSystemStatus);
#endif
init_tcp_driver = true;
}
if (!tcp_was_up && init_tcp_driver)
{
I_AddExitFunc(I_ShutdownTcpDriver);
#ifdef HAVE_MINIUPNPC
if (M_CheckParm("-useUPnP"))
I_InitUPnP();
else
UPNP_support = false;
#endif
}
return init_tcp_driver;
}
static void SOCK_CloseSocket(void)
{
size_t i;
for (i=0; i < MAXNETNODES+1; i++)
{
if (mysockets[i] != (SOCKET_TYPE)ERRSOCKET
&& FD_ISSET(mysockets[i], &masterset))
{
FD_CLR(mysockets[i], &masterset);
close(mysockets[i]);
}
mysockets[i] = ERRSOCKET;
}
}
void I_ShutdownTcpDriver(void)
{
SOCK_CloseSocket();
CONS_Printf("I_ShutdownTcpDriver: ");
#ifdef USE_WINSOCK
WS_addrinfocleanup();
WSACleanup();
#endif
CONS_Printf("shut down\n");
init_tcp_driver = false;
}
static boolean SOCK_GetAddr(struct sockaddr_in *sin, const char *address, const char *port, boolean test)
{
struct my_addrinfo *ai = NULL, *runp, hints;
int gaie;
if (!port || !port[0])
port = DEFAULTPORT;
memset (&hints, 0x00, sizeof (hints));
hints.ai_flags = 0;
hints.ai_family = AF_UNSPEC;
hints.ai_socktype = SOCK_DGRAM;
hints.ai_protocol = IPPROTO_UDP;
gaie = I_getaddrinfo(address, port, &hints, &ai);
if (gaie != 0)
{
I_freeaddrinfo(ai);
return false;
}
runp = ai;
if (test)
{
while (runp != NULL)
{
if (sendto(mysockets[0], NULL, 0, 0, runp->ai_addr, runp->ai_addrlen) == 0)
break;
runp = runp->ai_next;
}
}
if (runp != NULL)
memcpy(sin, runp->ai_addr, runp->ai_addrlen);
I_freeaddrinfo(ai);
return (runp != NULL);
}
static SINT8 SOCK_NetMakeNodewPort(const char *address, const char *port)
{
SINT8 newnode = getfreenode();
DEBFILE(va("Creating new node: %s@%s\n", address, port));
if (newnode != -1)
{
if (!SOCK_GetAddr(&clientaddress[newnode].ip4, address, port, true))
{
nodeconnected[newnode] = false;
return -1;
}
}
return newnode;
}
static void rendezvous(int size)
{
char *addrs = strdup(cv_rendezvousserver.string);
char *host = strtok(addrs, ":");
char *port = strtok(NULL, ":");
static mysockaddr_t rzv;
static tic_t refreshtic = (tic_t)-1;
tic_t tic = I_GetTime();
if (tic != refreshtic)
{
if (SOCK_GetAddr(&rzv.ip4, host, (port ? port : "7777"), false))
{
refreshtic = tic;
}
else
{
CONS_Alert(CONS_ERROR, "Failed to contact rendezvous server (%s).\n",
cv_rendezvousserver.string);
}
}
if (tic == refreshtic)
{
holepunchpacket->magic = hole_punch_magic;
sendto(mysockets[0], doomcom->data, size, 0, &rzv.any, sizeof rzv.ip4);
}
free(addrs);
}
static void SOCK_RequestHolePunch(INT32 node)
{
mysockaddr_t * addr = &clientaddress[node];
holepunchpacket->addr = addr->ip4.sin_addr.s_addr;
holepunchpacket->port = addr->ip4.sin_port;
CONS_Debug(DBG_NETPLAY,
"requesting hole punch to node %s\n", SOCK_AddrToStr(addr));
rendezvous(10);
}
static void SOCK_RegisterHolePunch(void)
{
rendezvous(4);
}
static boolean SOCK_OpenSocket(void)
{
size_t i;
memset(clientaddress, 0, sizeof (clientaddress));
nodeconnected[0] = true; // always connected to self
for (i = 1; i < MAXNETNODES; i++)
nodeconnected[i] = false;
nodeconnected[BROADCASTADDR] = true;
I_NetSend = SOCK_Send;
I_NetGet = SOCK_Get;
I_NetCloseSocket = SOCK_CloseSocket;
I_NetFreeNodenum = SOCK_FreeNodenum;
I_NetMakeNodewPort = SOCK_NetMakeNodewPort;
#ifdef SELECTTEST
// seem like not work with libsocket : (
I_NetCanSend = SOCK_CanSend;
I_NetCanGet = SOCK_CanGet;
#endif
I_NetRequestHolePunch = SOCK_RequestHolePunch;
I_NetRegisterHolePunch = SOCK_RegisterHolePunch;
// build the socket but close it first
SOCK_CloseSocket();
return UDP_Socket();
}
// https://github.com/jameds/holepunch/blob/master/holepunch.c#L75
static int SOCK_IsExternalAddress (const void *p)
{
const int a = ((const unsigned char*)p)[0];
const int b = ((const unsigned char*)p)[1];
if (*(const UINT32*)p == (UINT32)~0)/* 255.255.255.255 */
return 0;
switch (a)
{
case 0:
case 10:
case 127:
return 0;
case 172:
return (b & ~15) != 16;/* 16 - 31 */
case 192:
return b != 168;
default:
return 1;
}
}
boolean I_InitTcpNetwork(void)
{
char serverhostname[255];
const char *urlparam = NULL;
boolean ret = false;
// initilize the OS's TCP/IP stack
if (!I_InitTcpDriver())
return false;
if (M_CheckParm("-port") || M_CheckParm("-serverport"))
// Combined -udpport and -clientport into -port
// As it was really redundant having two seperate parms that does the same thing
/* Sorry Steel, I'm adding these back. But -udpport is a stupid name. */
{
/*
If it's NULL, that's okay! Because then
we'll get a random port from getaddrinfo.
*/
serverport_name = M_GetNextParm();
}
if (M_CheckParm("-clientport"))
clientport_name = M_GetNextParm();
// parse network game options,
if (M_CheckParm("-server") || dedicated)
{
server = true;
// If a number of clients (i.e. nodes) is specified, the server will wait for the clients
// to connect before starting.
// If no number is specified here, the server starts with 1 client, and others can join
// in-game.
// Since Boris has implemented join in-game, there is no actual need for specifying a
// particular number here.
// FIXME: for dedicated server, numnodes needs to be set to 0 upon start
if (dedicated)
doomcom->numnodes = 0;
/* else if (M_IsNextParm())
doomcom->numnodes = (INT16)atoi(M_GetNextParm());*/
else
doomcom->numnodes = 1;
if (doomcom->numnodes < 0)
doomcom->numnodes = 0;
if (doomcom->numnodes > MAXNETNODES)
doomcom->numnodes = MAXNETNODES;
// server
servernode = 0;
// FIXME:
// ??? and now ?
// server on a big modem ??? 4*isdn
net_bandwidth = 16000;
hardware_MAXPACKETLENGTH = INETPACKETLENGTH;
ret = true;
}
else if ((urlparam = M_GetUrlProtocolArg()) != NULL || M_CheckParm("-connect"))
{
if (urlparam != NULL)
strlcpy(serverhostname, urlparam, sizeof(serverhostname));
else if (M_IsNextParm())
strlcpy(serverhostname, M_GetNextParm(), sizeof(serverhostname));
else
serverhostname[0] = 0; // assuming server in the LAN, use broadcast to detect it
// server address only in ip
if (serverhostname[0])
{
COM_BufAddText("connect \"");
COM_BufAddText(serverhostname);
COM_BufAddText("\"\n");
// probably modem
hardware_MAXPACKETLENGTH = INETPACKETLENGTH;
}
else
{
// so we're on a LAN
COM_BufAddText("connect any\n");
net_bandwidth = 800000;
hardware_MAXPACKETLENGTH = MAXPACKETLENGTH;
}
}
I_NetOpenSocket = SOCK_OpenSocket;
I_GetNodeAddress = SOCK_GetNodeAddress;
I_GetNodeAddressInt = SOCK_GetNodeAddressInt;
I_IsExternalAddress = SOCK_IsExternalAddress;
bannednode = SOCK_bannednode;
return ret;
}
#include "i_addrinfo.c"