RingRacers/src
2018-02-06 00:23:10 +00:00
..
android
blua
djgppdos
dummy
hardware Star colour support for MD2s 2018-02-05 02:11:17 +00:00
locale
nds
sdl Merge remote-tracking branch 'refs/remotes/srb2public/next' 2018-01-03 16:27:36 -05:00
sdl12 Merge remote-tracking branch 'refs/remotes/srb2public/next' 2018-01-03 16:27:36 -05:00
win32 Merge remote-tracking branch 'refs/remotes/srb2public/master' 2018-01-02 22:59:43 -05:00
win32ce
.gitignore
am_map.c
am_map.h
Android.mk
asm_defs.inc
b_bot.c Restructured some ticcmd stuff, temporary keyboard defaults, commented out mouse options menu 2018-01-24 02:45:06 -05:00
b_bot.h
byteptr.h
CMakeLists.txt Closer to done HUD tweaking? 2017-12-23 19:14:06 -05:00
command.c Lots of changes 2018-01-15 22:31:14 -05:00
command.h Lots of changes 2018-01-15 22:31:14 -05:00
comptime.c
config.h.in
console.c Use KARTKREW instead of CONSBACK 2018-01-16 22:32:39 -05:00
console.h
d_clisrv.c Merge branch 'master' of http://git.magicalgirl.moe/KartKrew/Kart.git into gameplay-tweaks 2018-02-04 20:39:53 +00:00
d_clisrv.h Instead of player->laptime, lets add curlap 2018-01-21 21:03:44 -05:00
d_event.h
d_main.c Merge branch 'master' of http://git.magicalgirl.moe/KartKrew/Kart.git into gameplay-tweaks 2018-02-04 20:39:53 +00:00
d_main.h
d_net.c
d_net.h Change splitscreen into UINT8, fix HUD slightly more 2017-12-18 20:59:04 -05:00
d_netcmd.c Fixed spectating for real, messages for changing some kart cvars, Mirror Mode disallowed in Battle 2018-01-29 19:15:25 -05:00
d_netcmd.h Lots of changes 2018-01-15 22:31:14 -05:00
d_netfil.c
d_netfil.h
d_player.h Camera adjustin's 2018-01-22 17:08:31 -05:00
d_think.h
d_ticcmd.h Merge remote-tracking branch 'refs/remotes/origin/master' into menus-cvars-unlocks 2018-01-24 16:24:36 -05:00
dehacked.c New bomb explosion effect 2018-02-05 22:53:31 +00:00
dehacked.h
doomdata.h
doomdef.h Merge remote-tracking branch 'refs/remotes/srb2public/next' 2018-01-03 16:27:36 -05:00
doomstat.h Double-check legitimacy on match completion 2018-01-28 19:57:38 -05:00
doomtype.h
endian.h
f_finale.c Record best lap time in Record Attack 2018-01-21 19:15:26 -05:00
f_finale.h
f_wipe.c Base title screen, gets screen fade working from intro->title for the fade to work 2018-01-15 03:40:25 +00:00
fastcmp.h
filesrch.c
filesrch.h
g_game.c Merge branch 'master' of http://git.magicalgirl.moe/KartKrew/Kart.git into gameplay-tweaks 2018-02-04 20:39:53 +00:00
g_game.h Merge remote-tracking branch 'refs/remotes/origin/master' into menus-cvars-unlocks 2018-01-24 16:24:36 -05:00
g_input.c Restructured some ticcmd stuff, temporary keyboard defaults, commented out mouse options menu 2018-01-24 02:45:06 -05:00
g_input.h Restructured some ticcmd stuff, temporary keyboard defaults, commented out mouse options menu 2018-01-24 02:45:06 -05:00
g_state.h
hu_stuff.c Minor adjustments for a taller thin font 2018-01-28 20:37:53 -05:00
hu_stuff.h Record best lap time in Record Attack 2018-01-21 19:15:26 -05:00
i_addrinfo.c
i_addrinfo.h
i_joy.h
i_net.h
i_sound.h
i_system.h some joystick fixes 2017-12-24 08:20:58 -05:00
i_tcp.c TCP: remove BADSOCKET 2017-12-26 19:56:50 -05:00
i_tcp.h
i_video.h
info.c New bomb explosion effect 2018-02-05 22:53:31 +00:00
info.h New bomb explosion effect 2018-02-05 22:53:31 +00:00
k_kart.c Fix the explosion smoke ring (and warning) 2018-02-06 00:23:10 +00:00
k_kart.h New bomb explosion effect 2018-02-05 22:53:31 +00:00
keys.h
lua_baselib.c Lots of changes 2018-01-15 22:31:14 -05:00
lua_consolelib.c
lua_hook.h
lua_hooklib.c
lua_hud.h
lua_hudlib.c Change splitscreen into UINT8, fix HUD slightly more 2017-12-18 20:59:04 -05:00
lua_infolib.c
lua_libs.h
lua_maplib.c
lua_mathlib.c
lua_mobjlib.c Star colormap is decided to be used per mobj with mobj->colorize 2018-02-05 00:00:36 +00:00
lua_playerlib.c Camera adjustin's 2018-01-22 17:08:31 -05:00
lua_script.c Merge remote-tracking branch 'srb2public/next' into quads 2017-12-22 20:55:59 -05:00
lua_script.h
lua_skinlib.c
lua_thinkerlib.c
lzf.c
lzf.h
m_aatree.c
m_aatree.h
m_anigif.c
m_anigif.h
m_argv.c
m_argv.h
m_bbox.c
m_bbox.h
m_cheat.c Merge remote-tracking branch 'refs/remotes/origin/master' into menus-cvars-unlocks 2018-01-24 16:24:36 -05:00
m_cheat.h
m_cond.c Minor adjustin's to the unlock list 2018-01-28 20:05:18 -05:00
m_cond.h Record best lap time in Record Attack 2018-01-21 19:15:26 -05:00
m_dllist.h
m_fixed.c
m_fixed.h
m_menu.c Minor adjustments for a taller thin font 2018-01-28 20:37:53 -05:00
m_menu.h
m_misc.c SUCCESS 2017-12-17 22:27:26 -05:00
m_misc.h
m_queue.c
m_queue.h
m_random.c
m_random.h
m_swap.h
Makefile NOFOURPLAYER as a compile option 2018-01-01 13:18:38 -05:00
Makefile.cfg
md5.c
md5.h
mserv.c Merge remote-tracking branch 'refs/remotes/srb2public/master' 2018-01-02 22:59:43 -05:00
mserv.h
p5prof.h
p_ceilng.c
p_enemy.c New bomb explosion effect 2018-02-05 22:53:31 +00:00
p_floor.c Change splitscreen into UINT8, fix HUD slightly more 2017-12-18 20:59:04 -05:00
p_inter.c Lots of changes 2018-01-15 22:31:14 -05:00
p_lights.c
p_local.h Merge remote-tracking branch 'refs/remotes/origin/master' into menus-cvars-unlocks 2018-01-24 16:24:36 -05:00
p_map.c Some explosion stuff 2018-02-05 19:24:54 +00:00
p_maputl.c
p_maputl.h
p_mobj.c New bomb explosion effect 2018-02-05 22:53:31 +00:00
p_mobj.h Star colormap is decided to be used per mobj with mobj->colorize 2018-02-05 00:00:36 +00:00
p_polyobj.c
p_polyobj.h
p_pspr.h
p_saveg.c Star colormap is decided to be used per mobj with mobj->colorize 2018-02-05 00:00:36 +00:00
p_saveg.h
p_setup.c Fixed spectating for real, messages for changing some kart cvars, Mirror Mode disallowed in Battle 2018-01-29 19:15:25 -05:00
p_setup.h
p_sight.c
p_slopes.c
p_slopes.h
p_spec.c Instead of player->laptime, lets add curlap 2018-01-21 21:03:44 -05:00
p_spec.h
p_telept.c Change splitscreen into UINT8, fix HUD slightly more 2017-12-18 20:59:04 -05:00
p_tick.c
p_tick.h
p_user.c Star colormap is decided to be used per mobj with mobj->colorize 2018-02-05 00:00:36 +00:00
r_bsp.c Change splitscreen into UINT8, fix HUD slightly more 2017-12-18 20:59:04 -05:00
r_bsp.h
r_data.c
r_data.h
r_defs.h
r_draw.c Change splitscreen into UINT8, fix HUD slightly more 2017-12-18 20:59:04 -05:00
r_draw.h SUCCESS 2017-12-17 22:27:26 -05:00
r_draw8.c
r_draw16.c
r_local.h
r_main.c Draw over the fourth screen *properly* 2017-12-18 22:17:16 -05:00
r_main.h
r_plane.c Change splitscreen into UINT8, fix HUD slightly more 2017-12-18 20:59:04 -05:00
r_plane.h
r_segs.c
r_segs.h
r_sky.c Rendering fixes ahoy! 2017-12-29 14:50:16 -05:00
r_sky.h
r_splats.c
r_splats.h
r_state.h
r_things.c Star colormap is decided to be used per mobj with mobj->colorize 2018-02-05 00:00:36 +00:00
r_things.h Resurrect the minimap 2017-12-18 18:07:38 -06:00
s_sound.c Change splitscreen into UINT8, fix HUD slightly more 2017-12-18 20:59:04 -05:00
s_sound.h
screen.c
screen.h
sounds.c
sounds.h
st_stuff.c Spectating is properly implemented now 2018-01-22 22:18:57 -05:00
st_stuff.h Resurrect the minimap 2017-12-18 18:07:38 -06:00
string.c
t_facon.c
t_fsin.c
t_ftan.c
t_tan2a.c
tables.c
tables.h
tmap.nas
tmap.s
tmap_asm.s
tmap_mmx.nas
tmap_vc.nas
v_video.c Our quit screen is 640x400 2018-01-15 21:02:33 +00:00
v_video.h
vid_copy.s
w_wad.c
w_wad.h
y_inter.c Minor adjustments for a taller thin font 2018-01-28 20:37:53 -05:00
y_inter.h
z_zone.c
z_zone.h