RingRacers/src/hardware
James R 66d36d4fdf Merge branch 'opengl-skydome-fixes' into 'next'
Move the sky dome code out of r_opengl.c, fix issues with shaders

See merge request STJr/SRB2!1071
2020-08-09 20:45:01 -04:00
..
r_opengl Merge branch 'opengl-skydome-fixes' into 'next' 2020-08-09 20:45:01 -04:00
s_ds3d
s_fmod
s_openal
hw3dsdrv.h
hw3sound.c Merge remote-tracking branch 'origin/master' into HEAD 2020-04-24 22:10:59 -07:00
hw3sound.h
hw_batching.c gr_ -> gl_ 2020-07-06 01:15:08 -03:00
hw_batching.h OpenGL draw call batching system 2020-06-07 21:20:52 +03:00
hw_bsp.c gr_ -> gl_ 2020-07-06 01:15:08 -03:00
hw_cache.c Merge remote-tracking branch 'origin/next' into remove-glide-2 2020-07-12 16:05:15 -07:00
hw_clip.c
hw_clip.h
hw_data.h Remove unused texture formats 2020-07-06 00:58:09 -03:00
hw_defs.h Move the sky dome code out of r_opengl.c, fix issues with shaders 2020-07-17 02:48:05 -03:00
hw_dll.h
hw_draw.c gr_ -> gl_ 2020-07-06 01:15:08 -03:00
hw_drv.h Move the sky dome code out of r_opengl.c, fix issues with shaders 2020-07-17 02:48:05 -03:00
hw_glob.h Merge remote-tracking branch 'origin/next' into remove-glide-2 2020-07-12 16:05:15 -07:00
hw_light.c gr_ -> gl_ 2020-07-06 01:15:08 -03:00
hw_light.h gr_ -> gl_ 2020-07-06 01:15:08 -03:00
hw_main.c Merge branch 'opengl-skydome-fixes' into 'next' 2020-08-09 20:45:01 -04:00
hw_main.h Move the sky dome code out of r_opengl.c, fix issues with shaders 2020-07-17 02:48:05 -03:00
hw_md2.c A few more instances of "gr" to purge 2020-07-12 16:09:43 -07:00
hw_md2.h gr_ -> gl_ 2020-07-06 01:15:08 -03:00
hw_md2load.c
hw_md2load.h
hw_md3load.c
hw_md3load.h
hw_model.c
hw_model.h
hws_data.h
u_list.c
u_list.h