Implement ImGui font atlas caching.

This commit is contained in:
Skyth 2024-12-05 00:44:07 +03:00
parent 0a588949a7
commit 0248ef664e
13 changed files with 343 additions and 17 deletions

View file

@ -323,3 +323,5 @@ BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/co
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/common/select_fill.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/common/select_fill.dds" ARRAY_NAME "g_select_fill" COMPRESSION_TYPE "zstd") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/common/select_fill.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/common/select_fill.dds" ARRAY_NAME "g_select_fill" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon.bmp" ARRAY_NAME "g_game_icon") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon.bmp" ARRAY_NAME "g_game_icon")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon_night.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon_night.bmp" ARRAY_NAME "g_game_icon_night") BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/images/game_icon_night.bmp" DEST_FILE "${RESOURCES_OUTPUT_PATH}/images/game_icon_night.bmp" ARRAY_NAME "g_game_icon_night")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/font/im_font_atlas.bin" DEST_FILE "${RESOURCES_OUTPUT_PATH}/font/im_font_atlas.bin" ARRAY_NAME "g_im_font_atlas" COMPRESSION_TYPE "zstd")
BIN2C(TARGET_OBJ UnleashedRecomp SOURCE_FILE "${RESOURCES_SOURCE_PATH}/font/im_font_atlas.dds" DEST_FILE "${RESOURCES_OUTPUT_PATH}/font/im_font_atlas.dds" ARRAY_NAME "g_im_font_atlas_texture" COMPRESSION_TYPE "zstd")

View file

@ -1,5 +1,11 @@
#include "imgui_snapshot.h" #include "imgui_snapshot.h"
#include <locale/locale.h>
#include <res/font/im_font_atlas.bin.h>
#include <user/config.h>
#include <decompressor.h>
#include <kernel/xdbf.h>
void ImDrawDataSnapshot::Clear() void ImDrawDataSnapshot::Clear()
{ {
for (int n = 0; n < Cache.GetMapSize(); n++) for (int n = 0; n < Cache.GetMapSize(); n++)
@ -52,3 +58,211 @@ void ImDrawDataSnapshot::SnapUsingSwap(ImDrawData* src, double current_time)
Cache.Remove(GetDrawListID(entry->SrcCopy), entry); Cache.Remove(GetDrawListID(entry->SrcCopy), entry);
} }
}; };
template<typename T1, typename T2>
void ImFontAtlasSnapshot::SnapPointer(size_t offset, const T1& value, const T2& ptr, size_t count)
{
if (ptr != nullptr && count != 0)
{
if (!objects.contains(ptr))
{
constexpr size_t ALIGN = alignof(std::remove_pointer_t<T2>);
constexpr size_t SIZE = sizeof(std::remove_pointer_t<T2>);
size_t ptrOffset = (data.size() + ALIGN - 1) & ~(ALIGN - 1);
data.resize(ptrOffset + SIZE * count);
memcpy(&data[ptrOffset], ptr, SIZE * count);
for (size_t i = 0; i < count; i++)
{
size_t curPtrOffset = ptrOffset + SIZE * i;
objects[&ptr[i]] = curPtrOffset;
Traverse(curPtrOffset, ptr[i]);
}
}
size_t fieldOffset = offset + (reinterpret_cast<ptrdiff_t>(&ptr) - reinterpret_cast<ptrdiff_t>(&value));
*reinterpret_cast<size_t*>(&data[fieldOffset]) = objects[ptr];
offsets.push_back(fieldOffset);
}
}
template<typename T>
void ImFontAtlasSnapshot::Traverse(size_t offset, const T& value)
{
if constexpr (std::is_pointer_v<T>)
{
SnapPointer(offset, value, value, 1);
}
else if constexpr (std::is_same_v<T, ImFontAtlas>)
{
SnapPointer(offset, value, value.ConfigData.Data, value.ConfigData.Size);
SnapPointer(offset, value, value.CustomRects.Data, value.CustomRects.Size);
SnapPointer(offset, value, value.Fonts.Data, value.Fonts.Size);
}
else if constexpr (std::is_same_v<T, ImFont>)
{
SnapPointer(offset, value, value.IndexAdvanceX.Data, value.IndexAdvanceX.Size);
SnapPointer(offset, value, value.IndexLookup.Data, value.IndexLookup.Size);
SnapPointer(offset, value, value.Glyphs.Data, value.Glyphs.Size);
SnapPointer(offset, value, value.FallbackGlyph, 1);
SnapPointer(offset, value, value.ContainerAtlas, 1);
SnapPointer(offset, value, value.ConfigData, value.ConfigDataCount);
}
else if constexpr (std::is_same_v<T, ImFontAtlasCustomRect>)
{
SnapPointer(offset, value, value.Font, 1);
}
else if constexpr (std::is_same_v<T, ImFontConfig>)
{
SnapPointer(offset, value, value.GlyphRanges, value.GlyphRanges != nullptr ? wcslen(reinterpret_cast<const wchar_t*>(value.GlyphRanges)) + 1 : 0);
SnapPointer(offset, value, value.DstFont, 1);
}
}
template<typename T>
size_t ImFontAtlasSnapshot::Snap(const T& value)
{
size_t offset = (data.size() + alignof(T) - 1) & ~(alignof(T) - 1);
data.resize(offset + sizeof(T));
memcpy(&data[offset], &value, sizeof(T));
objects[&value] = offset;
Traverse(offset, value);
return offset;
}
struct ImFontAtlasSnapshotHeader
{
uint32_t imguiVersion;
uint32_t dataOffset;
uint32_t offsetCount;
uint32_t offsetsOffset;
};
void ImFontAtlasSnapshot::Snap()
{
data.resize(sizeof(ImFontAtlasSnapshotHeader));
size_t dataOffset = Snap(*ImGui::GetIO().Fonts);
size_t offsetsOffset = data.size();
std::sort(offsets.begin(), offsets.end());
data.insert(data.end(),
reinterpret_cast<uint8_t*>(offsets.data()),
reinterpret_cast<uint8_t*>(offsets.data() + offsets.size()));
auto header = reinterpret_cast<ImFontAtlasSnapshotHeader*>(data.data());
header->imguiVersion = IMGUI_VERSION_NUM;
header->dataOffset = dataOffset;
header->offsetCount = offsets.size();
header->offsetsOffset = offsetsOffset;
}
static std::unique_ptr<uint8_t[]> g_imFontAtlas;
ImFontAtlas* ImFontAtlasSnapshot::Load()
{
g_imFontAtlas = decompressZstd(g_im_font_atlas, g_im_font_atlas_uncompressed_size);
auto header = reinterpret_cast<ImFontAtlasSnapshotHeader*>(g_imFontAtlas.get());
assert(header->imguiVersion == IMGUI_VERSION_NUM && "ImGui version mismatch, the font atlas needs to be regenerated!");
auto offsetTable = reinterpret_cast<uint32_t*>(g_imFontAtlas.get() + header->offsetsOffset);
for (size_t i = 0; i < header->offsetCount; i++)
{
*reinterpret_cast<size_t*>(g_imFontAtlas.get() + (*offsetTable)) += reinterpret_cast<size_t>(g_imFontAtlas.get());
++offsetTable;
}
return reinterpret_cast<ImFontAtlas*>(g_imFontAtlas.get() + header->dataOffset);
}
static void GetGlyphs(std::set<ImWchar>& glyphs, const std::string_view& value)
{
const char* cur = value.data();
while (cur < value.data() + value.size())
{
unsigned int c;
cur += ImTextCharFromUtf8(&c, cur, value.data() + value.size());
glyphs.emplace(c);
}
}
static std::vector<ImWchar> g_glyphRanges;
void ImFontAtlasSnapshot::GenerateGlyphRanges()
{
std::vector<std::string_view> localeStrings;
for (auto& config : Config::Definitions)
config->GetLocaleStrings(localeStrings);
std::set<ImWchar> glyphs;
for (size_t i = 0x20; i <= 0xFF; i++)
glyphs.emplace(i);
for (auto& localeString : localeStrings)
GetGlyphs(glyphs, localeString);
for (auto& [name, locale] : g_locale)
{
for (auto& [language, value] : locale)
GetGlyphs(glyphs, value);
}
for (auto& [language, locale] : g_bool_locale)
{
for (auto& [value, nameAndDesc] : locale)
{
GetGlyphs(glyphs, std::get<0>(nameAndDesc));
GetGlyphs(glyphs, std::get<1>(nameAndDesc));
}
}
for (size_t i = XDBF_LANGUAGE_ENGLISH; i <= XDBF_LANGUAGE_ITALIAN; i++)
{
auto achievements = g_xdbfWrapper.GetAchievements(static_cast<EXDBFLanguage>(i));
for (auto& achievement : achievements)
{
GetGlyphs(glyphs, achievement.Name);
GetGlyphs(glyphs, achievement.UnlockedDesc);
GetGlyphs(glyphs, achievement.LockedDesc);
}
}
for (auto glyph : glyphs)
{
if (g_glyphRanges.empty() || (g_glyphRanges.back() + 1) != glyph)
{
g_glyphRanges.push_back(glyph);
g_glyphRanges.push_back(glyph);
}
else
{
g_glyphRanges.back() = glyph;
}
}
g_glyphRanges.push_back(0);
}
ImFont* ImFontAtlasSnapshot::GetFont(const char* name, float size)
{
auto fontAtlas = ImGui::GetIO().Fonts;
for (auto& configData : fontAtlas->ConfigData)
{
if (strstr(configData.Name, name) != nullptr && abs(configData.SizePixels - size) < 0.001f)
{
assert(configData.DstFont != nullptr);
return configData.DstFont;
}
}
#ifdef ENABLE_IM_FONT_ATLAS_SNAPSHOT
assert(false && "Unable to locate equivalent font in the atlas file.");
#endif
return fontAtlas->AddFontFromFileTTF(name, size, nullptr, g_glyphRanges.data());
}

View file

@ -30,3 +30,34 @@ struct ImDrawDataSnapshot
ImGuiID GetDrawListID(ImDrawList* src_list) { return ImHashData(&src_list, sizeof(src_list)); } // Hash pointer ImGuiID GetDrawListID(ImDrawList* src_list) { return ImHashData(&src_list, sizeof(src_list)); } // Hash pointer
ImDrawDataSnapshotEntry* GetOrAddEntry(ImDrawList* src_list) { return Cache.GetOrAddByKey(GetDrawListID(src_list)); } ImDrawDataSnapshotEntry* GetOrAddEntry(ImDrawList* src_list) { return Cache.GetOrAddByKey(GetDrawListID(src_list)); }
}; };
// Undefine this to generate a font atlas file in working directory.
// You also need to do this if you are testing localization, as only
// characters in the locale get added to the atlas.
// Don't forget to compress the generated atlas texture to BC4 with no mips!
#define ENABLE_IM_FONT_ATLAS_SNAPSHOT
struct ImFontAtlasSnapshot
{
std::vector<uint8_t> data;
ankerl::unordered_dense::map<const void*, size_t> objects;
std::vector<uint32_t> offsets;
template<typename T1, typename T2>
void SnapPointer(size_t offset, const T1& value, const T2& ptr, size_t count);
template<typename T>
void Traverse(size_t offset, const T& value);
template<typename T>
size_t Snap(const T& value);
void Snap();
static ImFontAtlas* Load();
static void GenerateGlyphRanges();
// When ENABLE_IM_FONT_ATLAS_SNAPSHOT is undefined, this creates the font runtime instead.
static ImFont* GetFont(const char* name, float size);
};

View file

@ -21,6 +21,9 @@
#include <ui/window.h> #include <ui/window.h>
#include <user/config.h> #include <user/config.h>
#include <res/font/im_font_atlas.dds.h>
#include <decompressor.h>
#include <SWA.h> #include <SWA.h>
#include "../../thirdparty/ShaderRecomp/ShaderRecomp/shader_common.h" #include "../../thirdparty/ShaderRecomp/ShaderRecomp/shader_common.h"
@ -1064,6 +1067,15 @@ static void CreateImGuiBackend()
io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset; io.BackendFlags |= ImGuiBackendFlags_RendererHasVtxOffset;
io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange; io.ConfigFlags |= ImGuiConfigFlags_NoMouseCursorChange;
#ifdef ENABLE_IM_FONT_ATLAS_SNAPSHOT
delete io.Fonts;
io.Fonts = ImFontAtlasSnapshot::Load();
#else
io.Fonts->TexDesiredWidth = 4096;
io.Fonts->AddFontDefault();
ImFontAtlasSnapshot::GenerateGlyphRanges();
#endif
AchievementMenu::Init(); AchievementMenu::Init();
AchievementOverlay::Init(); AchievementOverlay::Init();
MessageWindow::Init(); MessageWindow::Init();
@ -1071,6 +1083,12 @@ static void CreateImGuiBackend()
ImGui_ImplSDL2_InitForOther(Window::s_pWindow); ImGui_ImplSDL2_InitForOther(Window::s_pWindow);
RenderComponentMapping componentMapping(RenderSwizzle::ONE, RenderSwizzle::ONE, RenderSwizzle::ONE, RenderSwizzle::R);
#ifdef ENABLE_IM_FONT_ATLAS_SNAPSHOT
g_imFontTexture = LoadTexture(decompressZstd(g_im_font_atlas_texture, g_im_font_atlas_texture_uncompressed_size).get(),
g_im_font_atlas_texture_uncompressed_size, componentMapping);
#else
g_imFontTexture = std::make_unique<GuestTexture>(ResourceType::Texture); g_imFontTexture = std::make_unique<GuestTexture>(ResourceType::Texture);
uint8_t* pixels; uint8_t* pixels;
@ -1125,11 +1143,12 @@ static void CreateImGuiBackend()
textureViewDesc.format = textureDesc.format; textureViewDesc.format = textureDesc.format;
textureViewDesc.dimension = RenderTextureViewDimension::TEXTURE_2D; textureViewDesc.dimension = RenderTextureViewDimension::TEXTURE_2D;
textureViewDesc.mipLevels = 1; textureViewDesc.mipLevels = 1;
textureViewDesc.componentMapping = RenderComponentMapping(RenderSwizzle::ONE, RenderSwizzle::ONE, RenderSwizzle::ONE, RenderSwizzle::R); textureViewDesc.componentMapping = componentMapping;
g_imFontTexture->textureView = g_imFontTexture->texture->createTextureView(textureViewDesc); g_imFontTexture->textureView = g_imFontTexture->texture->createTextureView(textureViewDesc);
g_imFontTexture->descriptorIndex = g_textureDescriptorAllocator.allocate(); g_imFontTexture->descriptorIndex = g_textureDescriptorAllocator.allocate();
g_textureDescriptorSet->setTexture(g_imFontTexture->descriptorIndex, g_imFontTexture->texture, RenderTextureLayout::SHADER_READ, g_imFontTexture->textureView.get()); g_textureDescriptorSet->setTexture(g_imFontTexture->descriptorIndex, g_imFontTexture->texture, RenderTextureLayout::SHADER_READ, g_imFontTexture->textureView.get());
#endif
io.Fonts->SetTexID(g_imFontTexture.get()); io.Fonts->SetTexID(g_imFontTexture.get());
@ -1174,6 +1193,32 @@ static void CreateImGuiBackend()
pipelineDesc.inputSlots = &inputSlot; pipelineDesc.inputSlots = &inputSlot;
pipelineDesc.inputSlotsCount = 1; pipelineDesc.inputSlotsCount = 1;
g_imPipeline = g_device->createGraphicsPipeline(pipelineDesc); g_imPipeline = g_device->createGraphicsPipeline(pipelineDesc);
#ifndef ENABLE_IM_FONT_ATLAS_SNAPSHOT
ImFontAtlasSnapshot snapshot;
snapshot.Snap();
FILE* file = fopen("im_font_atlas.bin", "wb");
if (file)
{
fwrite(snapshot.data.data(), 1, snapshot.data.size(), file);
fclose(file);
}
ddspp::Header header;
ddspp::HeaderDXT10 headerDX10;
ddspp::encode_header(ddspp::R8_UNORM, width, height, 1, ddspp::Texture2D, 1, 1, header, headerDX10);
file = fopen("im_font_atlas.dds", "wb");
if (file)
{
fwrite(&ddspp::DDS_MAGIC, 4, 1, file);
fwrite(&header, sizeof(header), 1, file);
fwrite(&headerDX10, sizeof(headerDX10), 1, file);
fwrite(pixels, 1, width * height, file);
fclose(file);
}
#endif
} }
static void CreateHostDevice() static void CreateHostDevice()
@ -4123,7 +4168,7 @@ static RenderFormat ConvertDXGIFormat(ddspp::DXGIFormat format)
} }
} }
static bool LoadTexture(GuestTexture& texture, uint8_t* data, size_t dataSize) static bool LoadTexture(GuestTexture& texture, uint8_t* data, size_t dataSize, RenderComponentMapping componentMapping)
{ {
ddspp::Descriptor ddsDesc; ddspp::Descriptor ddsDesc;
if (ddspp::decode_header(data, ddsDesc) != ddspp::Error) if (ddspp::decode_header(data, ddsDesc) != ddspp::Error)
@ -4146,6 +4191,7 @@ static bool LoadTexture(GuestTexture& texture, uint8_t* data, size_t dataSize)
viewDesc.format = desc.format; viewDesc.format = desc.format;
viewDesc.dimension = ConvertTextureViewDimension(ddsDesc.type); viewDesc.dimension = ConvertTextureViewDimension(ddsDesc.type);
viewDesc.mipLevels = ddsDesc.numMips; viewDesc.mipLevels = ddsDesc.numMips;
viewDesc.componentMapping = componentMapping;
texture.textureView = texture.texture->createTextureView(viewDesc); texture.textureView = texture.texture->createTextureView(viewDesc);
texture.descriptorIndex = g_textureDescriptorAllocator.allocate(); texture.descriptorIndex = g_textureDescriptorAllocator.allocate();
g_textureDescriptorSet->setTexture(texture.descriptorIndex, texture.texture, RenderTextureLayout::SHADER_READ, texture.textureView.get()); g_textureDescriptorSet->setTexture(texture.descriptorIndex, texture.texture, RenderTextureLayout::SHADER_READ, texture.textureView.get());
@ -4287,11 +4333,11 @@ static bool LoadTexture(GuestTexture& texture, uint8_t* data, size_t dataSize)
return false; return false;
} }
std::unique_ptr<GuestTexture> LoadTexture(uint8_t* data, size_t dataSize) std::unique_ptr<GuestTexture> LoadTexture(uint8_t* data, size_t dataSize, RenderComponentMapping componentMapping)
{ {
GuestTexture texture(ResourceType::Texture); GuestTexture texture(ResourceType::Texture);
if (LoadTexture(texture, data, dataSize)) if (LoadTexture(texture, data, dataSize, componentMapping))
return std::make_unique<GuestTexture>(std::move(texture)); return std::make_unique<GuestTexture>(std::move(texture));
return nullptr; return nullptr;
@ -4303,7 +4349,7 @@ static void MakePictureData(GuestPictureData* pictureData, uint8_t* data, uint32
{ {
GuestTexture texture(ResourceType::Texture); GuestTexture texture(ResourceType::Texture);
if (LoadTexture(texture, data, dataSize)) if (LoadTexture(texture, data, dataSize, {}))
{ {
#ifdef _DEBUG #ifdef _DEBUG
texture.texture->setName(reinterpret_cast<char*>(g_memory.Translate(pictureData->name + 2))); texture.texture->setName(reinterpret_cast<char*>(g_memory.Translate(pictureData->name + 2)));

View file

@ -379,6 +379,6 @@ enum GuestTextureAddress
D3DTADDRESS_BORDER = 6 D3DTADDRESS_BORDER = 6
}; };
extern std::unique_ptr<GuestTexture> LoadTexture(uint8_t* data, size_t dataSize); extern std::unique_ptr<GuestTexture> LoadTexture(uint8_t* data, size_t dataSize, RenderComponentMapping componentMapping = RenderComponentMapping());
extern void VideoConfigValueChangedCallback(class IConfigDef* config); extern void VideoConfigValueChangedCallback(class IConfigDef* config);

View file

@ -33,6 +33,7 @@
#include <wrl/client.h> #include <wrl/client.h>
#include <smolv.h> #include <smolv.h>
#include <print> #include <print>
#include <set>
using Microsoft::WRL::ComPtr; using Microsoft::WRL::ComPtr;

View file

@ -12,6 +12,7 @@
#include <res/images/achievements_menu/trophy.dds.h> #include <res/images/achievements_menu/trophy.dds.h>
#include <res/images/common/general_window.dds.h> #include <res/images/common/general_window.dds.h>
#include <res/images/common/select_fill.dds.h> #include <res/images/common/select_fill.dds.h>
#include <gpu/imgui_snapshot.h>
constexpr double HEADER_CONTAINER_INTRO_MOTION_START = 0; constexpr double HEADER_CONTAINER_INTRO_MOTION_START = 0;
constexpr double HEADER_CONTAINER_INTRO_MOTION_END = 15; constexpr double HEADER_CONTAINER_INTRO_MOTION_END = 15;
@ -621,9 +622,9 @@ void AchievementMenu::Init()
constexpr float FONT_SCALE = 2.0f; constexpr float FONT_SCALE = 2.0f;
g_fntSeurat = io.Fonts->AddFontFromFileTTF("FOT-SeuratPro-M.otf", 24.0f * FONT_SCALE); g_fntSeurat = ImFontAtlasSnapshot::GetFont("FOT-SeuratPro-M.otf", 24.0f * FONT_SCALE);
g_fntNewRodinDB = io.Fonts->AddFontFromFileTTF("FOT-NewRodinPro-DB.otf", 20.0f * FONT_SCALE); g_fntNewRodinDB = ImFontAtlasSnapshot::GetFont("FOT-NewRodinPro-DB.otf", 20.0f * FONT_SCALE);
g_fntNewRodinUB = io.Fonts->AddFontFromFileTTF("FOT-NewRodinPro-UB.otf", 20.0f * FONT_SCALE); g_fntNewRodinUB = ImFontAtlasSnapshot::GetFont("FOT-NewRodinPro-UB.otf", 20.0f * FONT_SCALE);
g_upTrophyIcon = LoadTexture(decompressZstd(g_trophy, g_trophy_uncompressed_size).get(), g_trophy_uncompressed_size); g_upTrophyIcon = LoadTexture(decompressZstd(g_trophy, g_trophy_uncompressed_size).get(), g_trophy_uncompressed_size);
g_upSelectionCursor = LoadTexture(decompressZstd(g_select_fill, g_select_fill_uncompressed_size).get(), g_select_fill_uncompressed_size); g_upSelectionCursor = LoadTexture(decompressZstd(g_select_fill, g_select_fill_uncompressed_size).get(), g_select_fill_uncompressed_size);

View file

@ -10,6 +10,7 @@
#include <exports.h> #include <exports.h>
#include <decompressor.h> #include <decompressor.h>
#include <res/images/common/general_window.dds.h> #include <res/images/common/general_window.dds.h>
#include <gpu/imgui_snapshot.h>
constexpr double OVERLAY_CONTAINER_COMMON_MOTION_START = 0; constexpr double OVERLAY_CONTAINER_COMMON_MOTION_START = 0;
constexpr double OVERLAY_CONTAINER_COMMON_MOTION_END = 11; constexpr double OVERLAY_CONTAINER_COMMON_MOTION_END = 11;
@ -77,7 +78,7 @@ void AchievementOverlay::Init()
constexpr float FONT_SCALE = 2.0f; constexpr float FONT_SCALE = 2.0f;
g_fntSeurat = io.Fonts->AddFontFromFileTTF("FOT-SeuratPro-M.otf", 24.0f * FONT_SCALE); g_fntSeurat = ImFontAtlasSnapshot::GetFont("FOT-SeuratPro-M.otf", 24.0f * FONT_SCALE);
g_upWindow = LoadTexture(decompressZstd(g_general_window, g_general_window_uncompressed_size).get(), g_general_window_uncompressed_size); g_upWindow = LoadTexture(decompressZstd(g_general_window, g_general_window_uncompressed_size).get(), g_general_window_uncompressed_size);
} }

View file

@ -5,6 +5,7 @@
#include <exports.h> #include <exports.h>
#include <decompressor.h> #include <decompressor.h>
#include <res/images/common/select_fade.dds.h> #include <res/images/common/select_fade.dds.h>
#include <gpu/imgui_snapshot.h>
constexpr double OVERLAY_CONTAINER_COMMON_MOTION_START = 0; constexpr double OVERLAY_CONTAINER_COMMON_MOTION_START = 0;
constexpr double OVERLAY_CONTAINER_COMMON_MOTION_END = 11; constexpr double OVERLAY_CONTAINER_COMMON_MOTION_END = 11;
@ -175,7 +176,7 @@ void MessageWindow::Init()
constexpr float FONT_SCALE = 2.0f; constexpr float FONT_SCALE = 2.0f;
g_fntSeurat = io.Fonts->AddFontFromFileTTF("FOT-SeuratPro-M.otf", 28.0f * FONT_SCALE); g_fntSeurat = ImFontAtlasSnapshot::GetFont("FOT-SeuratPro-M.otf", 24.0f * FONT_SCALE);
g_upSelectionCursor = LoadTexture(decompressZstd(g_select_fade, g_select_fade_uncompressed_size).get(), g_select_fade_uncompressed_size); g_upSelectionCursor = LoadTexture(decompressZstd(g_select_fade, g_select_fade_uncompressed_size).get(), g_select_fade_uncompressed_size);
} }

View file

@ -6,6 +6,7 @@
#include <api/SWA/System/InputState.h> #include <api/SWA/System/InputState.h>
#include <gpu/imgui_common.h> #include <gpu/imgui_common.h>
#include <gpu/video.h> #include <gpu/video.h>
#include <gpu/imgui_snapshot.h>
#include <kernel/heap.h> #include <kernel/heap.h>
#include <kernel/memory.h> #include <kernel/memory.h>
#include <locale/locale.h> #include <locale/locale.h>
@ -975,9 +976,9 @@ void OptionsMenu::Init()
constexpr float FONT_SCALE = 2.0f; constexpr float FONT_SCALE = 2.0f;
g_seuratFont = io.Fonts->AddFontFromFileTTF("FOT-SeuratPro-M.otf", 26.0f * FONT_SCALE); g_seuratFont = ImFontAtlasSnapshot::GetFont("FOT-SeuratPro-M.otf", 24.0f * FONT_SCALE);
g_dfsogeistdFont = io.Fonts->AddFontFromFileTTF("DFSoGeiStd-W7.otf", 48.0f * FONT_SCALE); g_dfsogeistdFont = ImFontAtlasSnapshot::GetFont("DFSoGeiStd-W7.otf", 48.0f * FONT_SCALE);
g_newRodinFont = io.Fonts->AddFontFromFileTTF("FOT-NewRodinPro-DB.otf", 20.0f * FONT_SCALE); g_newRodinFont = ImFontAtlasSnapshot::GetFont("FOT-NewRodinPro-DB.otf", 20.0f * FONT_SCALE);
} }
void OptionsMenu::Draw() void OptionsMenu::Draw()

View file

@ -163,3 +163,28 @@ std::string ConfigDef<T>::GetValueDescription() const
return std::get<1>(strings.at(Value)); return std::get<1>(strings.at(Value));
} }
template<typename T>
inline void ConfigDef<T>::GetLocaleStrings(std::vector<std::string_view>& localeStrings) const
{
if (Locale != nullptr)
{
for (auto& [language, nameAndDesc] : *Locale)
{
localeStrings.push_back(std::get<0>(nameAndDesc));
localeStrings.push_back(std::get<1>(nameAndDesc));
}
}
if (EnumLocale != nullptr)
{
for (auto& [language, locale] : *EnumLocale)
{
for (auto& [value, nameAndDesc] : locale)
{
localeStrings.push_back(std::get<0>(nameAndDesc));
localeStrings.push_back(std::get<1>(nameAndDesc));
}
}
}
}

View file

@ -224,6 +224,7 @@ public:
virtual std::string GetValueDescription() const = 0; virtual std::string GetValueDescription() const = 0;
virtual std::string GetDefinition(bool withSection = false) const = 0; virtual std::string GetDefinition(bool withSection = false) const = 0;
virtual std::string ToString(bool strWithQuotes = true) const = 0; virtual std::string ToString(bool strWithQuotes = true) const = 0;
virtual void GetLocaleStrings(std::vector<std::string_view>& localeStrings) const = 0;
}; };
template<typename T> template<typename T>
@ -232,12 +233,12 @@ class ConfigDef : public IConfigDef
public: public:
std::string Section{}; std::string Section{};
std::string Name{}; std::string Name{};
CONFIG_LOCALE* Locale; CONFIG_LOCALE* Locale{};
T DefaultValue{}; T DefaultValue{};
T Value{ DefaultValue }; T Value{ DefaultValue };
std::unordered_map<std::string, T>* EnumTemplate; std::unordered_map<std::string, T>* EnumTemplate;
std::map<T, std::string> EnumTemplateReverse{}; std::map<T, std::string> EnumTemplateReverse{};
CONFIG_ENUM_LOCALE(T)* EnumLocale; CONFIG_ENUM_LOCALE(T)* EnumLocale{};
std::function<void(ConfigDef<T>*)> Callback; std::function<void(ConfigDef<T>*)> Callback;
// CONFIG_DEFINE // CONFIG_DEFINE
@ -350,6 +351,8 @@ public:
return result; return result;
} }
void GetLocaleStrings(std::vector<std::string_view>& localeStrings) const override;
ConfigDef& operator=(const ConfigDef& other) ConfigDef& operator=(const ConfigDef& other)
{ {
if (this != &other) if (this != &other)

@ -1 +1 @@
Subproject commit 5b5ad2794a2c78d50dc6a85e71954fb6b9e80ae2 Subproject commit 96cbb00e929c3731e01685a7352f59a417d606a4