mirror of
https://github.com/hedge-dev/UnleashedRecomp.git
synced 2026-01-10 00:34:22 +00:00
Add triangle list fallback path for triangle fans.
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parent
329d51885d
commit
0962560ec9
5 changed files with 155 additions and 42 deletions
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@ -3280,6 +3280,14 @@ namespace RT64 {
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rtStateUpdateSupportOption = d3d12Options5.RaytracingTier >= D3D12_RAYTRACING_TIER_1_1;
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}
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// Check if triangle fan is supported.
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bool triangleFanSupportOption = false;
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D3D12_FEATURE_DATA_D3D12_OPTIONS15 d3d12Options15 = {};
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res = deviceOption->CheckFeatureSupport(D3D12_FEATURE_D3D12_OPTIONS15, &d3d12Options15, sizeof(d3d12Options15));
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if (SUCCEEDED(res)) {
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triangleFanSupportOption = d3d12Options15.TriangleFanSupported;
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}
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// Pick this adapter and device if it has better feature support than the current one.
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bool preferOverNothing = (adapter == nullptr) || (d3d == nullptr);
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bool preferVideoMemory = adapterDesc.DedicatedVideoMemory > description.dedicatedVideoMemory;
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@ -3300,6 +3308,7 @@ namespace RT64 {
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capabilities.raytracing = rtSupportOption;
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capabilities.raytracingStateUpdate = rtStateUpdateSupportOption;
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capabilities.sampleLocations = samplePositionsOption;
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capabilities.triangleFan = triangleFanSupportOption;
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description.name = Utf16ToUtf8(adapterDesc.Description);
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description.dedicatedVideoMemory = adapterDesc.DedicatedVideoMemory;
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@ -1766,6 +1766,9 @@ namespace RT64 {
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// HDR.
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bool preferHDR = false;
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// Draw.
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bool triangleFan = false;
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};
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struct RenderInterfaceCapabilities {
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@ -3741,6 +3741,7 @@ namespace RT64 {
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capabilities.presentWait = presentWait;
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capabilities.displayTiming = supportedOptionalExtensions.find(VK_GOOGLE_DISPLAY_TIMING_EXTENSION_NAME) != supportedOptionalExtensions.end();
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capabilities.preferHDR = memoryHeapSize > (512 * 1024 * 1024);
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capabilities.triangleFan = true;
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// Fill Vulkan-only capabilities.
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loadStoreOpNoneSupported = supportedOptionalExtensions.find(VK_EXT_LOAD_STORE_OP_NONE_EXTENSION_NAME) != supportedOptionalExtensions.end();
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@ -145,6 +145,8 @@ static bool g_vulkan;
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static std::unique_ptr<RenderInterface> g_interface;
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static std::unique_ptr<RenderDevice> g_device;
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static bool g_triangleFanSupported;
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static constexpr size_t NUM_FRAMES = 2;
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static uint32_t g_frame = 0;
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@ -316,8 +318,93 @@ static UploadAllocator g_uploadAllocators[NUM_FRAMES];
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static std::vector<GuestResource*> g_tempResources[NUM_FRAMES];
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static std::vector<std::unique_ptr<RenderBuffer>> g_tempBuffers[NUM_FRAMES];
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static RenderBufferReference g_quadIndexBuffer;
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static uint32_t g_quadCount;
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template<GuestPrimitiveType PrimitiveType>
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struct PrimitiveIndexData
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{
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std::vector<uint16_t> indexData;
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RenderBufferReference indexBuffer;
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uint32_t currentIndexCount = 0;
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uint32_t prepare(uint32_t guestPrimCount)
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{
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uint32_t primCount;
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uint32_t indexCountPerPrimitive;
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switch (PrimitiveType)
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{
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case D3DPT_TRIANGLEFAN:
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primCount = guestPrimCount - 2;
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indexCountPerPrimitive = 3;
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break;
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case D3DPT_QUADLIST:
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primCount = guestPrimCount / 4;
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indexCountPerPrimitive = 6;
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break;
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default:
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assert(false && "Unknown primitive type.");
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break;
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}
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uint32_t indexCount = primCount * indexCountPerPrimitive;
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if (indexData.size() < indexCount)
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{
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const size_t oldPrimCount = indexData.size() / indexCountPerPrimitive;
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indexData.resize(indexCount);
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for (size_t i = oldPrimCount; i < primCount; i++)
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{
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switch (PrimitiveType)
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{
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case D3DPT_TRIANGLEFAN:
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{
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indexData[i * 3 + 0] = 0;
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indexData[i * 3 + 1] = static_cast<uint16_t>(i + 1);
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indexData[i * 3 + 2] = static_cast<uint16_t>(i + 2);
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break;
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}
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case D3DPT_QUADLIST:
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{
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indexData[i * 6 + 0] = static_cast<uint16_t>(i * 4 + 0);
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indexData[i * 6 + 1] = static_cast<uint16_t>(i * 4 + 1);
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indexData[i * 6 + 2] = static_cast<uint16_t>(i * 4 + 2);
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indexData[i * 6 + 3] = static_cast<uint16_t>(i * 4 + 0);
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indexData[i * 6 + 4] = static_cast<uint16_t>(i * 4 + 2);
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indexData[i * 6 + 5] = static_cast<uint16_t>(i * 4 + 3);
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break;
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}
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default:
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assert(false && "Unknown primitive type.");
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break;
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}
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}
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}
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if (indexBuffer == NULL || currentIndexCount < indexCount)
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{
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auto allocation = g_uploadAllocators[g_frame].allocate<false>(indexData.data(), indexCount * 2, 2);
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indexBuffer = allocation.buffer->at(allocation.offset);
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currentIndexCount = indexCount;
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}
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SetDirtyValue(g_dirtyStates.indices, g_indexBufferView.buffer, indexBuffer);
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SetDirtyValue(g_dirtyStates.indices, g_indexBufferView.size, indexCount * 2);
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SetDirtyValue(g_dirtyStates.indices, g_indexBufferView.format, RenderFormat::R16_UINT);
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return indexCount;
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}
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void reset()
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{
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indexBuffer = {};
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currentIndexCount = 0;
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}
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};
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static PrimitiveIndexData<D3DPT_TRIANGLEFAN> g_triangleFanIndexData;
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static PrimitiveIndexData<D3DPT_QUADLIST> g_quadIndexData;
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static void DestructTempResources()
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{
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@ -879,6 +966,8 @@ static void CreateHostDevice()
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g_interface = g_vulkan ? CreateVulkanInterface() : CreateD3D12Interface();
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g_device = g_interface->createDevice();
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g_triangleFanSupported = g_device->getCapabilities().triangleFan;
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g_queue = g_device->createCommandQueue(RenderCommandListType::DIRECT);
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for (auto& commandList : g_commandLists)
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@ -1398,8 +1487,8 @@ static void ProcPresent(const RenderCommand& cmd)
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g_dirtyStates = DirtyStates(true);
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g_uploadAllocators[g_frame].reset();
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DestructTempResources();
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g_quadIndexBuffer = {};
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g_quadCount = 0;
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g_triangleFanIndexData.reset();
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g_quadIndexData.reset();
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BeginCommandList();
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@ -2299,7 +2388,7 @@ static RenderPrimitiveTopology ConvertPrimitiveType(uint32_t primitiveType)
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case D3DPT_TRIANGLESTRIP:
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return RenderPrimitiveTopology::TRIANGLE_STRIP;
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case D3DPT_TRIANGLEFAN:
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return RenderPrimitiveTopology::TRIANGLE_FAN;
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return g_triangleFanSupported ? RenderPrimitiveTopology::TRIANGLE_FAN : RenderPrimitiveTopology::TRIANGLE_LIST;
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default:
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assert(false && "Unknown primitive type");
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return RenderPrimitiveTopology::UNKNOWN;
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@ -2421,48 +2510,19 @@ static void ProcDrawPrimitiveUP(const RenderCommand& cmd)
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g_inputSlots[0].stride = args.vertexStreamZeroStride;
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g_dirtyStates.vertexStreamFirst = 0;
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uint32_t indexCount = 0;
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if (args.primitiveType == D3DPT_QUADLIST)
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{
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static std::vector<uint16_t> quadIndexData;
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const uint32_t quadCount = args.primitiveCount / 4;
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const uint32_t triangleCount = quadCount * 6;
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indexCount = g_quadIndexData.prepare(args.primitiveCount);
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else if (!g_triangleFanSupported && args.primitiveType == D3DPT_TRIANGLEFAN)
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indexCount = g_triangleFanIndexData.prepare(args.primitiveCount);
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if (quadIndexData.size() < triangleCount)
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{
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const size_t oldQuadCount = quadIndexData.size() / 6;
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quadIndexData.resize(triangleCount);
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FlushRenderStateForRenderThread();
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for (size_t i = oldQuadCount; i < quadCount; i++)
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{
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quadIndexData[i * 6 + 0] = static_cast<uint16_t>(i * 4 + 0);
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quadIndexData[i * 6 + 1] = static_cast<uint16_t>(i * 4 + 1);
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quadIndexData[i * 6 + 2] = static_cast<uint16_t>(i * 4 + 2);
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quadIndexData[i * 6 + 3] = static_cast<uint16_t>(i * 4 + 0);
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quadIndexData[i * 6 + 4] = static_cast<uint16_t>(i * 4 + 2);
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quadIndexData[i * 6 + 5] = static_cast<uint16_t>(i * 4 + 3);
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}
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}
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if (g_quadIndexBuffer == NULL || g_quadCount < quadCount)
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{
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auto allocation = g_uploadAllocators[g_frame].allocate<false>(quadIndexData.data(), triangleCount * 2, 2);
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g_quadIndexBuffer = allocation.buffer->at(allocation.offset);
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g_quadCount = quadCount;
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}
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SetDirtyValue(g_dirtyStates.indices, g_indexBufferView.buffer, g_quadIndexBuffer);
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SetDirtyValue(g_dirtyStates.indices, g_indexBufferView.size, g_quadCount * 12);
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SetDirtyValue(g_dirtyStates.indices, g_indexBufferView.format, RenderFormat::R16_UINT);
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FlushRenderStateForRenderThread();
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g_commandLists[g_frame]->drawIndexedInstanced(triangleCount, 1, 0, 0, 0);
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}
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if (indexCount != 0)
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g_commandLists[g_frame]->drawIndexedInstanced(indexCount, 1, 0, 0, 0);
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else
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{
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FlushRenderStateForRenderThread();
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g_commandLists[g_frame]->drawInstanced(args.primitiveCount, 1, 0, 0);
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}
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}
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static const char* ConvertDeclUsage(uint32_t usage)
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@ -3543,6 +3603,35 @@ void LightShaftAspectRatioFix(PPCRegister& f28, PPCRegister& f0)
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f28.f64 = f0.f64;
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}
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static const be<uint16_t> g_particleTestIndexBuffer[] =
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{
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0, 1, 2,
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0, 2, 3,
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0, 3, 4,
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0, 4, 5
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};
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bool ParticleTestIndexBufferMidAsmHook(PPCRegister& r30)
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{
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if (!g_triangleFanSupported)
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{
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auto buffer = CreateIndexBuffer(sizeof(g_particleTestIndexBuffer), 0, D3DFMT_INDEX16);
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void* memory = LockIndexBuffer(buffer, 0, 0, 0);
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memcpy(memory, g_particleTestIndexBuffer, sizeof(g_particleTestIndexBuffer));
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UnlockIndexBuffer(buffer);
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r30.u32 = g_memory.MapVirtual(buffer);
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return true;
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}
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return false;
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}
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void ParticleTestDrawIndexedPrimitiveMidAsmHook(PPCRegister& r7)
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{
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if (!g_triangleFanSupported)
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r7.u64 = std::size(g_particleTestIndexBuffer);
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}
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GUEST_FUNCTION_HOOK(sub_82BD99B0, CreateDevice);
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GUEST_FUNCTION_HOOK(sub_82BE6230, DestructResource);
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@ -406,3 +406,14 @@ registers = ["r4", "f1", "f2"]
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name = "LightShaftAspectRatioFix"
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address = 0x82BB1314
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registers = ["f28", "f0"]
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[[midasm_hook]]
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name = "ParticleTestIndexBufferMidAsmHook"
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address = 0x827D20A0
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registers = ["r30"]
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jump_address_on_true = 0x827D20EC
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[[midasm_hook]]
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name = "ParticleTestDrawIndexedPrimitiveMidAsmHook"
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address = 0x827D25AC
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registers = ["r7"]
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