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Disable primitive 2D pixel snapping & enforce linear only above 720p. (#346)
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parent
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2 changed files with 6 additions and 8 deletions
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@ -1198,12 +1198,6 @@ PPC_FUNC(sub_830D1EF0)
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y = g_aspectRatioOffsetY + (y + 0.5f) * g_aspectRatioScale;
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}
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if (Config::AspectRatio != EAspectRatio::OriginalNarrow)
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{
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x = round(x);
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y = round(y);
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}
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vertex[i].x = ((x - 0.5f) / Video::s_viewportWidth) * 2.0f - 1.0f;
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vertex[i].y = ((y - 0.5f) / Video::s_viewportHeight) * -2.0f + 1.0f;
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}
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@ -76,8 +76,12 @@ PPC_FUNC(sub_830D25D8)
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auto device = reinterpret_cast<GuestDevice*>(base + PPC_LOAD_U32(ctx.r4.u32));
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// Set first sampler to use linear filtering.
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device->samplerStates[0].data[3] = (device->samplerStates[0].data[3].get() & ~0x1f80000) | 0x1280000;
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device->dirtyFlags[3] = device->dirtyFlags[3].get() | 0x80000000ull;
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// NOTE: We only check for height here since all 2D primitives get centered.
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if (Video::s_viewportHeight > 720)
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{
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device->samplerStates[0].data[3] = (device->samplerStates[0].data[3].get() & ~0x1f80000) | 0x1280000;
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device->dirtyFlags[3] = device->dirtyFlags[3].get() | 0x80000000ull;
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}
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__imp__sub_830D25D8(ctx, base);
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}
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