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https://github.com/hedge-dev/UnleashedRecomp.git
synced 2026-04-27 12:51:42 +00:00
Fix options menu centering, tweak accuracy.
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parent
a9677084ea
commit
0bf7ced493
1 changed files with 15 additions and 9 deletions
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@ -43,7 +43,7 @@ static constexpr double CONTAINER_FULL_DURATION = CONTAINER_BACKGROUND_TIME + CO
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static constexpr double CONTAINER_CATEGORY_TIME = (CONTAINER_INNER_TIME + CONTAINER_BACKGROUND_TIME) / 2.0;
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static constexpr double CONTAINER_CATEGORY_TIME = (CONTAINER_INNER_TIME + CONTAINER_BACKGROUND_TIME) / 2.0;
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static constexpr double CONTAINER_CATEGORY_DURATION = 12.0;
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static constexpr double CONTAINER_CATEGORY_DURATION = 12.0;
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static constexpr float CONTAINER_POS_Y = 118.0f;
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static constexpr float CONTAINER_POS_Y = 117.0f;
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static constexpr float SETTINGS_WIDE_GRID_COUNT = 90.0f;
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static constexpr float SETTINGS_WIDE_GRID_COUNT = 90.0f;
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static constexpr float INFO_WIDE_GRID_COUNT = 42.0f;
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static constexpr float INFO_WIDE_GRID_COUNT = 42.0f;
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@ -146,16 +146,21 @@ static void DrawScanlineBars()
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);
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);
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// Bottom bar
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// Bottom bar
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ImVec2 max{ 0.0f, res.y - height };
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SetProceduralOrigin(max);
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drawList->AddRectFilledMultiColor
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drawList->AddRectFilledMultiColor
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(
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(
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{ res.x, res.y },
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{ res.x, res.y },
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{ 0.0f, res.y - height },
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max,
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COLOR0,
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COLOR0,
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COLOR0,
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COLOR0,
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COLOR1,
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COLOR1,
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COLOR1
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COLOR1
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);
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);
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ResetProceduralOrigin();
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SetShaderModifier(IMGUI_SHADER_MODIFIER_NONE);
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SetShaderModifier(IMGUI_SHADER_MODIFIER_NONE);
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float optionsX;
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float optionsX;
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@ -183,7 +188,7 @@ static void DrawScanlineBars()
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{ 0.0f, height },
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{ 0.0f, height },
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{ res.x, height },
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{ res.x, height },
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OUTLINE_COLOR,
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OUTLINE_COLOR,
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Scale(1)
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Scale(2.0f)
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);
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);
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// Bottom bar line
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// Bottom bar line
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@ -192,7 +197,7 @@ static void DrawScanlineBars()
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{ 0.0f, res.y - height },
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{ 0.0f, res.y - height },
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{ res.x, res.y - height },
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{ res.x, res.y - height },
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OUTLINE_COLOR,
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OUTLINE_COLOR,
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Scale(1)
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Scale(2.0f)
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);
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);
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DrawVersionString(g_newRodinFont);
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DrawVersionString(g_newRodinFont);
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@ -1229,18 +1234,19 @@ void OptionsMenu::Draw()
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float infoGridCount = floor(Lerp(INFO_NARROW_GRID_COUNT, INFO_WIDE_GRID_COUNT, g_aspectRatioNarrowScale));
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float infoGridCount = floor(Lerp(INFO_NARROW_GRID_COUNT, INFO_WIDE_GRID_COUNT, g_aspectRatioNarrowScale));
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float totalGridCount = settingsGridCount + paddingGridCount + infoGridCount;
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float totalGridCount = settingsGridCount + paddingGridCount + infoGridCount;
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float offsetX = (1280.0f - ((GRID_SIZE * totalGridCount) - 1)) / 2.0f;
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float minX = round(g_aspectRatioOffsetX + Scale((1280.0f - (GRID_SIZE * totalGridCount)) / 2.0f));
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float maxX = res.x - minX;
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float minY = round(g_aspectRatioOffsetY + Scale(CONTAINER_POS_Y));
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float minY = round(g_aspectRatioOffsetY + Scale(CONTAINER_POS_Y));
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float maxY = round(g_aspectRatioOffsetY + Scale((720.0f - CONTAINER_POS_Y + 1.0f)));
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float maxY = round(g_aspectRatioOffsetY + Scale((720.0f - CONTAINER_POS_Y + 1.0f)));
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DrawSettingsPanel(
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DrawSettingsPanel(
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{ round(g_aspectRatioOffsetX + Scale(offsetX)), minY },
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{ minX, minY },
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{ round(g_aspectRatioOffsetX + Scale(offsetX + settingsGridCount * GRID_SIZE)), maxY }
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{ minX + Scale(settingsGridCount * GRID_SIZE), maxY }
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);
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);
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DrawInfoPanel(
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DrawInfoPanel(
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{ round(g_aspectRatioOffsetX + Scale(offsetX + (settingsGridCount + paddingGridCount) * GRID_SIZE)), minY },
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{ maxX - Scale(infoGridCount * GRID_SIZE) - 1.0f, minY },
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{ round(g_aspectRatioOffsetX + Scale(offsetX + totalGridCount * GRID_SIZE)), maxY }
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{ maxX - 1.0f, maxY }
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);
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);
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if (g_isStage)
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if (g_isStage)
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